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re: Just finished Bioshock Infinite. Meh, not impressed. (Mild spoilers)
Posted on 7/7/13 at 9:12 pm to Tayday
Posted on 7/7/13 at 9:12 pm to Tayday
Great Game. Great Story.
My complaint is that at times it felt like the FPS aspect of the game was forced. It was obvious that the game just wanted to tell a story. I felt like the developers went with FPS in order to sell more copies.
My complaint is that at times it felt like the FPS aspect of the game was forced. It was obvious that the game just wanted to tell a story. I felt like the developers went with FPS in order to sell more copies.
Posted on 7/7/13 at 9:23 pm to DrSteveBrule
They definitely did, they copped out with the "dudebro with a gun" cover choice to get more sales.
Posted on 7/7/13 at 9:27 pm to DrSteveBrule
quote:
I felt like the developers went with FPS in order to sell more copies.
they absolutely did. levine confirmed this. they need lots of buyers to offset the costs so it almost forces them to make it an fps
Posted on 7/7/13 at 9:31 pm to DrSteveBrule
quote:
I felt like the developers went with FPS in order to sell more copies.
Well maybe for Bioshock 1, but I dont think they could have done anything else with what is basically Bioshock 3.
I definitely agree that the gameplay was not quite as developed as the aeshetics and story. The rail sytem was pretty dumb, at least when it came to combat. It did fit in with the whole setting though.
I really didn't like the selection of vigors. I had like one or 2 gotos, and the rest I barely used...even with combining them.
Besides TLoU, one one the best story lines I have played this gen tho.
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