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The new James Bond game

Posted on 7/4/26 at 11:06 am
Posted by mattchewbocca
houma, la
Member since Jun 2008
6945 posts
Posted on 7/4/26 at 11:06 am
What a potential that could have been awesome This game lets me down Every time I turn it on. With confusing missions and allowing the player to wander back to a section it previously visited and not allowing you to escape. What the actual frick?
Posted by mattchewbocca
houma, la
Member since Jun 2008
6945 posts
Posted on 7/4/26 at 11:16 am to
frick everything about this fricking game
Posted by VinegarStrokes
Georgia
Member since Oct 2015
14226 posts
Posted on 7/4/26 at 1:27 pm to
K
Posted by beerJeep
Louisiana
Member since Nov 2016
38795 posts
Posted on 7/4/26 at 1:47 pm to
Q:

Ah, yes. A classic trap. The game appears to offer freedom, when in reality it’s carefully guiding you into an elegantly designed prison. The villain isn’t your reflexes—it’s the level designer. I suggest looking for the one absurdly specific interaction you’ve overlooked. They always hide the exit in plain sight.

Moneypenny:

Oh dear. I take it the controller has survived… barely? Perhaps a nice cup of tea before declaring war on the developers. Though I admit, if they let you wander into a dead end with no way back, I might be filing a complaint myself.

M:

007, I expect agents to escape hostile compounds with less complaining than this. If you find yourself trapped in the same room twice, the mission isn’t impossible—you’re simply overlooking the objective. Now stop swearing at the television and finish the assignment. MI6 doesn’t reimburse broken controllers.
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