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re: Official Warzone 1.0 Thread - Moving MW2 and WZ 2.0 Discussion to the New Official Thread

Posted on 11/7/19 at 10:43 am to
Posted by finchmeister08
Member since Mar 2011
37924 posts
Posted on 11/7/19 at 10:43 am to
quote:

What's wrong with the mini map?

it doesn't show red dots for enemy fire like previous CoDs used to do. you need a UAV to see enemies on the minimap.
Posted by GoCrazyAuburn
Member since Feb 2010
37379 posts
Posted on 11/7/19 at 11:16 am to
quote:

IIRC his logo showed PS. If you're using a PS4 controller on PC wouldn't it still show the Battle.net logo? I have also seen some logos that are a TV? Wtf are those?


Yea, regardless of what controller type you use, it will show the system you are on, XB1, PS, Battle.net. I use a controller on my pc, and it shows the battle.net logo.

Also, i'm starting to think the controller on PC may be part of my problem. PC has no aim assist at all, just the "slow down". Console it does have true aim assist.
This post was edited on 11/7/19 at 11:24 am
Posted by GoCrazyAuburn
Member since Feb 2010
37379 posts
Posted on 11/7/19 at 11:22 am to
quote:

it doesn't show red dots for enemy fire like previous CoDs used to do. you need a UAV to see enemies on the minimap.


Yea, it will show the red dots up on the compass so you know the direction gun fire is in, but you won't really know exactly where they are. The bigger the dot, the closer they are.
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 11/7/19 at 11:41 am to
You don’t need red dots lol use your teammates. Noob

Which brings me to a question. Do suppressors actually matter in this game? Sound from footsteps and gun fire is so loud.
This post was edited on 11/7/19 at 11:44 am
Posted by finchmeister08
Member since Mar 2011
37924 posts
Posted on 11/7/19 at 11:43 am to
quote:

You don’t need red dots lol use your teammates. Noob

yeah, because that works so well.
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 11/7/19 at 11:45 am to
Sigh, you react to red dots which is bad. Knowing where your teammates are means the other team is not there. If they all face a certain way, that is the spawn trap. If the game is prone to flipping spawns, you know the empty side of map will produce the newly spawned. If you have a teammate covering a corridor and they are still alive, you can focus on the other side. If they die, you know the enemy is there.
This post was edited on 11/7/19 at 11:47 am
Posted by Mystery
Member since Jan 2009
9063 posts
Posted on 11/7/19 at 11:47 am to
quote:

Do suppressors actually matter in this game?


They matter. I don't use them but never have in any COD. But If somebody is firing shots with one it is harder to find them.
Posted by GoCrazyAuburn
Member since Feb 2010
37379 posts
Posted on 11/7/19 at 11:48 am to
quote:

Which brings me to a question. Do suppressors actually matter in this game? Sound from footsteps and gun fire is so loud.




I don't think so. For the M4, I haven't noticed much of a difference in how much sound it is producing anyways. The sniper it has made a difference some, but the scope flare gives you away anyways, so who cares?
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 11/7/19 at 11:48 am to
I dunno. They reduce mobility and or range. Seems like a bad trade off.
Posted by Mystery
Member since Jan 2009
9063 posts
Posted on 11/7/19 at 11:49 am to
quote:

Sigh, you react to red dots which is bad. Knowing where your teammates are means the other team is not there. If they all face a certain way, that is the spawn trap. If the game is prone to flipping spawns, you know the empty side of map will produce the newly spawned. If you have a teammate covering a corridor and they are still alive, you can focus on the other side. If they die, you know the enemy is there.


Just by having the red dot show will help the camping problem. Although every gun seems to be able to attach a suppressor so maybe not.
Posted by bluebarracuda
Member since Oct 2011
18851 posts
Posted on 11/7/19 at 11:49 am to
That M91 LMG or whatever it is that's in the default classes does some work. I had a fun time using that thing
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 11/7/19 at 11:50 am to
quote:

sniper it has made a difference some, but the scope flare gives you away anyways, so who cares?



That flare is too much IMO. Ruins the purpose of the sniper. M4 and a good bit of other guns shoot too straight and have range they can completely out gun you at range. Also flinch is terrible.
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 11/7/19 at 11:51 am to
It only helps in the immediate area though. You can sound whore at that point.
Posted by Mystery
Member since Jan 2009
9063 posts
Posted on 11/7/19 at 11:51 am to
quote:

I don't think so. For the M4, I haven't noticed much of a difference in how much sound it is producing anyways. The sniper it has made a difference some, but the scope flare gives you away anyways, so who cares?


I don't use them. I don't think they are worth it. But there has been a number of times where I could not locate somebody easily because they used a suppressor.
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 11/7/19 at 11:52 am to
Yeah I like that one and the first.
Posted by Mystery
Member since Jan 2009
9063 posts
Posted on 11/7/19 at 11:54 am to
quote:

You can sound whore at that point.


Campers tend to not make sounds. If one kills your teammate it's not as easy to pin the exact corner they are in without the visual que and just going off of gun fire. These things matter. The game was tailored to that playstyle though.

It's not a huge deal to me but stop acting like the ping on the radar didn't help lol.
This post was edited on 11/7/19 at 11:55 am
Posted by GoCrazyAuburn
Member since Feb 2010
37379 posts
Posted on 11/7/19 at 11:55 am to
quote:

That flare is too much IMO. Ruins the purpose of the sniper.


Eh, I'm used to playing Battlefield where they put a neon sign over you when you are sniping, so I'm used to it

quote:

M4 and a good bit of other guns shoot too straight and have range they can completely out gun you at range. Also flinch is terrible.


Very true. I've been on the bridge map back in the spawn, trying to snipe someone off the bridge, and they were able to headshot me with one of the LMG's
Posted by Mystery
Member since Jan 2009
9063 posts
Posted on 11/7/19 at 11:56 am to
quote:

bluebarracuda


If you are going to use an LMG use the PKM. It's probably the 3rd best gun in the game.
Posted by Mystery
Member since Jan 2009
9063 posts
Posted on 11/7/19 at 11:59 am to
quote:

you need a UAV to see enemies on the minimap.


UAVs work in your lobby? Seems like a waste of a kill streak. Nothing but ghost users. Perks are so unbalanced.
This post was edited on 11/7/19 at 12:00 pm
Posted by GoCrazyAuburn
Member since Feb 2010
37379 posts
Posted on 11/7/19 at 12:09 pm to
quote:

UAVs work in your lobby? Seems like a waste of a kill streak. Nothing but ghost users. Perks are so unbalanced.


Yea, they are both completely worthless. Only time I use the UAV is the off chance my care package gives me something that it could possibly help with.

Though, I had 6 straight care packages last night give me a personal radar, so that was fun.
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