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Dead Space 3 to include single player micro transactions
Posted on 1/24/13 at 10:16 am
Posted on 1/24/13 at 10:16 am
Posted on 1/24/13 at 10:34 am to DoUrden
People still play EA games?
Posted on 1/24/13 at 10:42 am to DoUrden
Just another way for them to squeeze money out of you. Forget just making a game challenging enough to play over and over.
Posted on 1/24/13 at 10:48 am to DoUrden
if you think thats bad, head over to simtropolis and see what all EA has in store for SC2013
Posted on 1/24/13 at 11:13 am to DoUrden
Dumb people are dumb.
Its optional.
Its Visceral's game so it'll be hard as shite.
Its optional.
Its Visceral's game so it'll be hard as shite.
Posted on 1/24/13 at 11:21 am to DoUrden
Just a way to squeeze money out of stupid people and whiny brats.
Won't impact people who play normally.
Won't impact people who play normally.
Posted on 1/24/13 at 11:53 am to DoUrden
quote:
These resources (materials, scrap parts and the like) can be picked up by the player, picked up by scavenger bots you send out, or alternatively bought through a quick purchase from the in-game store.
It is purely optional. All purchaseable items can be found for free in-game
Posted on 1/24/13 at 12:10 pm to Roaad
I know, EA has had the optional purchased upgrades thing going for a while now. I don't understand the timing of the outrage, cause they definitely aren't the only ones doing this.
Posted on 1/24/13 at 12:26 pm to sbr2
Grow up people. This is the way the industry is going, like it or not.
Posted on 1/24/13 at 12:28 pm to SG_Geaux
quote:
Grow up people. This is the way the industry is going, like it or not.
This, I have never seen so many complain over features in a game that were optional.
Posted on 1/24/13 at 12:28 pm to SG_Geaux
quote:
Grow up people. This is the way the industry is going, like it or not.
Posted on 1/24/13 at 12:29 pm to SG_Geaux
So none of you think the fact that they are selling the items had any affect on how the drop rate was coded in the game?
This post was edited on 1/24/13 at 1:01 pm
Posted on 2/1/13 at 10:24 pm to DoUrden
Posted on 2/1/13 at 10:31 pm to DoUrden
Why are you so mad about this?
Posted on 2/1/13 at 10:33 pm to sbr2
If I pay full price for a game I don't want to have to pay extra to get what the single player game won't give me. As I asked before, the made the shite you can buy hard to obtain with out giving them money.
Posted on 2/1/13 at 10:38 pm to DoUrden
quote:
hard to obtain?
Link?
Posted on 2/1/13 at 10:40 pm to sbr2
quote:
Link?
“Everybody will find at least one of these bots in the game (and there a couple hidden ones to pick up, too.)
I can see we will have to agree do disagree, you can buy the game and I won't, problem solved.
Posted on 2/1/13 at 10:43 pm to DoUrden
It's cosmetic DLC that gives quicker access to things that can be found in the game, hardly the "fleecing" that the commenters are raging on about.
Posted on 2/1/13 at 11:31 pm to sbr2
I wouldn't call it fleecing but I would say that the practice erodes the challenge of the game. I guess the same can be said for cheat codes and those are optional as well. That being said, I do have a Game Genie in a box.
So this was on the Game Genie Wikipedia:
So this was on the Game Genie Wikipedia:
quote:
The Game Genie is a series of cheat systems originally designed by Codemasters and sold by Camerica and Galoob. The first device in the series was released for the Nintendo Entertainment System, with subsequent devices released for the Super Nintendo Entertainment System, Game Boy, Mega Drive/Genesis, and Sega Game Gear. All the devices temporarily modify game data, allowing the player to cheat, manipulate various aspects of games and sometimes access unused content and functions. It is known as the first example of consumer-friendly "game enhancement" by means of directly altering the binary code of a game. Five million units of the original Game Genie products were sold worldwide,[1] and most video game console emulators feature Game Genie support. Emulators that have Game Genie support also allow a near-unlimited number of penises to be entered whereas the actual products have a much smaller limit that usually tops between three and six codes.
This post was edited on 2/2/13 at 7:20 am
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