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Rumors: GTA 6 has been delayed until early/mid 2026
Posted on 9/8/24 at 6:36 am
Posted on 9/8/24 at 6:36 am
Posted on 9/8/24 at 9:18 am to sicboy
Really is insane how long modern game development takes. Rockstar I'll give a bit of a pass as they produce some of the most iconic games that also can last a decade.
But all the other studios pumping out pure shite like Concord, Star Wars Outlaws, Forspoken would really benefit from an honest look at what the frick they're doing.
But all the other studios pumping out pure shite like Concord, Star Wars Outlaws, Forspoken would really benefit from an honest look at what the frick they're doing.
Posted on 9/8/24 at 9:22 am to sicboy
They have to be at least a little worried about recent trends. Reportedly, they've turned up the #Woke on VI.
Realistically, I still think they have a relatively bulletproof product, but they're spending 10 figures on this game, so the margin of error is smaller than one might think.
Realistically, I still think they have a relatively bulletproof product, but they're spending 10 figures on this game, so the margin of error is smaller than one might think.
Posted on 9/8/24 at 12:28 pm to Ace Midnight
quote:
They have to be at least a little worried about recent trends. Reportedly, they've turned up the #Woke on VI. Realistically, I still think they have a relatively bulletproof product, but they're spending 10 figures on this game, so the margin of error is smaller than one might think.
I think it’s more that they want to keep milking GTAV online. They pull in hundreds of millions of dollars a year on that. Why put out something new, potentially fragmenting your player base and killing the golden goose, unless absolutely necessary? Frankly, I think they’ll continue pushing it back until they feel like they need to release it, either because online is slumping or the game will get too dated if they hold any longer.
Posted on 9/8/24 at 12:30 pm to sicboy
Posted on 9/8/24 at 12:38 pm to Joshjrn
Probably a big part of it, too.
Posted on 9/8/24 at 1:26 pm to Henry Jones Jr
quote:
frick them and frick anyone that supports them playing GTA Online.
I will never understand the appeal of GTA online.
Posted on 9/8/24 at 1:34 pm to MFn GIMP
It seemed like it was originally tied into the story mode.
Create a crew with your friends and run some heists together. I don’t know what it is now.
Create a crew with your friends and run some heists together. I don’t know what it is now.
Posted on 9/8/24 at 2:02 pm to Ace Midnight
quote:
They have to be at least a little worried about recent trends. Reportedly, they've turned up the #Woke on VI.
This was all but admitted when the Howsers departed. The amount of content that’s been removed from GTA V in the past couple years due to the complaints about “punching down,” are telegraphing the tone of the next release.
I wouldn’t be surprised if the ongoing delays aren’t development related. But due to poor focus group scores and a hope the current environment passes.
If the game released today, I think the online mode would fail. They effectively moderated RDR2 into extinction. The same group that thought naming a horse Sarah Jessica Parker was so offensive it needed to be banned is about to moderate a series whose entertainment is solely derived from a group of people yearning for the title of biggest jackass in the lobby.
Posted on 9/8/24 at 2:31 pm to Thundercles
quote:
Really is insane how long modern game development takes
It's completely unsustainable. A studio can't be tied up for 6-8 years on a game, spending 200+ million dollars on it. If it's anything other than a smash hit the studio goes under.
There's way too much focus on shite that ultimately doesn't matter IMO. Make video games just games again.
Posted on 9/8/24 at 3:55 pm to StansberryRules
quote:
There's way too much focus on shite that ultimately doesn't matter IMO. Make video games just games again.
I really wonder if video games companies are suffering from the same problem tech companies had where they had massive stables of developers, many of which were producing absolutely nothing, but leadership was slow to clean up because people didn't really understand their work enough to know.
Posted on 9/8/24 at 5:25 pm to StansberryRules
quote:
It's completely unsustainable.
I think it’s the opposite. The studios have openly stated they want live services games with 5+ year lifespans. They can’t trap the user base if they’re developing a new game every 3-4 years.
In rockstars case they’ll also bank on people being forced to buy the game multiple times. This will come out at PS5s end of life. So users will repurchase it again 12months later for PC, then 12months after that for PS6.
Posted on 9/8/24 at 6:12 pm to lsuconnman
quote:
The studios have openly stated they want live services games with 5+ year lifespans.
Well, I understand WHY the studios are pushing these supposed long lived, live service games. Modern games are extremely expensive to make. The best outcome is clearly to build a single game that stays popular for a really long time and then just support it.
Problem is, studio executives are desperately trying to wishcast fantasies of being the next Fortnite into reality.
Live service games compete with each other for a fixed # of players, hours, and dollars. Once you miss the boat, you've missed it. Players are invested into their chosen games already and aren't gonna switch to yours.
This mountain of failed live service games reminds me exactly of the pile of failed WoW clones that plagued the industry in the late 2000's early 2010's.
They saw a game WoW that was making insane profits and just said "Hey, let's do that too!" without any regard for why what they were trying to do was basically impossible. Many of those MMORPG's were actually quite good and they still failed.
The problem is this swing for the fences mentality. It's not enough to make mid-budget games that turn a nice profit if they sell 3 million copies.
Instead they convince themselves they are going to build the next billion dollar bonanza (WoW, GTA5, Fortnite, Overwatch, etc.) and use that to justify sinking untold resources into their almost sure to fail project.
In GTA6's case, the game will probably be a big hit just on name-brand alone, but in general the industry needs to stop swinging for the fences so much. When you roll the dice on "billion dollar franchise" vs. "colossal failure" you're going to get B way, way more than A.
Posted on 9/8/24 at 6:24 pm to Henry Jones Jr
quote:
frick anyone that supports them playing GTA Online.
We play it because FiveM allowed modding and the games still better than mostly everything.
HOWEVER.
Rockstar purchased cfx and now owns FiveM and RedM so there is no reason for them to be worried about losing money releasing 6.
If anything theyre losing more money delaying the shite. Games take so long because they work on deadlines instead of daily production. Those fricks sit around and do everything except actual work 35 of 40 hours a week.
Play any game like lineage II where you have to be online playing all day to succeed, join one of the many mega groups, and youll find almost the entire player base are coders and graphics/slftware dssigners. The industry is filled with lazy arse nerds who think they're too smart to work hard. Hopefully AI replaces all their asses soon.
This post was edited on 9/8/24 at 6:30 pm
Posted on 9/8/24 at 8:08 pm to Ace Midnight
quote:
They have to be at least a little worried about recent trends. Reportedly, they've turned up the #Woke on
See I’ve heard the opposite. They were going to tone down their usual “South Park” method of attacking any and everyone and going more DEI but they recognized it would be a death sentence for the game and have been reversing course as much as possible.
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