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re: Official League of Legends Thread
Posted on 6/14/15 at 4:02 pm to BaddestAndvari
Posted on 6/14/15 at 4:02 pm to BaddestAndvari
Bjerg destroyed Dig with Shiphtur yesterday on Ekko and they're tied for first.
This post was edited on 6/14/15 at 4:03 pm
Posted on 6/14/15 at 4:03 pm to Drewbie
I wouldn't say struggling, they're just playing really really slow. TDK has a shite ton of engage and death timers are so long that any kind of lost teamfight means a shite ton of objectives taken. It was kind of a combination of TSM not having a lot of reliable hard engage, TDK having a ton of disengage and engage, and TSM not being crisp. Really hard to engage Corki, Gragas, Vladimir, Yasuo, and Malphite.
This post was edited on 6/14/15 at 4:05 pm
Posted on 6/14/15 at 4:05 pm to Drewbie
quote:
Bjerg destroyed Dig with Shiphtur yesterday
yet the team makeup didn't actually allow them to win, even with that huge lead, once again - ekko might be a nasty lane bully - but it feels to me like he's great in lane phase, but doesn't bring as much to the team fight as TSM level play is use to.
They just struggled in team fights with an 0-5 team... the team fights are hurting, could be be the ekko pick?
Posted on 6/14/15 at 4:05 pm to Drewbie
quote:
It was kind of a combination of TSM not having a lot of reliable hard engage
lmao what, flash annie is the definition of reliable hard engage.
what disengage does tdk have besides grag ult?
tdk also having hard engage does not = disengage
tsm played like shite
This post was edited on 6/14/15 at 4:07 pm
Posted on 6/14/15 at 4:06 pm to BaddestAndvari
Ekko brings more than enough to a teamfight. The champ isn't the issue.
Posted on 6/14/15 at 4:07 pm to Tiguar
quote:It's a "skillshot" that's easy to keep from hitting multiple targets. One Annie ult doesn't negate a Malphite, Yasuo, Vlad, Corki comp.
mao what, flash annie is the definition of reliable hard engage.
Posted on 6/14/15 at 4:07 pm to Tiguar
quote:Please tell me how Vlad, Gragas, Yasuo, Corki, and Malphite don't have disengage.
tdk also having hard engage does not = disengage
Malph can ult away, has a point and click slow.
Gragas has bodyslam, ult, and a slow.
Corki has valk.
Vlad has pool.
Yasuo has windwall and can dash as much as positioning allows.
This post was edited on 6/14/15 at 4:09 pm
Posted on 6/14/15 at 4:08 pm to Drewbie
you can flash malph ult way easier than annie tibbers, and annie doesnt have to die right after either.
vlad is not hard engage. corki is not hard engage. yasuo is not "reliable" hard engage.
Rumble annie and ekko are just as good if not better
vlad is not hard engage. corki is not hard engage. yasuo is not "reliable" hard engage.
Rumble annie and ekko are just as good if not better
Posted on 6/14/15 at 4:09 pm to Drewbie
yasuo needs enemy minions and to not get cc'd
malphite doesnt disnegage a team, he disengages himself if he ults away
vlad pools himself, doesnt disnegage a team
sivir ult is disnegage, janna ult is disengage, etc.
gragas is the only actual disengage in any of that team
malphite doesnt disnegage a team, he disengages himself if he ults away
vlad pools himself, doesnt disnegage a team
sivir ult is disnegage, janna ult is disengage, etc.
gragas is the only actual disengage in any of that team
This post was edited on 6/14/15 at 4:11 pm
Posted on 6/14/15 at 4:10 pm to BaddestAndvari
quote:
They just struggled in team fights with an 0-5 team... the team fights are hurting, could be be the ekko pick?
No. I'd say 50% of it was shitty positioning by turtle and the rest was an inferior team fighting comp. It's not that ekko isn't a good teamfighter but that Vlad/Malphite/Yas ults when stacked are deadly.
This post was edited on 6/14/15 at 4:12 pm
Posted on 6/14/15 at 4:10 pm to Drewbie
yeah.. ekko has
2 slows
a stun
a shield
a heal
an invulnerability
a dash
2 blinks, one being global
a passive execute
extra damage on 3rd hit that steals movement speed
1.3 AP ratio ult

2 slows
a stun
a shield
a heal
an invulnerability
a dash
2 blinks, one being global
a passive execute
extra damage on 3rd hit that steals movement speed
1.3 AP ratio ult
This post was edited on 6/14/15 at 4:14 pm
Posted on 6/14/15 at 4:11 pm to LSUSaintsHornets
quote:
No. I'd say 50% of it was shitty positioning by turtle and the rest was an inferior team fighting comp
it was almost entirely turtle being shite and hesitation by tsm
Posted on 6/14/15 at 4:11 pm to Tiguar
No, your examples are AoE disengage. Gragas ult and barrel are AoE disengage. Just because it isn't disengage for the entire team doesn't mean it's not disengage.
Posted on 6/14/15 at 4:14 pm to Drewbie
tsm played poorly and struggled with and 0-5 team.
Posted on 6/14/15 at 4:14 pm to Tiguar
We've already established that. They've been shite since MSI as was stated earlier, but there were other factors that effected the pace of the game.
Posted on 6/14/15 at 4:17 pm to Drewbie
yeah, tsm playing like shite and not being aggressive.
they had engage.
I honestly think it had a lot to do with bjerg, too. if he's the shot caller, I think he was playing it passive due to whatever reason. maybe not being confident in his ekko play yet
lots of opportunities to close that game out early but passive shot calling + turtle shitting the bed = 50 minute game vs 0-5 team.
they had engage.
I honestly think it had a lot to do with bjerg, too. if he's the shot caller, I think he was playing it passive due to whatever reason. maybe not being confident in his ekko play yet
lots of opportunities to close that game out early but passive shot calling + turtle shitting the bed = 50 minute game vs 0-5 team.
This post was edited on 6/14/15 at 4:18 pm
Posted on 6/14/15 at 4:22 pm to Tiguar
also, as of right now NA's "great hope" is CLG for worlds if TSM doesn't unfrick themselves.
NA is fricked.
NA is fricked.
Posted on 6/14/15 at 5:39 pm to Tiguar
TL and CLG are both looking good
Posted on 6/14/15 at 7:14 pm to BaddestAndvari
quote:
CLG looking good
nah
frick NA
This post was edited on 6/14/15 at 7:16 pm
Posted on 6/14/15 at 7:57 pm to Tiguar
My buddy that just started playing about 5 months ago completed his placements, went 3-7, average at best in those 10 games, and got silver 5. 
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