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Posted on 3/16/12 at 1:06 pm to B1rdman15
My buddy Jake does some pretty good weapon comparisons, he did the M60 vs MG36 this week
The reason Im saying this, at 5:00, it moved
My goodness, LMGs make my happy in the pants. I wish they didnt suck so hard on console
The reason Im saying this, at 5:00, it moved
My goodness, LMGs make my happy in the pants. I wish they didnt suck so hard on console
Posted on 3/16/12 at 1:07 pm to stout
There should be enough of us on tonight to not have to worry about the randoms, Stout. Feel free to jump in
Posted on 3/16/12 at 1:11 pm to RATeamWannabe
quote:
MG36 this week
This is the one I use the most. I like it.
Posted on 3/16/12 at 1:15 pm to RATeamWannabe
Let's play right now, Sweat
Posted on 3/16/12 at 1:19 pm to stout
Dude, sell some more fatty snacks and buy the PS3 version
Posted on 3/16/12 at 1:24 pm to jefforize
Is that thing worth going through the motions to get the foregrip and whatnot? I picked one up and I wasn't that impressed. Granted, it was Operation Metro and I only got one kill before dying. I love my SAW
Posted on 3/16/12 at 1:25 pm to jefforize
Re: Conquest Domination
LINK
quote:
This would obviously mean tailoring Conquest to a much smaller space. Now, before you start screaming accusations of DICE imitating Call of Duty’s Domination game mode, Fegraeus would like fans to know, “I spoke to my Game Designer Gustav Halling who, like me, has a history of competitive FPS gaming. We remembered Unreal Tournament from way back in 1999. It was the first time the world saw the game mode “Domination”, which is very similar to Conquest. There are some differences though, and the Domination type gameplay usually takes place on smaller maps, much like the ones we were creating.” He elaborated, “inspired by these memories, we used the spawning systems from Battlefield 3 Team Deathmatch and came up with a Conquest mode adapted for smaller spaces. We called it Conquest Domination, and it worked beautifully. In particular, flag defense is suddenly more important, and you get different tactical layers due to the subtle differences the new mode provides.”
LINK
Posted on 3/16/12 at 1:29 pm to BamaFanInTigerland
quote:
we used the spawning systems from Battlefield 3 Team Deathmatch
Posted on 3/16/12 at 1:29 pm to BamaFanInTigerland
quote:
we used the spawning systems from Battlefield 3 Team Deathmatch
This is bad news.
Posted on 3/16/12 at 1:50 pm to RATeamWannabe
quote:My top three guns are LMG's. They are fantastic.
I wish they didnt suck so hard on console
ETA: That should read three of my top five guns...
This post was edited on 3/16/12 at 1:51 pm
Posted on 3/16/12 at 1:50 pm to Lynyrd
Playing TDM on BF3 makes my blood pressure rise to unhealthy levels.
Posted on 3/16/12 at 1:51 pm to mwlewis
quote:
makes my blood pressure rise to unhealthy levels.
so does being fat
Posted on 3/16/12 at 2:12 pm to LewDawg
I've used a lot of lmgs, i like the pkp the best.
Its rate of fire and recoil just makes sense to me. I can hit ppl from long range, and hipfire it in cqc with ease.
Its rate of fire and recoil just makes sense to me. I can hit ppl from long range, and hipfire it in cqc with ease.
Posted on 3/16/12 at 2:35 pm to stout
my bad, just got home, got a new toy to shoot this weekend
ready to play? ill be on the rest of the day
ready to play? ill be on the rest of the day
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