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re: Kerbal Space Program Update 0.90: Beta than Ever RELEASED

Posted on 12/16/14 at 5:49 pm to
Posted by Volvagia
Fort Worth
Member since Mar 2006
51943 posts
Posted on 12/16/14 at 5:49 pm to
I'm a big fan of RemoteTech for the realism, difficulty, and the addition of sandbox in game goals.


Basically it requires communication channels to KSC for unmanned probes and for science to be transmitted back.

So now you have to build com sats and relays starting with geosync sats as your space programs leaves infancy.

It's starting to turn around but the biggest drawback of KSC to me has been the lack of purpose to exploration. Gimme mining, research stations, hell, give us the ability to build complex space stations and bases on other planets to launch from as the pinnacle of KSP.

Give me the ability to do asteroid mining mining/ station refit beyond Duna so that I can repair craft that have been damaged beyond what kerbals can fix.
Posted by Henry Jones Jr
Member since Jun 2011
68678 posts
Posted on 12/16/14 at 5:52 pm to
quote:

It's starting to turn around but the biggest drawback of KSC to me has been the lack of purpose to exploration. Gimme mining, research stations, hell, give us the ability to build complex space stations and bases on other planets to launch from as the pinnacle of KSP.

This x1000

I want there to be more than one space station. I wish we could build stations launch missions from different planets. To make the space station operational though you would have to fly kerbals there. I also want different music for different planets instead of the same space music you listen to when you leave the Kerbin atmosphere.
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