- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: Hardest Boss?
Posted on 8/7/17 at 12:28 am to McCaigBro69
Posted on 8/7/17 at 12:28 am to McCaigBro69
Issac frost Fight night undisputed
Posted on 8/7/17 at 8:35 am to DoUrden
quote:
Kerafyrm /thread
Do they limit the number of people in a raid now like modern MMOs? In the past, you could invite pretty much an infinite number of players into a raid. I've been on 100 person raids before in EQ.
I'm not saying Kerafyrm was an easy fight, far from it. I'm just commenting on the fact EQ made it easy to brute force a lot of fights. Pretty sure they had people repeatedly throwing themselves at Kerafyrm dieing over and over again until they finally got the HP down enough for him to die. Think he only dropped like some BS cloth item too because the developers never intended for him to be killed
I know the guild involved in the raid was banned. Were they ever unbanned?
This post was edited on 8/7/17 at 8:53 am
Posted on 8/7/17 at 8:38 am to Tiger Nation 84
quote:
Issac frost Fight night
Damnit they need to make a sequel to Fight Night Champion
Posted on 8/7/17 at 9:52 am to Vols&Shaft83
None of you said silver surfer..smh.. its he hardest boss ever..was even voted number hardest boss.
Posted on 8/7/17 at 11:01 am to FourThreeForty
In the games I've played Ornstein and Smough from Dark Souls is the answer for me. I've never been more frustrated in a boss fight.
Posted on 8/7/17 at 11:09 am to hoojy
quote:
Meh, that's casual.
18 hour bossfight
Well that is just retarded.
Posted on 8/7/17 at 11:17 am to StraightCashHomey21
Kingdom hearts 2 had some tough bosses. They were all marathons
Axel
Xemnas
Xaldin
Larxene, screw that bitch
Axel
Xemnas
Xaldin
Larxene, screw that bitch
Posted on 8/8/17 at 6:38 pm to houndstoothornet
quote:
Dark Link Zelda 2
FIFY
Posted on 8/8/17 at 6:39 pm to StraightCashHomey21
quote:
quote: Mike Tyson. this
I beat the shite out of Tyson.
Now Super Macho Man...frick that bikini wearing bitch.
Posted on 8/8/17 at 6:52 pm to BulldogXero
quote:
I know the guild involved in the raid was banned. Were they ever unbanned?
The guild that used the bridge "glitch" was toast, but this attempt was about 180 people.
On November 15, 2003, on the Rallos Zek PvP server, the three top guilds (Ascending Dawn, Wudan, and Magus Imperialis Magicus) assembled over 180 players with the intent to wake and kill The Sleeper. This was in response to an attempt to wake The Sleeper by an Iksar monk named Stynkfyst, who partnered with the largest random-pk guild of the time. Having been a former member of uber-guild Ascending Dawn, he had the knowledge the random pk guild needed to wake The Sleeper. The top guilds did not assemble their forces until word of Stynkfyst’s intentions had spread, and it became clear that he intended to wake The Sleeper, forever preventing future guilds from farming the old loot table. Until this point, waking The Sleeper had not been seriously considered by any guilds, as it was believed that waking The Sleeper would make the offending guild’s players kill-on-sight to the other guilds of the server. After 3 hours and 15 minutes, at 26% health, Kerafyrm disappeared (despawned). The players talked with the EverQuest Game Masters, and there was a general consensus that a bug had caused the problem, although some suggested (backed by statements from one GM) that higher-ups at SOE had purposely despawned Kerafyrm, because it was not intended to be part of the story.
The following day, the players logged in to find that Kerafyrm was back in his “sleeping” state, ready to be triggered again. There was also an apology on the official EverQuest forums from SOE, explaining that they had stopped the encounter because they feared the players were engaging the boss in an unintended manner. Although annoyed (the players pointed out that the reasons SOE gave could not have occurred, and felt lied to), they attempted to battle Kerafyrm once again.
On November 17, 2003, after a nearly 3-hour battle, Kerafyrm was defeated. He had between 100 million and 400 million hit points, likely around 250 million (most EverQuest bosses have 2 million at most), was immune to all spells except wizard’s manaburn spell and Shadow Knight’s Harm Touch, possessed two death touch abilities (abilities that automatically killed players), and attacked players for 6999 damage per swing. By using the cleric’s epic weapon and other resurrection spells, the players were able to bring their dead characters back into the battle faster than Kerafyrm could kill them all.
Posted on 8/8/17 at 7:08 pm to Devious
quote:
Sounds nerdy as frick
What was nerdy I that I sat in game reading a chat channel to get the progress update the whole time.
It's a one time event per server, last I heard Firona Vie was the only server that hand't woken the sleeper.
This post was edited on 8/8/17 at 7:11 pm
Posted on 8/8/17 at 7:31 pm to sicboy
quote:
something something dark souls something
Ornstein & Smough
Posted on 8/8/17 at 8:07 pm to WeBleedCrimson
Almost broke me on my SL1 run
Posted on 8/8/17 at 8:22 pm to Devious
Not bosses, but the single worst thing i've ever encountered
Posted on 8/8/17 at 8:24 pm to TigerTroll11
But seriously, this dude pissed me off to no end
Popular
Back to top
Follow TigerDroppings for LSU Football News