Started By
Message

re: Official TD Day Z Thread: How-To, Hints, Tricks, and Updates in OP

Posted on 7/18/12 at 10:48 pm to
Posted by poncho villa
DALLAS
Member since Jul 2010
18304 posts
Posted on 7/18/12 at 10:48 pm to
sweat treats me like a red headed step child
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/19/12 at 2:31 am to
Just got killed by a hacker, saw him flying around in an A-10 Warthog, we got to the airfield and he died in the feed, just crawling around the hangar and three of us died instantly to gunshots, but we still had almost full blood. Annoying man, didnt get the A-10 recorded, but got the death recorded.

Hacker
Posted by poncho villa
DALLAS
Member since Jul 2010
18304 posts
Posted on 7/19/12 at 3:04 am to
holy shite I think we were in the same server. I was in cherno when I saw a jet bombing the shite out of it. I heard explosions every 2 minutes. Also, I kept on getting some weird graphics
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/19/12 at 3:10 am to
lost the fricking bear trap
Posted by dizerik
Lake Chuck
Member since Mar 2009
8434 posts
Posted on 7/19/12 at 4:11 am to
I drank too much... I've already sobered up and got a hang over and started to get buzzed again... Time for sleep!
Posted by Prodigal
Central North Carolina
Member since Apr 2011
43 posts
Posted on 7/19/12 at 7:39 am to
The videos are awesome, killed a lot of time at work yesterday laughing at those. Downloaded Arma2Free and then picked up OA off a site for $13 as suggested at another forum, and got everything installed last night and working. I didn't log much playtime, but yeah, I could see this being addictive.
Posted by stout
Porte du Lafitte
Member since Sep 2006
175706 posts
Posted on 7/19/12 at 7:54 am to
Hackers in DayZ now can kill you without being around you at all. They can also kill everyone in the server at the same time.

He knew where y'all were with a map hack that shows where everyone is on the map. Also, I happened to read about them hacking planes in now too so it's crazy you posted this vid.

Found this linked on Reddit about the hacks

LINK
Posted by stout
Porte du Lafitte
Member since Sep 2006
175706 posts
Posted on 7/19/12 at 7:59 am to
I also found this about the weapons

Weapon damage multiplier

quote:

These are per-hit shots. Obviously, headshots are typically instakills.

Sidearms

G17 - 1388
M1911 - 4499
M9 - 1388
M9 SD - 1388
Makarov PM - 1999
PDW - 1388
Revolver - 4499

Melee weapons

Crowbar - 1388
Hatchet - 4499

Shotguns

Double-barreled Shotgun - 6721 (slug) / 1999 (pellet)
M1014 - 6721 (slug) / 1999 (pellet)
Remington 870 (Flashlight) - 6721 (slug) / 1999 (pellet)
Winchester 1866 - 4499

Submachine guns

Bizon PP-19 SD - 1388
MP5A5 - 1388
MP5SD6 - 1388

Assault rifles

AK-74 - 3555
AKM - 4499
AKS-74 Kobra - 3555
AKS-74U - 3555
FN FAL - 7999
FN FAL AN/PVS-4 - 7999
L85A2 AWS - 3555
Lee Enfield - 12498
M16A2 + all variants below -- 3555
M16A2 M203
M16A4 ACOG
M4A1
M4A1 Camo SD
M4A1 CCO
M4A1 Holo
M4A3 CCO

Sniper rifles

AS50 - 37551 (M107) / 174204 (5 Rnd 12.7x99mm NATO)
CZ550 - 7999
DMR - 7999
M14 AIM - 7999
M24 - 7999
M107 - 37551
SVD Camo - 7999

Machine guns

M240 - 7999
M249 SAW - 3555
Mk 48 Mod 0 - 7999

Miscellaneous

Compound Crossbow - 3555
M136 Launcher - 6,234,098



I wonder what the health multiplier is for players vs zombies.

Look at how strong the Lee Enfield is. The crapiest AR in the game and also the most easily found is by far the strongest. Guess it has to be since it's a semi with a slow rate of fire.
Posted by GalvoAg
Galveston TX
Member since Apr 2012
11048 posts
Posted on 7/19/12 at 10:16 am to
shite now I get a missing string error when trying to reinstall BE... this is pissing me off.
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/19/12 at 10:32 am to
I have been saying that about the Enfield, that one damage chart on the wiki says its one of the three strongest, but I didnt realize it was iver 12k. Someone in a video said they survived an enfield shot, now I have my doubts.

Also, you guys can report hackers if you come across them, here is the link to my report, it also has Merrells video of the A-10 if anyone is interested
Posted by hawgfaninc
https://youtu.be/torc9P4-k5A
Member since Nov 2011
49606 posts
Posted on 7/19/12 at 10:58 am to
tis some bullshite
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26009 posts
Posted on 7/19/12 at 11:06 am to
lost the bear trap poncho gifted me
Posted by GalvoAg
Galveston TX
Member since Apr 2012
11048 posts
Posted on 7/19/12 at 11:27 am to
YES!!! I got it to work, now I just have no idea how to play... do you not start out with a weapon?
Posted by poncho villa
DALLAS
Member since Jul 2010
18304 posts
Posted on 7/19/12 at 11:33 am to
If auin02 is still alive, he has a bear trap. But you might have to barter for it.
Posted by Bunta
Member since Oct 2007
12520 posts
Posted on 7/19/12 at 11:41 am to
quote:

do you not start out with a weapon?

Sure don't, gotta find one.
This post was edited on 7/19/12 at 11:42 am
Posted by sicboy
Because Awesome
Member since Nov 2010
78656 posts
Posted on 7/19/12 at 11:51 am to
The War Z -- A New Zombie Survival Experience

IGN: OK, so let's just get this out of the way right off the bat: How much was this game a reaction to the success of DayZ? Was this in development before the Alpha's release in April?


Sergey Titov: We started thinking about doing a zombie game last year and began developing a quest-based MMO set in a large, zombie infested world. Players would be able to explore and “unlock” new areas on the map as they progress through quests assigned to them in-game. When DayZ was released to the public we were really excited to see another game that was akin to what we were working on – we were like “wow, that’s cool, we’re not the only ones making something like this." As we saw the popularity of DayZ grow, and how players and the community were reacting, we realized two things – first, there was validation that our idea of making a zombie MMO was actually right and that there is a market/player base for it, and second, we decided to abandon the idea of unlocking parts of the map as you progress – rather, the player will be able to freely roam the world and gather information and quests by exploring notes, diaries, etc left behind by both real players and NPCs.

So short answer – while we began developing our game before DayZ, we've been encouraged by fact that DayZ has become so popular. And yes, of course some of our latest design decisions were influenced by the DayZ community forums





3 page article on IGN. Figured you guys might find it interesting.
This post was edited on 7/19/12 at 11:54 am
Posted by AUin02
Member since Jan 2012
4421 posts
Posted on 7/19/12 at 11:53 am to
Still sitting in that fricking field

But I do have a bear trap!
Posted by stout
Porte du Lafitte
Member since Sep 2006
175706 posts
Posted on 7/19/12 at 12:07 pm to
Sweat, next time you get hurt you should contact this guy and get him to come rescue you. It would be a cool arse video IMO.

Dr Wasteland
Posted by GalvoAg
Galveston TX
Member since Apr 2012
11048 posts
Posted on 7/19/12 at 12:09 pm to
that's pretty fricking cool
Posted by poncho villa
DALLAS
Member since Jul 2010
18304 posts
Posted on 7/19/12 at 12:11 pm to
I saw some guy in the middle of the street (just spawned) and he stopped and probably said "don't shoot me" in some language that I don't understand. I didn't shoot him at first because I thought thats what zombie apocalypse jesus would do. He followed me into a high yield and kept on saying the same shite over and over. Capped that fricker in the head
Jump to page
Page First 45 46 47 48 49 ... 89
Jump to page
first pageprev pagePage 47 of 89Next pagelast page

Back to top
logoFollow TigerDroppings for LSU Football News
Follow us on X, Facebook and Instagram to get the latest updates on LSU Football and Recruiting.

FacebookXInstagram