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Final Fantasy XV new screens and art
Posted on 9/26/14 at 5:16 am
Posted on 9/26/14 at 5:16 am
Pretty fricking good for 55% complete.
Posted on 9/26/14 at 5:29 am to UltimateHog
Male characters still look like mod pussies.
Posted on 9/26/14 at 7:00 am to JombieZombie
Jesus the main character looks terrible.
Can't wait.
Can't wait.
Posted on 9/26/14 at 9:16 am to UltimateHog
I love the throwback goblin models. Can't wait!
Posted on 9/26/14 at 9:36 am to oauron
Recent Final Fantasy XV Reveals May Be Cause For Concern
Well that just sounds bad.
Well that just sounds bad.
This post was edited on 9/26/14 at 9:37 am
Posted on 9/26/14 at 9:44 am to UltimateHog
The trailer didn't blow me away. I thought it looked good but the gameplay didn't excite me. I'm not down on it but I'm concerned.
Posted on 9/26/14 at 9:47 am to UltimateHog
EA and Call of duty. Killing Final Fantasy.
Posted on 9/26/14 at 10:13 am to Mystery
quote:This sounds bad.
“It’ll basically be a one-button action, and the AI intuitively outputs an action that kind of satisfies, gives you that instant gratification, and it connects with the simple touch of a button. I myself am not getting any younger. I don’t want to be frantically pushing buttons. I also want to utilise the intelligence of the hardware spec, and not have to go through too much hassle or trouble in order to execute moves.”
quote:Jesus. That is just stupid.
The simplicity of the game is made more evident by the fact that the game itself picks out the best weapon for you to use in any given situation rather than you choosing pre-battle.
quote:Strategy is for smart people. Your average gamer has the intelligence of a tire.
Perhaps it is possible to go and change somehow in the menus after the fact, but this basically takes all the strategy of weapons out of the game completely.
quote:Gay.
Tabata also revealed that there would be only one truly playable character with Noctis, while the rest would be able to be given commands in battle. In addition, of the characters able to be in your party, not a single one is female. In a series that is founded on strong female party members over the years, including Tifa, Yuna, and plenty of others, it is incredibly disappointing to learn there are zero in this game that can be in your party. The reveal of Luna does make this a little better, but it would be nice if she was a part of your actual team in the game.
Posted on 9/26/14 at 10:26 am to UltimateHog
quote:
Well that just sounds bad
Yay for misunderstandings. He just doesn't want people to have to memorize long combos like Devil May Cry, Ninja Gaiden, or Bayonetta.
If you want to be technical, every FF except for LR was a one button game as is KH.
quote:
Perhaps it is possible to go and change somehow in the menus after the fact, but this basically takes all the strategy of weapons out of the game completely.
Strategy is for smart people. Your average gamer has the intelligence of a tire.
Not at all. There are many ways to incorporate strategy into the battle without having complex action elements.
This post was edited on 9/26/14 at 10:31 am
Posted on 9/26/14 at 10:29 am to Scruffy
Yeah I don't like the sound of that.
As much as I love FFXII, it seems like that's the one that started the trend of letting the AI control a good bit of your party. At least with that one you could customize weapons and armor and strategy with the gambit system and it took some thought. I understand with the fast paced direction they are going in AI would help, but pressing one button and having everything else thought out for me sounds no fun. It wasn't in FFXIII when I would just sit and press L1, X and down the entire damn time.
As much as I love FFXII, it seems like that's the one that started the trend of letting the AI control a good bit of your party. At least with that one you could customize weapons and armor and strategy with the gambit system and it took some thought. I understand with the fast paced direction they are going in AI would help, but pressing one button and having everything else thought out for me sounds no fun. It wasn't in FFXIII when I would just sit and press L1, X and down the entire damn time.
Posted on 9/26/14 at 10:31 am to oauron
Yea that guys article is all straight opinion off of some quotes from a Japanese speaking guy.
Edit
Edit
This post was edited on 9/26/14 at 10:44 am
Posted on 9/26/14 at 10:32 am to Josh Fenderman
I liked the gambit system even if it wasn't classic turn based.
Posted on 9/26/14 at 10:36 am to oauron
quote:And one way is to have the player optimize their loadout for certain enemies in order to exploit weaknesses. If that is no longer the case and the game "chooses" the best weapon, strategy goes out the window.
Not at all. There are many ways to incorporate strategy into the battle without having complex action elements.
I understand we are just speculating here, but when a developer states that they want to make the game for more casual fans, well, we've seen what happens. It is rarely good.
Posted on 9/26/14 at 10:36 am to Mystery
Here's the interview he's quoting: LINK
This is Tabata's first time in the spotlight, so I wouldn't be surprised if he misspoke in a English interview (as in, gave the wrong meaning or impression due to the difficulties of second language) during a very busy convention. Also, casual isn't seen as a dirty word in Japan.
This is Tabata's first time in the spotlight, so I wouldn't be surprised if he misspoke in a English interview (as in, gave the wrong meaning or impression due to the difficulties of second language) during a very busy convention. Also, casual isn't seen as a dirty word in Japan.
Posted on 9/26/14 at 10:37 am to Scruffy
quote:
And one way is to have the player optimize their loadout for certain enemies in order to exploit weaknesses. If that is no longer the case and the game "chooses" the best weapon, strategy goes out the window.
I understand we are just speculating here, but when a developer states that they want to make the game for more casual fans, well, we've seen what happens. It is rarely good.
Well, the good news is that we'll have a demo available in less than 6 months to try it out for ourselves.
Posted on 9/26/14 at 10:39 am to oauron
We love to blow up over japanese interviews all the time but translation causes a lot of it. Sometimes a word gets used that means different things.
Posted on 9/26/14 at 11:41 am to UltimateHog
I'm hard. I haven't played a Final Fantasy game all the way through since VIII but this one will definitely be getting the shite played out of it. More than likely getting it for my PS4.
Posted on 9/26/14 at 2:51 pm to Henry Jones Jr
I'm sure I will buy this the day it comes out but I really wish SE would make another final fantasy game in mold of FFIX. Everyone clamors for an updated FFVII but FFIX is really the pinnacle of FF games.
Posted on 9/26/14 at 7:10 pm to oauron
I heard the "one button" thing was like an optional easy mode. Is that the way to "ease in" newer player?
There's multiple difficulty modes(a la kingdom hearts)
Most of the gameplay shown looks early in the game(when skills are limited).
People freak out too much.
Looks amazing no doubt
There's multiple difficulty modes(a la kingdom hearts)
Most of the gameplay shown looks early in the game(when skills are limited).
People freak out too much.
Looks amazing no doubt
This post was edited on 9/26/14 at 7:20 pm
Posted on 9/26/14 at 8:18 pm to MFn GIMP
quote:
but I really wish SE would make another final fantasy game in mold of FFIX
They made Bravely Default which is essentially old school Final Fantasy.
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