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Posted on 6/12/18 at 2:44 pm to SoFunnyItsNot
quote:
think its safe to say Microsoft easily had the best E3
???
Posted on 6/12/18 at 2:52 pm to LSU Coyote
New info on TLOU 2 from a panel they just had:
-New traversal and prone move-sets.
-Combat has increased emphasis on tension, interactivity and realism.
-Enemy AI references each other by name, and constantly communicates with each other.
-Two different timelines explored in TLOU2.
-New dodge/evade mechanic is a core part of combat and melee.
-You now have a jump button.
-Far more creative and emergent moments in combat thanks to big increase in breadth of options.
-Improved stealth mechanics, including crawl, prone, squeezing into tighter gaps, underneath vehicles etc.
-Expanded infected enemies and whole new classes.
-You're not automatically fully hidden in grass. Extent of your visibility depends on height & density of foliage.
-Much more verticality in combat scenarios now. She needs more routes and ways to engage.
-Survival aspects are still a focus.
-Different ammo types (eg explosive arrows) now. Each ammo type fulfills a particular strategy niche.
-Animation system is completely overhauled so everything is even more realistic and transitions are seamless.
-Wide linear combat environments are being expanded to be even larger and broader.
-AI system massively improved for added realism.
-No more auto AI telepathic awareness of you once spotted. They whistle to and actually communicate with each other.
-Referred to as systemic check-ins of AI information. They pass information to each other more realistically to let new groups and enemies know of the unfolding situation or of your position.
-Enemy awareness and ability to seek player out improved.
-You can now craft different ammo and arrow types.
-The Church scene is set 4 years after the events of TLOU in Jackson, the gameplay demo is set 5 years after.
-Seraphite(sp?) is a religious cultish group, but they will not be black and white. Motivations explored.
-They use more advanced facial camera capture and mo-cap now, more advanced than they had with Uncharted 4.
-Lots of new facial animation tech. More nuances of the face, creases, folds, build up of skin etc.
-Eyeball tech also re-worked, now includes internal refractions, reflections and so on.
-Joel is somewhere out there in Jackson....
-New traversal and prone move-sets.
-Combat has increased emphasis on tension, interactivity and realism.
-Enemy AI references each other by name, and constantly communicates with each other.
-Two different timelines explored in TLOU2.
-New dodge/evade mechanic is a core part of combat and melee.
-You now have a jump button.
-Far more creative and emergent moments in combat thanks to big increase in breadth of options.
-Improved stealth mechanics, including crawl, prone, squeezing into tighter gaps, underneath vehicles etc.
-Expanded infected enemies and whole new classes.
-You're not automatically fully hidden in grass. Extent of your visibility depends on height & density of foliage.
-Much more verticality in combat scenarios now. She needs more routes and ways to engage.
-Survival aspects are still a focus.
-Different ammo types (eg explosive arrows) now. Each ammo type fulfills a particular strategy niche.
-Animation system is completely overhauled so everything is even more realistic and transitions are seamless.
-Wide linear combat environments are being expanded to be even larger and broader.
-AI system massively improved for added realism.
-No more auto AI telepathic awareness of you once spotted. They whistle to and actually communicate with each other.
-Referred to as systemic check-ins of AI information. They pass information to each other more realistically to let new groups and enemies know of the unfolding situation or of your position.
-Enemy awareness and ability to seek player out improved.
-You can now craft different ammo and arrow types.
-The Church scene is set 4 years after the events of TLOU in Jackson, the gameplay demo is set 5 years after.
-Seraphite(sp?) is a religious cultish group, but they will not be black and white. Motivations explored.
-They use more advanced facial camera capture and mo-cap now, more advanced than they had with Uncharted 4.
-Lots of new facial animation tech. More nuances of the face, creases, folds, build up of skin etc.
-Eyeball tech also re-worked, now includes internal refractions, reflections and so on.
-Joel is somewhere out there in Jackson....
Posted on 6/12/18 at 4:05 pm to Bunta
Nintendo just announced the splatoon 2 expansion comes out tomorrow
Posted on 6/12/18 at 5:23 pm to SoFunnyItsNot
quote:
think its safe to say Microsoft easily had the best E3
For the PC I agree with this, with Ubi 2nd.
Posted on 6/12/18 at 6:31 pm to sicboy
quote:
They seriously teased us all with a damn number 4 last year and can't even follow that up with ANYTHING???
Eh, I'm not concerned. They have a different cadence with news releases now, and they specifically said they wanted E3 to focus on 2018 games. That was the plan.
Whether or not it is 1) Strategic or 2) Convenient, they didn't lie to anyone. And, since it's been 4 years since Smash, AND Smash is one of their most properties, AND it's releasing this year....that's big news for Nintendo fans.
They talked Fire Emblem and a few small 2019 releases because they are more niche. Pokemon, Metroid, Animal Crossing, and anything like that would overshadow SSB, or at least make it share the limelight. Getting Snake back, along with all other characters, is actually pretty big news.
I think the only big misses were probably the lack of news on Yoshi and the lack of news on Retro's rumored game. Now we still don't know if the Starfox rumors are true or not.
It was a good presentation, not fantastic, but I bet one of AC, Metroid, Pokemon or Retro Game gets a direct in the early fall.
Posted on 6/13/18 at 4:27 pm to jefforize
How does someone consider Death Stranding a major release?
Really shows you how Konami made him. Without the billion dollar publisher and developer resources he’s somehow managed to make people less hyped with each trailer. Even David Hayter doesn’t like the dude.
Really shows you how Konami made him. Without the billion dollar publisher and developer resources he’s somehow managed to make people less hyped with each trailer. Even David Hayter doesn’t like the dude.
Posted on 6/13/18 at 4:36 pm to FourThreeForty
Seriously let it go, man.
Posted on 6/13/18 at 4:38 pm to jefforize
needed something like that. ty gent
Posted on 6/13/18 at 6:35 pm to Carson123987
i cant get over how good that last of us ii gameplay trailer looked
Posted on 6/13/18 at 9:22 pm to jackwoods4
GB really gushing over Cyberpunk.
CD Project RED is the best dev out there.
CD Project RED is the best dev out there.
Posted on 6/13/18 at 9:47 pm to LSU Coyote
Posted on 6/14/18 at 9:37 am to LSU Coyote
Welp...the one thing that I was truly hoping for was something concrete coming out of Rocksteady Studios. I don't play a lot of games, so my general focus with these shows is very very narrow
Posted on 6/14/18 at 9:40 am to VinegarStrokes
Rocksteady put out a statement about why they weren't there but I can't open the link from work. There was the big rumor that they were going to show a new Superman game.
Posted on 6/14/18 at 10:01 am to sicboy
quote:
Rocksteady put out a statement about why they weren't there but I can't open the link from work. There was the big rumor that they were going to show a new Superman game.
I know they did, and that's what triggered this post from me.
Posted on 6/14/18 at 1:02 pm to jefforize
3 more months before I get a new game.
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