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re: Sources:Upgraded PlayStation 4 is Codenamed NEO, Contains Upgraded CPU, GPU, RAM
Posted on 4/19/16 at 11:52 am to Mystery
Posted on 4/19/16 at 11:52 am to Mystery
quote:
Because it isn't that big of an issue. Tons of developers already do this with PC/console multiplats. Hell even the the xbone is a little worst than the ps4. Take a brand new release for example Dark Souls. Xbone runs at 900p. PS4 runs at 1080p. It didn't cause the developer some big issue to downscale the Xbone.
Xbox One ports mostly suck compared to PS4.
Look at how Hyrule Warriors plays on an original 3DS.
Instead of PS4 games upgraded to run on NEO, You may end up with games released on NEO downgraded to run on PS4.
I do believe the quality of your average PS4 title is going to decrease in some fashion. How much so depends on what the devs can get out of the new system.
This post was edited on 4/19/16 at 11:54 am
Posted on 4/19/16 at 12:02 pm to BulldogXero
quote:
I do believe the quality of your average PS4 title is going to decrease in some fashion. How much so depends on what the devs can get out of the new system
I don't see that happening. This isn't a new console just upgrades. It is more like a PC running on high or medium as others have said.
The only way it would become a problem would be if the game was pushed too much and simply won't run on the lower specs. That is not what will be happening.
quote:
Look at how Hyrule Warriors plays on an original 3DS.
Well that is a leap. We are not talking about that big of a difference in platform.
Posted on 4/19/16 at 12:04 pm to BulldogXero
quote:
I do believe the quality of your average PS4 title is going to decrease in some fashion. How much so depends on what the devs can get out of the new system.
What?
Why / how?
Posted on 4/19/16 at 12:10 pm to LSU Coyote
quote:I'm guessing the developers would put more effort into the Neo version of the game compared to the base version of the game. Kind of like how developers had to create games on PS3 and PS4 simultaneously and the PS3 version, although expectedly lesser in quality, would suffer compared to previous PS3 titles.
What?
Why / how?
ETA: That's just a theory...
This post was edited on 4/19/16 at 12:11 pm
Posted on 4/19/16 at 12:19 pm to The Sad Banana
quote:
Kind of like how developers had to create games on PS3 and PS4 simultaneously and the PS3 version, although expectedly lesser in quality, would suffer compared to previous PS3 titles
It's nothing like the above.
The PS3/PS4 was different archetecture, the upgraded GPU in the PS4/4.5 is still GCN.
This post was edited on 4/19/16 at 12:20 pm
Posted on 4/19/16 at 12:20 pm to RTR America
All you ps4 PEASENTS need to quit your botching. Neo master race
Posted on 4/19/16 at 12:21 pm to LSU Coyote
quote:
The PS3/PS4 was different archetecture, the upgraded GPU in the PS4/4.5 is still GCN.
Exactly.
Posted on 4/19/16 at 12:32 pm to The Sad Banana
quote:
I'm guessing the developers would put more effort into the Neo version of the game compared to the base version of the game. Kind of like how developers had to create games on PS3 and PS4 simultaneously and the PS3 version, although expectedly lesser in quality, would suffer compared to previous PS3 titles.
You do realize this is completely different right? They are talking about building ONE version of the game, and using base "mode" (think graphics settings on PCs) for PS4 and cranking up the textures and whatnot for the "NEO" version. There is no two versions of the game. What we are talking about here is "HIGH" or "LOW" graphics settings for the PS4
Posted on 4/19/16 at 1:14 pm to musick
Hell I don't even know that the textures will really change. I think more than anything you will see a game be in 30fps on one and 60fps on the other.
Posted on 4/19/16 at 1:29 pm to Mr Gardoki
You will see smoother gameplay and maybe a few developers will enable certain lighting and shadow features. Mostly I think this is aimed at smoother gameplay at 1080p.
Posted on 4/19/16 at 1:36 pm to LSU Coyote
Pretty much. Peasants, amirite?
Posted on 4/19/16 at 1:41 pm to TomyDingo
Why can't NEO mode and standard mode coexist?
Can't the devs just build the game to take full advantage of NEO mode at native 1080p and let the standard mode run at a lower resolution upscaled to 1080p.
This way they wouldn't divide their user base and as long as both consoles are running at the same frame rate it wouldn't put anyone at a disadvantage.
Can't the devs just build the game to take full advantage of NEO mode at native 1080p and let the standard mode run at a lower resolution upscaled to 1080p.
This way they wouldn't divide their user base and as long as both consoles are running at the same frame rate it wouldn't put anyone at a disadvantage.
This post was edited on 4/19/16 at 1:45 pm
Posted on 4/19/16 at 1:43 pm to SouthTiger504
It will coexist. A lot of people in here were/are just confused with how this works.
Posted on 4/19/16 at 1:49 pm to TomyDingo
Yeah....I'd rather not have to buy an entirely new console every time they want to make a slight upgrade.
Meanwhile in PC masterrace land, the comp I built in 2012 is running Black Desert on the highest settings at 50 FPS in highly populated areas.
Meanwhile in PC masterrace land, the comp I built in 2012 is running Black Desert on the highest settings at 50 FPS in highly populated areas.
This post was edited on 4/19/16 at 1:49 pm
Posted on 4/19/16 at 2:00 pm to Mystery
quote:
It will coexist. A lot of people in here were/are just confused with how this works.
Playing on the lesser system, you're always going to feel like you're not experiencing the game the way it was intended, and the truth is, we don't yet know what kind of advantages NEO owners will have over PS4 owners. All I am saying is there is a reason for concern.
Posted on 4/19/16 at 2:25 pm to BulldogXero
I don't feel like I'm not getting the game the way it was intended when I play CS:GO on low settings to maximize my frame rate (which just about everyone does) what's the difference?
Posted on 4/19/16 at 2:29 pm to Mr Gardoki
quote:
I think more than anything you will see a game be in 30fps on one and 60fps on the other.
Yes, I think this will end up being the most common difference because it's the most quantifiable/marketable upgrade without having to show a bunch of screenshots and side-by-sides to convince consumers that the NEO version's post-processing looks better.
The fear, then, becomes whether future franchise titles like COD and Battlefield, which PS4 already runs at 60fps, will be capped at 30 fps on old-PS4 simply to make the NEO shine.
Posted on 4/19/16 at 2:44 pm to ILikeLSUToo
quote:
The fear, then, becomes whether future franchise titles like COD and Battlefield, which PS4 already runs at 60fps, will be capped at 30 fps on old-PS4 simply to make the NEO shine.
According to the article developers are not required to make the Neo better in fps. Just that it cannot be slower than the normal version.
And I doubt the developer will care about making the Neo look good. Sony would be the one to gain from that not the developer.
So, I don't see that becoming an issue
This post was edited on 4/19/16 at 2:47 pm
Posted on 4/19/16 at 2:50 pm to BulldogXero
quote:
Playing on the lesser system, you're always going to feel like you're not experiencing the game the way it was intended, and the truth is, we don't yet know what kind of advantages NEO owners will have over PS4 owners. All I am saying is there is a reason for concern.
No concern here.
I'm like Tyrion.. "I drink and I know things"
Posted on 4/19/16 at 3:00 pm to Mystery
quote:
Sony would be the one to gain from that not the developer.
True, so I wonder if Sony would offer incentive for developers to make the NEO version better. If so, capping the FPS would definitely be the easiest thing to do to differentiate.
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