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Message
re: All Ubisoft servers have crashed
Posted on 3/9/16 at 1:56 pm to Mr Gardoki
Posted on 3/9/16 at 1:56 pm to Mr Gardoki
I'm not saying gaming is going anywhere. The sustainability of the current market is possible but changes need to be made like what's happening with Assasin's Creed. That only happens when people stop paying.
I can't produce any evidence you wouldn't refute, just like you can't produce any real evidence it isn't happening. I think it happens more often than we woild probably like to know.
'Safe' games are what we will continue to get if we keep having widespread issues with ever rising cost of purchase. We both recognize issues within the industry I just think it's further along than you.
I can't produce any evidence you wouldn't refute, just like you can't produce any real evidence it isn't happening. I think it happens more often than we woild probably like to know.
'Safe' games are what we will continue to get if we keep having widespread issues with ever rising cost of purchase. We both recognize issues within the industry I just think it's further along than you.
Posted on 3/9/16 at 1:57 pm to TigerOnTheMountain
quote:
I can't produce any evidence you wouldn't refute, just like you can't produce any real evidence it isn't happening
What a waste of a sentence.
Posted on 3/9/16 at 1:57 pm to geauxtigers87
When I evaluate the cross section of participants on this forum and extrapolate their gaming habits and purchases into the larger world economy, I come to the conclusion that I really don't care what that guy posts.
Posted on 3/9/16 at 1:58 pm to TigerOnTheMountain
I see you writing all this in the dark with your computer screen as a light with Bach in the background while you wear a scarf and swirl a glass of red wine.
Posted on 3/9/16 at 2:01 pm to geauxtigers87
May I trouble you for a spritz of social awareness?
Posted on 3/9/16 at 3:10 pm to TigerOnTheMountain
quote:
I'm not saying gaming is going anywhere
Predicting a crash within the next 5 years sure does give that impression.
quote:
The sustainability of the current market is possible but changes need to be made like what's happening with Assasin's Creed.
That's what I'm saying. Changes are already being made. It's not crashing, it's adjusting.
quote:
I can't produce any evidence you wouldn't refute, just like you can't produce any real evidence it isn't happening.
I assume you are referring to paid reviews. I choose not to go out on a public forum and declare that groups like IGN have no integrity and are shite at their job based on a theory I have because I don't understand some reviews. I don't doubt it has happened, I don't doubt that it still does somewhere,but I will not discredit reviews as a whole because of the possibility of it happening.
quote:
'Safe' games are what we will continue to get if we keep having widespread issues with ever rising cost of purchase. We both recognize issues within the industry I just think it's further along than you.
Let's make it clear that safe creatively and safe financially are not one in the same either. Call of Duty is safe creatively. Child of Light for Ubisoft was not safe creatively but was financially.
There was a point last generation where everything had to be a brown shooter. That was a safe decision and it hurt the industry. Companies in every industry love to make poor decisions like that and blame the market.
eta: I do know that games are expensive and can be hard to turn a profit. I also know that every business has these issues and you have to adapt.
This post was edited on 3/9/16 at 3:15 pm
Posted on 3/9/16 at 3:36 pm to Mr Gardoki
COD is both safe creatively and financially. It doesn't cost much to publish virtually the same game every six months. You could argue that we are already headed towards saturating the market with brown shooters. So many games are following the COD model and putting far too much emphasis on online multiplayer.
The industry is in danger of committing the same mistakes it did leading to the crash in the 80's. When it crashed, revenue dropped from the highest it at ever been at $3.2 billion to $100 million in three years. The cause of that was poor quality and saturation of the market. The industry peaked and got lazy. That's what I mean by crash.
From games not working properly, unrealistic expectations, rising cost for consumer, market saturation, and constant remakes(I'm ok with this because I played the originals)we are in danger of a gaming crash. You don't think those things are happening at an alarming rate right now?
The industry is in danger of committing the same mistakes it did leading to the crash in the 80's. When it crashed, revenue dropped from the highest it at ever been at $3.2 billion to $100 million in three years. The cause of that was poor quality and saturation of the market. The industry peaked and got lazy. That's what I mean by crash.
From games not working properly, unrealistic expectations, rising cost for consumer, market saturation, and constant remakes(I'm ok with this because I played the originals)we are in danger of a gaming crash. You don't think those things are happening at an alarming rate right now?
Posted on 3/9/16 at 3:50 pm to TigerOnTheMountain
quote:
You could argue that we are already headed towards saturating the market with brown shooters.
We have already done that. If anything we have seen the rise of bright colored light hearted games the last couple of years.
quote:
So many games are following the COD model and putting far too much emphasis on online multiplayer.
This is another trend from last generation where everything had to have multiplayer. More recent releases are starting to only have one or the other which I think is much better.
quote:
From games not working properly
In 2013, this was a real concern. The last couple of years have been much better though. Just because it makes the headlines doesn't make it a regular occurrence.
quote:
unrealistic expectations
This is an issue but get ready for the next trend. Short announce to release cycles will become more common. After Fallout people will realize that an established IP doesn't need years of marketing.
quote:
constant remakes
Another thing that was too common but is already slowing down. It was an issue 2 years ago when not much was out but I barely heard about remakes this past year with all the new games out. If a company chooses to bankrupt themselves making shitty remakes, that's on them, not the market.
quote:
You don't think those things are happening at an alarming rate right now?
I think that all these things come in waves. I choose not to overreact to them though. I look long term and these things usually don't last.
Posted on 3/9/16 at 4:02 pm to Mr Gardoki
I should add that COD, FIFA, Madden and others from the rinse and repeat genre that continually outsell everyone else have seen a major drop off in sales the last two years. Is this a sign of impending change? Or crash? It remains to be seen.
I'm looking to the future through examining the only example we have of a gaming crash and see many similarities between then and now. It has improved some. I agree with you there. The problem is for every game that has issues and improves, another one releases with issues or with the same characteristics we're talking about.
Do you work in the industry?
I'm looking to the future through examining the only example we have of a gaming crash and see many similarities between then and now. It has improved some. I agree with you there. The problem is for every game that has issues and improves, another one releases with issues or with the same characteristics we're talking about.
Do you work in the industry?
Posted on 3/9/16 at 4:46 pm to Mr Gardoki
quote:
The Division has sold through more copies in its first 24 hours than any other game in Ubisoft's history. The company announced the news in a press release today, which said the multiplayer shooter also set Ubisoft digital sales records across its available platforms.
Server strain should be understood.
Posted on 3/9/16 at 4:59 pm to TigerOnTheMountain
quote:
I should add that COD, FIFA, Madden and others from the rinse and repeat genre that continually outsell everyone else have seen a major drop off in sales the last two years. Is this a sign of impending change? Or crash? It remains to be seen.
Obviously no one knows for sure but I think most people would attribute that to franchise fatigue. This is why Activision added Destiny, COD won't be around forever. Does the industry need those games though? That's probably a much bigger topic than we want to dive into though since we have already gone way too far with this.
quote:
I'm looking to the future through examining the only example we have of a gaming crash and see many similarities between then and now.
Similarities, sure. The market is different now though. At that time the industry was so new that a bad streak killed it. Now the industry is huge. We are mostly talking about AAA games here but there is also the indie market, mobile if that counts, etc... It's a lot harder to crash now, it's a part of culture at this point. If gaming crashes completely, it may be indicative of our economy which is a concern in itself

quote:
Do you work in the industry?
Nope, just too much free time

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