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Posted on 8/26/14 at 9:50 am to Mear
New champ rotation
Gonna learn garen, hecarim, fiddle, malzahar, maybe braum this week
Gonna learn garen, hecarim, fiddle, malzahar, maybe braum this week
Posted on 8/26/14 at 2:05 pm to Jackie Chan
I very rarely see 5 of us from the GB online at one time. I think that is the problem that the ranked teams have always had.
Posted on 8/26/14 at 2:30 pm to DumpsterFire
OMG new champ looks god mode
quote:
Abilities
Passive: Will of the emperor
Disc of the Sun
Azir raises a Sun Disc on the base of a destroyed turret (enemy inhibitor and nexus turrets are immune to this effect). Azir’s Sun Disc behaves like a turret, except that it deals increased damage and grants Azir gold on minion or champion kills. The Sun Disc lasts for a short while and if Azir is killed or moves too far away, it loses armor.
Q: Conquering Sands
Azir orders all Sand Soldiers to rush at target position. The soldiers damage and slow all enemies they smash through as they rush into the fray. Azir gains attack speed if the soldiers strike an enemy champion.
W: Arise!
Azir summons an untargettable Sand Soldier—a memory of a Shuriman warrior—from the ground. Azir uses his basic attack as a command, ordering soldiers to attack for him, piercing through their target and dealing damage in a line. Sand Soldiers attack even if Azir himself isn’t in basic attack range. The soldiers fade back to sand after a short while or when their emperor leaves them behind.
E: Shifting Sands
Azir feints, rushing to target Sand Soldier. If Azir collides with an enemy champion, he stops, knocking them up and gaining a shield.
R: Emperor's Divide
Azir calls forth a phalanx of shield-wielding soldiers who press forward, knocking back and damaging enemies. When the soldiers finish their charge, they stand as a wall, blocking enemy champion movement and dashes. Allies can pass through the wall and gain a speed boost when they do. These soldiers cannot be ordered to move or attack.
This post was edited on 8/26/14 at 2:31 pm
Posted on 8/26/14 at 2:39 pm to Mear
I can't wait to try him. You took my turret? NOPE check again. The teaser has videos of his abilities and his ult and passive are god mode.
Posted on 8/26/14 at 2:52 pm to LSUSaintsHornets
So he is a mage..
Hmmmm
Hmmmm
Posted on 8/26/14 at 4:11 pm to LSUSaintsHornets
quote:
You took my turret? NOPE
Posted on 8/26/14 at 4:58 pm to Mear
But seriously if I take mid tower early i can literally push the inside tower as hard as I want because now their tower is mine, and also scales off my ap. Not broken.
This post was edited on 8/26/14 at 4:58 pm
Posted on 8/26/14 at 10:47 pm to LSUSaintsHornets
Lizard Squad is getting annoying.
Posted on 8/27/14 at 2:28 am to Drewbie
Azir is really, really hard to play. I can't wait to play him more.
Posted on 8/27/14 at 9:24 am to LSUSaintsHornets
Some rough games last night
Can we take a second to talk about Warwick? I'm ok with the ease of play for any champion, but at one point last night during a teamfight (after the carries had been killed), 4 members of the team started focusing WW (the least tanky of the remaining enemies), instead of dying, he was GAINING hp.
Why on earth should it be possible for any champion to be able to 1v4 (including a fully farmed 6 item Jax), and come out with more HP than he went in with?
Can we take a second to talk about Warwick? I'm ok with the ease of play for any champion, but at one point last night during a teamfight (after the carries had been killed), 4 members of the team started focusing WW (the least tanky of the remaining enemies), instead of dying, he was GAINING hp.
Why on earth should it be possible for any champion to be able to 1v4 (including a fully farmed 6 item Jax), and come out with more HP than he went in with?
Posted on 8/27/14 at 10:26 am to dcrews
Have yet to see a decent warwick in my scrub lobbies.
Played malzahar mid most of yesterday. Very fun. Won lane more often then not.
Also tried hecarim jungle and corki adc. I like both potential
Played malzahar mid most of yesterday. Very fun. Won lane more often then not.
Also tried hecarim jungle and corki adc. I like both potential
This post was edited on 8/27/14 at 10:27 am
Posted on 8/27/14 at 11:57 am to dcrews
CC would fix that - you'll learn eventually
Posted on 8/27/14 at 1:14 pm to Codythetiger
the new client patcher and landing page are very nice
Posted on 8/27/14 at 1:29 pm to Codythetiger
quote:
CC would fix that - you'll learn eventually
Well shite, ya don't say.....
Posted on 8/27/14 at 5:18 pm to DumpsterFire
World beware, massive cass buffs inc. Im about to make it rain mid lane.
Posted on 8/27/14 at 5:30 pm to LSUSaintsHornets
Cassio's new passive at max stacks
+ 30% AP
+ Free Spell Vamp on E
+ 30% CDR
Holy fuk the free stats. I'll trade a bit of q-w-r damage for that I think.
+ 30% AP
+ Free Spell Vamp on E
+ 30% CDR
Holy fuk the free stats. I'll trade a bit of q-w-r damage for that I think.
Posted on 8/27/14 at 6:16 pm to LSUSaintsHornets
Let me on the ELO train
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