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re: **Official Fallout 4 Thread** (Links and videos in OP)

Posted on 1/19/16 at 12:41 pm to
Posted by TigerMyth36
River Ridge
Member since Nov 2005
41509 posts
Posted on 1/19/16 at 12:41 pm to
quote:

When can you start getting the Gun Nut perk or Science Perk?


As soon as the required base ability level is met.

I bet you are making the same mistake I did. You don't have to fill the top row before moving to the second row.

You just have to have at least 2 base ability points to move to the second row, then 3 to move to the third row then 4 to move to the 4th row and so on.

quote:

Defense, Food, resources etc.. If it fails, do these people turn on you?

If the happiness level drops too low, you can lose the settlement.

quote:

Should you really go back on each settlement and build everything?

If you enjoy building, yes. Admittedly, there isn't much incentive, but they do make money for you once you open up a bar and a few stores.
This post was edited on 1/19/16 at 1:46 pm
Posted by AUtigerNOLA
New Orleans, LA
Member since Apr 2011
17246 posts
Posted on 1/19/16 at 3:44 pm to
Another thing I saw...going towards Somerville Place settlement coming from the North, heading South. I stumbled upon a small tomb like house with a bunch of brain fungus and other food items in there...I turn around to exit and out comes this smaller version of a Deathclaw(looked like a Gremlin), scared the shite out of me and killed me quickly. Anyone seen this creature yet? What is it?
Posted by jefforize
Member since Feb 2008
45893 posts
Posted on 1/19/16 at 4:22 pm to
Might of been a King mirelurk

This post was edited on 1/19/16 at 4:26 pm
Posted by YNWA
Member since Nov 2015
7223 posts
Posted on 1/19/16 at 5:39 pm to
I go and help the settlement below Vault 95, 3 settlers there and only one turret. Get thrown right in the middle of a bunch of Mutants and don't have time to do anything as one quickly throws a frag at me, I die. Restart: Thrown right back in but manage to run down the hill, stimppacking all the way. Get to a little swamp to regroup. Mutants are chasing me but I manage to kill two of them then all of a sudden one of those irradiated, too headed, deer joins the fight and kills one then start chasing me. I run back up the hill but to the right to regroup. Kill the deer and two more mutants. Turn around and there is a group of Raiders that were in on the fight the whole time but I didn't know. Take one down but while I'm in my VIT a frag comes at me and kills me. Try to restart again but the mission is gone...? Look on my map and it says there are no settlers there. I assumed they were killed. I fast travel to the settlement again but everyone is alive and no mutants or scavengers there. Not sure if the settlers can actually be killed or not or maybe I still need those 3 down the road for a mission?
Posted by jefforize
Member since Feb 2008
45893 posts
Posted on 1/19/16 at 5:48 pm to
Somerville place sucks. frick em
Posted by TigerMyth36
River Ridge
Member since Nov 2005
41509 posts
Posted on 1/19/16 at 6:37 pm to
quote:

Not sure if the settlers can actually be killed
They can but most of the time when you fail to show up, the attackers just wreck the place. Destroy the turrets, kill the crops & water and attack the power supply.

Usually folks only die if it is a major attack by strong monsters.

I missed an attack at The Castle and when I showed up to repair everything, I found a few dead settlers.

I've accidentally killed a few when I was blasting away and someone stepped in front of my shot.

Heck, The Elder Finch should hate me because I hit Ma Finch with a .44 shot the brain.

After I did that, I mainly kept to using Vats when defending settlements.

This post was edited on 1/19/16 at 6:38 pm
Posted by AUtigerNOLA
New Orleans, LA
Member since Apr 2011
17246 posts
Posted on 1/19/16 at 10:54 pm to
That's it. Thing fricked me up
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 1/20/16 at 12:26 am to
Finally made it to diamond city 20 his in
Posted by BradPitt
Where the wild things are
Member since Nov 2009
13389 posts
Posted on 1/20/16 at 7:45 am to
quote:

Wish I had known about Mama's chair 300 hours ago. I put her way away from the main part of ry and I haven't heard her since then. 


I just learned if you convince her to lay off the chems, she gets up and basically becomes another wandering settler. Boy the gaming angels were really looking out for her as she had me ready to nuke that entire settlement.
Posted by BradPitt
Where the wild things are
Member since Nov 2009
13389 posts
Posted on 1/20/16 at 8:14 am to
I didn't know you could bang Magnolia from The Third Rail... poor girl... just had a dude that hadn't been laid in over 200 years take her to pound town. She'll be out of commission for a while.
This post was edited on 1/20/16 at 9:04 am
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 1/20/16 at 8:58 am to
What's the penalty for getting addicted to chems?
Posted by jefforize
Member since Feb 2008
45893 posts
Posted on 1/20/16 at 9:12 am to
A slight special stat debuff when going thru withdrawals .

Like -1 str


Refreshing beverages are cheap and easy to make. That clears addictions
Posted by sicboy
Because Awesome
Member since Nov 2010
79566 posts
Posted on 1/20/16 at 9:14 am to
We all judge you.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 1/20/16 at 9:53 am to
Just like real life
Posted by YNWA
Member since Nov 2015
7223 posts
Posted on 1/20/16 at 12:29 pm to
I just got done with her about an hour ago, sloppy seconds. Met the Vault Tec guy outside the room and sent him to Sanctuary. Speaking of flirting with your companions, was talking to Mccready and there was an option to Flirt...I declined.
Posted by ZacAttack
The Land Mass
Member since Oct 2012
6416 posts
Posted on 1/20/16 at 1:17 pm to
I had a super mutant attack on spectacle island. Killed a bunch of them, got the mission successful sign. Left did some missions. When I came back there was no power, no food and no defense. For some reason one super mutant got left behind, he had absolutely wrecked shite on the island.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 1/20/16 at 1:19 pm to
My settlements keep getting attacked and I just keep saying frick it. People are being slaughtered and I'm collecting desk fans doing chems
Posted by lwlsu96
Member since Oct 2011
5404 posts
Posted on 1/20/16 at 1:38 pm to
Do any of y'all struggle with carrying too many items? I leveled up to 310 max weight carry but I still keep running borderline. I'm not carrying very many heavy weapons or armor, and I always deposit my junk in the workshops but it still doesn't seem to help
This post was edited on 1/20/16 at 2:26 pm
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 1/20/16 at 1:40 pm to
quote:

Do any of y'all struggle with carrying to many items?

That seems to be most of the game for me
Posted by AUtigerNOLA
New Orleans, LA
Member since Apr 2011
17246 posts
Posted on 1/20/16 at 1:42 pm to
Its tough. You definitely need a companion to help carry some stuff. I need about 10 different weapons at all times due to ammo supply. The really big guns: Fat Man, Mini Gun, Missile Launcher, Shredding Minigun, I try to have Piper or a companion hold those while I can collect some junk for future weapon/armor/workshop crafting. What sucks is the scarce Fushion Core supply for my Power Armor. If I don't wear that shite I get mauled in close battles. Ive been trying to use the sniper a lot from a distance.
This post was edited on 1/20/16 at 1:49 pm
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