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re: Just finished Bioshock Infinite. Meh, not impressed. (Mild spoilers)

Posted on 7/7/13 at 9:12 pm to
Posted by DrSteveBrule
Baton Rouge
Member since Sep 2009
12046 posts
Posted on 7/7/13 at 9:12 pm to
Great Game. Great Story.

My complaint is that at times it felt like the FPS aspect of the game was forced. It was obvious that the game just wanted to tell a story. I felt like the developers went with FPS in order to sell more copies.
Posted by sbr2
Member since Apr 2011
15025 posts
Posted on 7/7/13 at 9:23 pm to
They definitely did, they copped out with the "dudebro with a gun" cover choice to get more sales.
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
66523 posts
Posted on 7/7/13 at 9:27 pm to
quote:

I felt like the developers went with FPS in order to sell more copies.


they absolutely did. levine confirmed this. they need lots of buyers to offset the costs so it almost forces them to make it an fps
Posted by taylork37
Member since Mar 2010
15333 posts
Posted on 7/7/13 at 9:31 pm to
quote:

 I felt like the developers went with FPS in order to sell more copies.


Well maybe for Bioshock 1, but I dont think they could have done anything else with what is basically Bioshock 3.

I definitely agree that the gameplay was not quite as developed as the aeshetics and story. The rail sytem was pretty dumb, at least when it came to combat. It did fit in with the whole setting though.

I really didn't like the selection of vigors. I had like one or 2 gotos, and the rest I barely used...even with combining them.

Besides TLoU, one one the best story lines I have played this gen tho.
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