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re: Official TD Overwatch Thread
Posted on 4/15/17 at 8:53 am to Billy Mays
Posted on 4/15/17 at 8:53 am to Billy Mays
it makes fricking OT intense. PLayed .....temple of anubis. they slammed it in w/ 5:08, we barely made it with 2.1 seconds left, so we got 1:02. WE held them for 5 minutes in OT, they only got 5.6% and barely even touched the point. We went dive, killed 2 and just touched the point to 5.8% and won in 20 seconds. fricking weird
Posted on 4/16/17 at 11:39 am to SpeedyNacho
Anyone not able to login to OW on PC right now?
Posted on 4/19/17 at 8:42 pm to SpeedyNacho
Looks like Blizz understood that the changes were dumb:
LINK
LINK
quote:
Last week as part of the release of patch 1.10, we made a change to how a competitive match victory was determined on Assault and Assault/Escort maps. We had received a tremendous amount of feedback that ties on these maps felt unsatisfying, particularly on maps such as Hanamura. We then decided to change the general rule that required a team to fully capture one more objective than your opponent to win. You now only need to gain more progress than your opponent. While this new rule makes ties exceedingly rare, there are now some gameplay situations that ended up feeling more awkward with the new rule. If Team A is on Hanamura defense and prevents Team B from ever gaining any capture progress, then when Team A is on offense they only need to reach 1% capture progress to win the game. This means Team B needs to always have someone contesting on the capture point, or they risk losing. Even with both teams aware of the new victory conditions and adapting appropriately, the instantaneous nature of the victory often resulted in confusion about what happened. Did the defenders not have someone on the point due to a mistake, or did the attacking Lucio pull off an amazing boop? This lack of clarity is not ideal, so we’re going to make a change in a future patch. Instead of needing to simply earn 1% more progress on an objective than the enemy team to break a tie and win, a team will also now also need to achieve a minimum of 33% progress. Here’s some examples: Team A attacks the first objective on Hanamura, but only gains 10% progress after a really rough offensive round. Team B then attacks, but they can only gain 20%. This is a TIE. Neither team achieved the minimum of 33%. Team A attacks the first objective on Hanamura, and gains 90% progress. (So close!) Team B attacks, and only gains 40%. progress. Team A WINS, as they had a minimum of 33% and more progress than their opponent. Team A attacks the second objective on Hanamura, and fully captures it with 3:00 left. Team B attacks the second objective on Hanamura, and captures it in overtime with 0:00 left. Team A now is back on the attack, trying to take the first objective. They can only reach 20% progress after their time bank of 3:00 elapses. This is a TIE. They did not meet the minimum target of 33% progress. If Team A had reached 33%, then they would have won the match. This change means slightly more ties will occur than the present rules (still WAY less than the 6% rate across all competitive matches we saw before), but we feel that the additional clarity of the victory moment and ability for the defense to react to the offense are worth it. We appreciate all the feedback we’ve received about this issue, and remember that this change will be forthcoming in a future patch.
Posted on 4/20/17 at 9:06 am to Billy Mays
How this wasn't the rule from the jump is beyond me.
Posted on 4/21/17 at 2:01 pm to Wanderin Reb
Uprising on Legendary is fricking impossible
Posted on 4/22/17 at 5:50 pm to Carson123987
Yeah. No fricking chance of beating it on Legendary
Posted on 4/22/17 at 6:36 pm to WestlakeTiger
playing with randos is so fricking miserable.
Posted on 4/23/17 at 8:48 am to Carson123987
I've been playing this more on my laptop than usual since I've been on the road a lot today and I've found that I have to play completely different heroes than on Xbox.
I don't think I have the fine motor skills to aim properly on a PC. My soldier sucks, but I'm way better with characters like Mei and Rein because they don't take as much fine aiming, but they benefit greatly from the ability to turn faster with a mouse. I can't play either of them on console because I feel slow and clunky. It's a hell of an adjustment.
I don't think I have the fine motor skills to aim properly on a PC. My soldier sucks, but I'm way better with characters like Mei and Rein because they don't take as much fine aiming, but they benefit greatly from the ability to turn faster with a mouse. I can't play either of them on console because I feel slow and clunky. It's a hell of an adjustment.

Posted on 4/23/17 at 10:02 am to Wanderin Reb
I feel like I would wreck shop with tracer on PC.
Posted on 4/26/17 at 11:37 am to Carson123987
Good streak last night
Posted on 4/26/17 at 12:52 pm to WestlakeTiger
Dude for real. We probably won 8 or 9 games before you showed up, then we just started demolishing when we got you. We probably won 20 straight
Posted on 4/26/17 at 2:41 pm to Carson123987
System? Any room for a diamond player on the squad? 

Posted on 4/26/17 at 2:49 pm to JayWalkTiger
Xbox. Yes. What you on?
Posted on 4/29/17 at 12:56 pm to WestlakeTiger
Got the blackwatch skins. Two in one box.
Posted on 4/29/17 at 1:01 pm to WestlakeTiger
fricker. i need that mcree skin
Posted on 4/30/17 at 5:40 pm to Carson123987
whats your rank on xbox? I havent even booted mine up in Months.
Posted on 5/1/17 at 11:11 am to SpeedyNacho
Played about 12 games this season after placement and i've been steadily climbing, but right now at 1870. Need a crew, solo q is a bitch.
Posted on 5/1/17 at 3:27 pm to J Murdah
I'll run with you. We will win every game.
I have a buddy in Master who made a smurf account and intentionally threw all his placement matches to get in bronze/silver just so we could lay waste to the noobs. He's a Top 3% Genji and I'm a top 7% Tracer, who do you run?
I have a buddy in Master who made a smurf account and intentionally threw all his placement matches to get in bronze/silver just so we could lay waste to the noobs. He's a Top 3% Genji and I'm a top 7% Tracer, who do you run?
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