- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: WoW
Posted on 7/13/19 at 4:36 pm to Cs
Posted on 7/13/19 at 4:36 pm to Cs
quote:
Players were forced to make difficult choices and gearing was hugely rewarding due to the end game structure.
Classes had actual identity and higher skill ceilings.
Yep man. Spamming one button is definitely higher skill.You are right about class identity though. Except you only had one identity. If you were a paladin you healed. Nobody wanted you for anything else. There was no difficult choices in vanilla. There were cookie cutter talent trees. Gearing is a complete mess in vanilla with several items around the level 40 area being just better than raid level epics.
This post was edited on 7/13/19 at 4:38 pm
Posted on 7/13/19 at 5:21 pm to Cs
I remember trying to clear a camp at about level 40 in Arathi Highlands. It took me forever but there was a sense of accomplishment when I finally got through it. Not to mention the PvP zergfest that was Southshore. Amazing stuff back then.
This post was edited on 7/13/19 at 5:22 pm
Posted on 7/13/19 at 5:22 pm to Greace
We get it. You won't be playing Classic. Good for you but no reason to shite on those that are looking forward to it.
Posted on 7/13/19 at 5:51 pm to VABuckeye
There is a pretty obvious rift between classic and anti classic supporters. It’s pretty wild. Most people are either stoked for it or don’t care for it at all.
My excitement for classic has calmed down a tad after playing this recent patch on retail wow. It’s actually pretty good.
With that being said, classic wow makes your achievements much more rewarding because they are just harder to earn. From PVP, to raiding, to simply clearing a large camp of mobs. In retail wow I basically pop my cooldowns and can mow down 4-5 mobs without even being close to dying. That is leveling and max level. You try to do that in classic (while leveling anyway) it just doesn’t happen. It makes you think about fights (or how to avoid them) to get what you need done.
Professions mean something in classic, I honestly couldn’t care less about my professions in BFA. I don’t think I’ve crafted anything that I’ve used. It hasn’t been needed.
I will give retail the edge in playstyle for classes though. Mage is a pretty good example. Although they do a ton of damage late in the game, they are pretty boring to play in a raid setting. Just looking at the icy veins class guides for classic compared to BFA is pretty funny 1-2 spell rotations vs four, five and six spell rotations or priorities.
I’m glad classic is being implemented and I will play it a lot. I’m hopeful it makes the current retail game better with how popular and successful classic is going to be, because I think it will be pretty big.
My excitement for classic has calmed down a tad after playing this recent patch on retail wow. It’s actually pretty good.
With that being said, classic wow makes your achievements much more rewarding because they are just harder to earn. From PVP, to raiding, to simply clearing a large camp of mobs. In retail wow I basically pop my cooldowns and can mow down 4-5 mobs without even being close to dying. That is leveling and max level. You try to do that in classic (while leveling anyway) it just doesn’t happen. It makes you think about fights (or how to avoid them) to get what you need done.
Professions mean something in classic, I honestly couldn’t care less about my professions in BFA. I don’t think I’ve crafted anything that I’ve used. It hasn’t been needed.
I will give retail the edge in playstyle for classes though. Mage is a pretty good example. Although they do a ton of damage late in the game, they are pretty boring to play in a raid setting. Just looking at the icy veins class guides for classic compared to BFA is pretty funny 1-2 spell rotations vs four, five and six spell rotations or priorities.
I’m glad classic is being implemented and I will play it a lot. I’m hopeful it makes the current retail game better with how popular and successful classic is going to be, because I think it will be pretty big.
This post was edited on 7/13/19 at 5:52 pm
Posted on 7/13/19 at 6:00 pm to SBvital
I'm just looking forward to a lock that can kick some arse again. Funny thing is, I still play lock in the current game because it fits what I like. It still melts faces, just not quite as dramatically.
Posted on 7/13/19 at 6:38 pm to SBvital
quote:
here is a pretty obvious rift between classic and anti classic supporters. It’s pretty wild. Most people are either stoked for it or don’t care for it at all.
My excitement for classic has calmed down a tad after playing this recent patch on retail wow. It’s actually pretty good.
With that being said, classic wow makes your achievements much more rewarding because they are just harder to earn. From PVP, to raiding,
I just dont think it will be that big and I think blizzard would profit more from putting more into the retail game and working on an expansion that actually fixes the current problems with WoW.
Mythic level raiding is still an extremely hard accomplishment that most people havent done. PVP is basically the same as back then.
Posted on 7/13/19 at 8:22 pm to Greace
quote:Have you played Arcane Mage lately?
Spamming one button is definitely higher skill.
Posted on 7/13/19 at 8:24 pm to Greace
quote:What makes you think the current dev team is even capable of this?
working on an expansion that actually fixes the current problems with WoW.
Preach and Asmongold hit the nail on the head when they said "They've designed modern WoW for people who don't want to play WoW."
Which is why 10 million people have left. It's barely an MMORPG now. It's closer to Diablo than WoW.
This post was edited on 7/13/19 at 8:27 pm
Posted on 7/13/19 at 8:26 pm to Drewbie
Cool play a different spec. The difference is every spec in classic wow basically has a 1 button rotation
Posted on 7/13/19 at 8:27 pm to Greace
quote:Ok, switch to Frost and spam Frostbolt until you get procs so you can press that button once then go back to spamming Frostbolt.
Cool play a different spec.
Posted on 7/13/19 at 8:32 pm to Drewbie
Classic wow just presses frostbolt.
If you think classic wow is going to beat modern wow its not in the classic gameplay. Modern WoW rotations are vastly more entertaining than classic.
If you think classic wow is going to beat modern wow its not in the classic gameplay. Modern WoW rotations are vastly more entertaining than classic.
This post was edited on 7/13/19 at 8:34 pm
Posted on 7/13/19 at 8:33 pm to Greace
And attracted about 5 million more people than current WoW.
Posted on 7/13/19 at 8:35 pm to Greace
quote:You're hung up on rotations but don't mention the existence of catch-up mechanics and horrible gear progression systems that trivialize the RPG aspect of the game. Slower combat is worth the tradeoff if the game actually becomes an RPG again.
Modern WoW rotations are vastly more entertaining than classic.
Posted on 7/13/19 at 8:35 pm to Drewbie
It was also a different era. If you think classic wow draws in what it drew in at launch you are crazy.
Posted on 7/13/19 at 8:36 pm to Greace
quote:I don't think 5 million people are going to flock to classic, no. But it wouldn't surprise me at all if the numbers rivaled retail within 6 months of release.
If you think classic wow draws in what it drew in at launch you are crazy.
And I'll have to say, the combat didn't bother me at all playing the beta. I actually enjoyed getting to micro-manage the combat as a warrior. Having things like mana conservation to worry about was also refreshing as a mage. Different strokes for different folks. You say it's a different era but people young and old still flock to OSRS for whatever reason.
This post was edited on 7/13/19 at 8:39 pm
Posted on 7/13/19 at 8:37 pm to Drewbie
If catchup mechanics don't exist then the game dies because new subs won't be able to get to the current level of content. It's one of the reasons why WoW is so successful is because everybody is on an level playing ground on a new expansion. So anybody who has been gone can rejoin and play with their friends.
Posted on 7/13/19 at 8:40 pm to Drewbie
Q1 '05- 1.5 - (Technically, WOW launched in November 2004, though not every country had it.)
Q2 '05- 3.5
Q3 '05- 4
Q4 '05- 5.5
Q1 '06- 6 - (Gates of AQ started around this time. Notice the numbers are a steady increase- there was a lot of content released throughout the year.)
Q2 '06- 6.5
Q2 '05- 3.5
Q3 '05- 4
Q4 '05- 5.5
Q1 '06- 6 - (Gates of AQ started around this time. Notice the numbers are a steady increase- there was a lot of content released throughout the year.)
Q2 '06- 6.5
Posted on 7/13/19 at 8:41 pm to Greace
quote:Only because of the way they've trivialized older content. As it is now it's only busy work to get to max level and even then I've found myself doing more Legion content than BFA content because the reward systems are just better.
If catchup mechanics don't exist then the game dies because new subs won't be able to get to the current level of content.
quote:Bleeding out more players every new expansion is success? We're at the lowest sub count in WoW's history.
WoW is so successful
quote:This is such a myth. Back then the players that kept playing would just help their friends coming back do their content.
So anybody who has been gone can rejoin and play with their friends.
This post was edited on 7/13/19 at 8:43 pm
Posted on 7/13/19 at 8:45 pm to Drewbie
quote:
WoW is so successful
Bleeding out more players every new expansion is success? We're at the lowest sub count in WoW's history.
You do realize that the sub numbers jump up a few million with every expansion drop. How many games from 2004 in the mmorpg genre are still standing? Much less still the most popular. Rag on it all you want but there's a reason it still draws people.
quote:
So anybody who has been gone can rejoin and play with their friends.
This is such a myth. Back then the players that kept playing would just help their friends coming back do their content
This is literally one of the main complaints about several other MMOs. Everybody wants to play the current stuff with everybody else. Nobody wants to play stuff that nobody else is doing. That's why the zones feel dead.
This post was edited on 7/13/19 at 8:49 pm
Posted on 7/13/19 at 8:47 pm to Greace
quote:Even at launch BFA's numbers never hit Legion's. Fewer and fewer players are coming back each expansion.
You do realize that the sub numbers jump up a few million with every expansion drop.
I just think you vastly underrate the overall experience Classic facilitated through it's design. To me, and to many others, it's just flat out more fun to be a part of.
This post was edited on 7/13/19 at 8:49 pm
Popular
Back to top
Follow TigerDroppings for LSU Football News