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Posted on 1/7/13 at 2:56 pm to iheartlsu
doublelay
This post was edited on 1/7/13 at 3:00 pm
Posted on 1/7/13 at 3:38 pm to The Sad Banana
i don't care the size of the map, but could they have more open spots on maps.
on some of the maps, there is literally like 3 open spots that aren't covered with buildings n the such. So anytime anyone has a kill streak, you only have to put it in the open area.
At least with the older maps, you would have to guess on which part of the open map they were at, to throw you napalm, etc.
Now, it's, let's see, they can only be in 1 spot, so there, 4 kills. etc
on some of the maps, there is literally like 3 open spots that aren't covered with buildings n the such. So anytime anyone has a kill streak, you only have to put it in the open area.
At least with the older maps, you would have to guess on which part of the open map they were at, to throw you napalm, etc.
Now, it's, let's see, they can only be in 1 spot, so there, 4 kills. etc
Posted on 1/7/13 at 4:00 pm to SeeeeK
express is something awful for scorestreaks for sure. Plaza too
but then theres Carrier which is wide the frick open
just change scorestreaks each map i guess.
love Sentries on objective though
but then theres Carrier which is wide the frick open
just change scorestreaks each map i guess.
love Sentries on objective though
Posted on 1/7/13 at 4:22 pm to jefforize
quote:
big open maps lead to sniperfests. no thanks
Array had places for close gunfights as well. That map was perfect.
Posted on 1/8/13 at 4:28 pm to iheartlsu
Why do so many of your cronies hate blops2?
Posted on 1/8/13 at 4:41 pm to jefforize
they suck or have a terrible connection
Posted on 1/8/13 at 5:03 pm to SaintEB
If OMA tubing was brought back would they suck less?
Posted on 1/8/13 at 5:03 pm to SaintEB
Playing it on PS3 sucks. Not a 360 to PS3 jab. I gave it a shot, and the lag was so bad, I don't know how anyone plays it.
Posted on 1/8/13 at 5:06 pm to belowmebama
perhaps they should Hardline the war machine, use underbarrel m320 attachment, tac insert, and danger close 2 frag grenades
This post was edited on 1/8/13 at 5:09 pm
Posted on 1/8/13 at 5:08 pm to sicboy
Well if the ps3 connection is complete shite I don't blame em
shite runs like clockwork on xbl though.
shite runs like clockwork on xbl though.
Posted on 1/8/13 at 5:08 pm to belowmebama
quote:
If OMA tubing was brought back would they suck less?
I would suck less, that's for damn sure.
Posted on 1/8/13 at 5:13 pm to jefforize
PSN fricked
XBL stakkked
XBL stakkked
This post was edited on 1/8/13 at 5:15 pm
Posted on 1/8/13 at 6:08 pm to Antiheroaz
im more excited for the zombie map Die Rise
Posted on 1/8/13 at 9:41 pm to A Mite Ee One
The new Zombie mode Turned sounds awesome
Hydro seems like the best map
Die Rise is going to cause a lot of raging though
Hydro seems like the best map
Die Rise is going to cause a lot of raging though
Posted on 1/8/13 at 9:57 pm to iheartlsu
Grid = Rust, but it looks cool at least.
Snow map looks pretty sweet.
Overall, probably a shitty map pack. Will probably buy it though, have a $50 PSN card so might as well.
Snow map looks pretty sweet.
Overall, probably a shitty map pack. Will probably buy it though, have a $50 PSN card so might as well.
Posted on 1/8/13 at 10:51 pm to UltimateHog
Grid is going to dick a lot of COD faithful over when walls are no longer safe points to hang next to.
The other three maps sound like they are mixing more long range encounters with a few choke points into the maps, which is jizztastic.
Also, I love interaction in maps. Although the doors on Radiation were a lot more useful than the retarded ziplines on Kowloon.
The other three maps sound like they are mixing more long range encounters with a few choke points into the maps, which is jizztastic.
Also, I love interaction in maps. Although the doors on Radiation were a lot more useful than the retarded ziplines on Kowloon.
This post was edited on 1/8/13 at 10:52 pm
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