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re: Fallout 76 thoughts...
Posted on 12/13/18 at 10:15 am to beerJeep
Posted on 12/13/18 at 10:15 am to beerJeep
Ive got agility pegged. I have a chest piece that makes me harder to detect while sneaking.
Last night I was hiding and a scorched was near by. He didn't detect me until he physically bumped in to me.
I sneak and do head shots with the pipe bolt action pistol. *ammo conservation* and have a shotgun/vats headshots for close range/shite hits the fan.
Last night I was hiding and a scorched was near by. He didn't detect me until he physically bumped in to me.
I sneak and do head shots with the pipe bolt action pistol. *ammo conservation* and have a shotgun/vats headshots for close range/shite hits the fan.
This post was edited on 12/13/18 at 10:16 am
Posted on 12/13/18 at 11:18 am to King
quote:
King
Thanks - this is what I will be going for. Silenced weapons, no power armor unless absolutely needed. Sneak and shoot.
Posted on 12/13/18 at 11:38 am to King
I stopped mindlessly following every quest and fast traveling to each closest point asap, to instead switching to exploring every landmark around Vault 76 onwards.
retrace my first steps from the vault, just venture out into a different direction.
I drop some old shite I don't need and cant scrap out front the vault or near by, in case a noob finds it and wants it. no sense keeping a lvl 5 legendary that weighs 5-15 lbs in my stash
also have begun incorporating grenades into my playstyle. pretty funny to toss a grenade into a super mutant stronghold and watch them run out and be greeted by my rifle
added Psycho, Buffout, a few other chems to my "favorites" wheel to make sure I actually use them before starting a tough event/location
pumping up gun damage is good , but, I feel I need Melee, explosives, and chem buffs to balance my char and get the most damage out of arsenal
current loadout:
sledgehammer
combat rifle
single shot .44 revolver
10mm sub machinegun
10mm pistol
lvl 23. SPECIAL all over the place. 7 in str, 3 per, 5 end, 1 char, 7 int, 5 agi, 2 luck
retrace my first steps from the vault, just venture out into a different direction.
I drop some old shite I don't need and cant scrap out front the vault or near by, in case a noob finds it and wants it. no sense keeping a lvl 5 legendary that weighs 5-15 lbs in my stash
also have begun incorporating grenades into my playstyle. pretty funny to toss a grenade into a super mutant stronghold and watch them run out and be greeted by my rifle
added Psycho, Buffout, a few other chems to my "favorites" wheel to make sure I actually use them before starting a tough event/location
pumping up gun damage is good , but, I feel I need Melee, explosives, and chem buffs to balance my char and get the most damage out of arsenal
current loadout:
sledgehammer
combat rifle
single shot .44 revolver
10mm sub machinegun
10mm pistol
lvl 23. SPECIAL all over the place. 7 in str, 3 per, 5 end, 1 char, 7 int, 5 agi, 2 luck
Posted on 12/13/18 at 11:43 am to King
this may seem obvious, but its worth stating:
1) crouching takes your name/icon off the minimap. good for stalking players
2) You've got to micromanage which perk cards you have equipped and change them up often. For example, Intelligence offers Hacker and crafting perks. It is pointless to walk around with HACKER equipped, if you are nowhere near a terminal.
find a terminal, then equip hacker. unequip when done
this line of thinking can apply to every perk and tree. Unequip the perk cards you know you wont be using , and equip combat related ones when available
when talking to a vendor, equip charisma perks and use charisma buffs to get better prices. but if you aren't near a vendor and don't plan on visiting one, no need to have a barter type perk equipped
1) crouching takes your name/icon off the minimap. good for stalking players
2) You've got to micromanage which perk cards you have equipped and change them up often. For example, Intelligence offers Hacker and crafting perks. It is pointless to walk around with HACKER equipped, if you are nowhere near a terminal.
find a terminal, then equip hacker. unequip when done
this line of thinking can apply to every perk and tree. Unequip the perk cards you know you wont be using , and equip combat related ones when available
when talking to a vendor, equip charisma perks and use charisma buffs to get better prices. but if you aren't near a vendor and don't plan on visiting one, no need to have a barter type perk equipped
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