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bdskelton
Alabama Fan
Tuscaloosa
Member since Aug 2009
1109 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
I’m at 104 hours and in Chapter 9. Damn this game is long!

I don’t feel like I’ve gone overboard with sidequests either. I generally take time to try and keep Merc missions full, etc, but I still have several options “quests” I’ve never done. Have done a lot of salvaging and gotten all Development levels up to 5 though.

I’ve heard these last few chapters go quicker so maybe I can finish the game clocking in under 115. By far the longest it’s taken me to beat a game though, and it’s been hella fun the whole time.


Drewbie
Arkansas Fan
tFlagship
Member since Jun 2012
31143 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
So I pulled Perceval from a common core in the middle of chapter 3 about 10 hours in. He's pretty fricking useful. Good start.


tconle2
LSU Fan
Member since Sep 2011
3338 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
I am only on chapter 2. I need to watch YouTube videos to understand blade combos.


Freauxzen
USA Fan
Utah
Member since Feb 2006
30425 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
Top of Page 6 of this thread yo.
This post was edited on 2/12 at 6:28 pm


Freauxzen
USA Fan
Utah
Member since Feb 2006
30425 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
Ok...I finally beat it.


Great great story and ending. Love it. But I'm sad it's over.


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tconle2
LSU Fan
Member since Sep 2011
3338 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
Thanks. I didn't want to read all the way though to avoid spoilers.


tconle2
LSU Fan
Member since Sep 2011
3338 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
I think for the most part I have the combat down. I'm still a little confused the difference between a driver and blade combo is.

I only have one blade. So maybe I'm doing blade combos by doing driver combos?
This post was edited on 2/17 at 5:16 pm


Powerman
LSU Fan
Virginia
Member since Jan 2004
129341 posts
 Online 

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
Finally downloaded this game and started playing last night. The beginning is a bit nagging with the tutorials and I find things get a little busy at times with all the markers above everyone in the shop areas. That being said this game looks really promising. Still getting adjusted to the battle system as it can be a bit chaotic. Looks to be a challenging game.


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Freauxzen
USA Fan
Utah
Member since Feb 2006
30425 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
quote:

I'm still a little confused the difference between a driver and blade combo is.


Blade Combo = Special Attacks (I, II, III) = Using the elemental tree in the top right corner.

Driver Combo = Break, Topple, Launch, Smash Sequence

Then there is:

Fusion Combo = When your Break Topple, Launch Smash Sequence matches with the Blade Combo Elemental Types (Highly Advanced, Not needed for beating the game)

Chain Attack - Activated with the + Button, sequenced special attacks for Bursting opposite elementals to extend free attacks.

quote:

I only have one blade. So maybe I'm doing blade combos by doing driver combos?




Yeah you won't be doing Driver combos frequently early because you don't have enough drivers and blades, and without buffs the limit for Breaking to Toppling is usually tough to time. You might get lucky on some blade rolls, but I didn't.


PRO TIP: Each character in the game as a different set of weapon skills with each weapon type. These weapon skills include the Break, Topple, Launch, Smash effects. So, if you line up Nia and Rex right, you can maybe get through 2-3 of those sequences. Nia and Tora Break really effectively, and Rex has topple as one of his first skills. Look in the upper middle of the screen for a bar that says "Break" and it starts running out fast. This means the enemy has been broken and you can now topple it. When you Topple it, the bar will change to "Topple" and start counting down again. Now you can Launch it. And so forth.

This post was edited on 2/24 at 11:38 am


Powerman
LSU Fan
Virginia
Member since Jan 2004
129341 posts
 Online 

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
So this shite gets more complicated? Great.


Freauxzen
USA Fan
Utah
Member since Feb 2006
30425 posts

re: Xenoblade Chronicles 2 - Switch JRPG Official Thread (84/100 Metacritic)
quote:

So this shite gets more complicated? Great.




You don't have to do well in combat to beat the game, especially because the game allows you to control your level relative to your place in the story (if you've noticed inns).

I kept it probably medium difficulty and by the end of the game was at level 68, but had enough reserve xp to go level 80. And the end game fight was slightly easier than I wanted. If you want to beat the game without the difficulty that makes it require to be super skilled at combat, then just stay slightly over-leveled and you'll be fine.

It's actually quite clever. If you never use the inn, yeah you'll need to be skilled


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