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Message
re: Official Destiny Thread (PS4) Join us in the Vault
Posted on 12/1/14 at 9:11 am to Mr Gardoki
Posted on 12/1/14 at 9:11 am to Mr Gardoki
In
Posted on 12/1/14 at 9:23 am to Mr Gardoki
Sure thing.
If Galvo needs loot, he can have my place.
If Galvo needs loot, he can have my place.
Posted on 12/1/14 at 10:02 am to SoFresh
1. Gardoki
2. totes?
3. drew
4. loop
5. rem?
6. sofresh
2. totes?
3. drew
4. loop
5. rem?
6. sofresh
Posted on 12/1/14 at 10:48 am to Remulan
Just waiting on the level 29 guy...
Posted on 12/1/14 at 11:41 am to Mr Gardoki
In.
Yall didn't get it done last night after I left?
Yall didn't get it done last night after I left?
Posted on 12/1/14 at 12:59 pm to TotesMcGotes
Your last one was our last attempt.
Posted on 12/1/14 at 1:10 pm to SoFresh
Bummer.
Destiny apparently undergoing some maintenance "in 2000 minutes," which seemed an odd way to say 33.3 hours.
Destiny apparently undergoing some maintenance "in 2000 minutes," which seemed an odd way to say 33.3 hours.
Posted on 12/1/14 at 1:15 pm to TotesMcGotes
Just checked my Bad Juju. The new buff is legit.
Mag of 24 instead of 15
After a kill it still reloads instantly, but also increases damage for a short time. Also, kills with it now charge your super.
Also, it doesn't require energy to upgrade, but to get it to 300 dmg you need an "Exotic Shard"
Hot damn.
Mag of 24 instead of 15
After a kill it still reloads instantly, but also increases damage for a short time. Also, kills with it now charge your super.
Also, it doesn't require energy to upgrade, but to get it to 300 dmg you need an "Exotic Shard"
Hot damn.
Posted on 12/1/14 at 1:15 pm to SoFresh
Update Details:
Exotic Weapon Buffs
Activities
Full Article
quote:
1.1 : The one about Exotics. And the Raid!
Exotic Weapon Buffs
quote:
Thorn
- Projectiles now briefly highlight targets on impact
- Mark of the Devourer DoT (damage-over-time) upgrade increased against PvE enemy targets
- Reload Speed increased
- Magazine Size increased
- Ammo inventory size increased
- Stability and Weapon Handling increased
Bad Juju
- Magazine Size increased to 8 bursts (was 5)
- Ammo inventory size increased
- String of Curses now also decreases the cooldown of your Super on kill
- Adjusted effects to not block first person reticle
Hard Light
- Stability increased
- Perfect Balance upgrade replaced by Fitted Stock (increases maximum possible weapon Stability)
Suros Regime
- Lowered total damage at the end of the mag on SUROS Regime upgrade to be more in line with the Glass Half Full perk on Legendary Auto Rifles
Monte Carlo
- Stability increased
- Range slightly decreased
- Monte Carlo Method upgrade now also has a chance to fully charge melee ability on kill
MIDA Multi-Tool
- MIDA rounds now have increased knockback against targets in both PvE and PvP
Hawkmoon
- Send It upgrade (which was redundant) replaced by Speed Reload
Red Death
- Rate of Fire increased slightly, but Burst Damage reduced to compensate
Plan C
- Weapon Handling speed increased
- Player Speed increased while Plan C is in hand
Pocket Infinity
- Speed Reload upgrade replaced by Extended Clip which allows the option to increase magazine size (5 bursts)
Vex Mythoclast
- Attack Power increased to 323 (from 300)
- Base Damage increased, fixing bug we introduced in previous patch
- Enhanced Battery upgrade by Extended Mag (this change still allows for a significant upgrade to Magazine Size, but less than before)
Invective
- Reload Speed increased significantly, auto fires slightly slower
Ice Breaker
- Send It upgrade replaced by Lightweight (which was redundant as Icebreaker already had maximum range)
- New effects for enemies killed by Ice Breaker upgrade
Patience and Time
- Snapshot upgrade replaced by Custom Optics (provides a lower zoom option)
Super Good Advice
- Stability increased
Truth
- Magazine Size increased to 3 (was 1)
Activities
quote:
Raid
- Fixed an issue we introduced in a previous patch, in which Atheon did not correctly send 3 players through the time gates
- Fixed an exploit where the Templar could be forced off its platform
Daily Heroic Story
- Destination Materials now drop from completing the Daily Heroic
Bounties
- Removed the ‘Relic Hunter’ Bounty
- Destination Materials now drop from completing the Daily Patrol Bounty
Vendors
- Reduced Cryptarch reputation gain from Engrams, but reputation reward packages now have an increased chance for Legendary Engrams
- Players will now be able to use Vanguard Marks and Crucible Marks to purchase Spinmetal, Relic Iron, Spirit Bloom, and Helium Filaments from the Vanguard and Crucible Quartermasters in the Tower
- Xur now sells a new material, Exotic Shards, to upgrade the final node of Exotics for 7 Strange Coins
- Faction Class Items (ex: FWC Cloak, Dead Orbit Mark, etc.) are now replaced by Faction Emblems in the rank-up reward packages from Faction Vendors
Full Article
This post was edited on 12/1/14 at 1:16 pm
Posted on 12/1/14 at 1:16 pm to TotesMcGotes
New on today's update: for completing the patrol missions bounty you get 10 of that planet's material. So for today it's 6 patrol on Venus, and you get 10 spirit bloom when you turn it in.
Posted on 12/1/14 at 1:19 pm to SoFresh
quote:
Also, it doesn't require energy to upgrade, but to get it to 300 dmg you need an "Exotic Shard"
Hot damn.
So, basically my Ascendant energies I was saving to max out my Exotics are now useless?
Glad I maxed out my Plan C, Last Word, Truth, Hard Light and Thunderlord when I had the opportunity but now I wish I would have waited to breakdown my second Ice Breaker and Patience and Time. Well, guess I'll have to wait until Xur gets his arse back in the tower so I can upgrade my shite.
Posted on 12/1/14 at 1:20 pm to drewnbrla
quote:
Players will now be able to use Vanguard Marks and Crucible Marks to purchase Spinmetal, Relic Iron, Spirit Bloom, and Helium Filaments from the Vanguard and Crucible Quartermasters in the Tower
quote:
Fixed an exploit where the Templar could be forced off its platform
Posted on 12/1/14 at 1:20 pm to TotesMcGotes
quote:
New on today's update: for completing the patrol missions bounty you get 10 of that planet's material. So for today it's 6 patrol on Venus, and you get 10 spirit bloom when you turn it in.
I have 126 spirit blooms, I think I'm good for right now.
Posted on 12/1/14 at 1:31 pm to drewnbrla
I love these changes. Maybe my bad juju will be good now 
Posted on 12/1/14 at 1:44 pm to Mr Gardoki
Super excited about the patch. Like for reals
Posted on 12/1/14 at 1:46 pm to drewnbrla
Glad they finally give a way to get a quick bunch of material. That's a nice perk
Posted on 12/1/14 at 1:51 pm to Mr Gardoki
Looks like I've got something to do this evening, but I might be back by 9. Put me down for tentative for the raid.
Posted on 12/1/14 at 1:58 pm to SoFresh
Also, does anybody know what we do with ascendant energy and shards now?
EDIT: Nvm, they are still needed to upgrade legendary weapons...
EDIT: Nvm, they are still needed to upgrade legendary weapons...
This post was edited on 12/1/14 at 2:02 pm
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