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re: Official Battlefield 3 Ongoing Discussion
Posted on 4/17/12 at 10:45 am to The Sad Banana
Posted on 4/17/12 at 10:45 am to The Sad Banana
quote:disappoint
They are supposed to fix the suppression thing
quote:I'm okay with it, but I can understand why people would want vehicles to be a little more effective. But DICE cannot allow a single vehicle to control a map.
They need to fix the vehicles so they're somewhere between old and new BF3
Posted on 4/17/12 at 10:47 am to Devious
I miss playing with y'all :(
Posted on 4/17/12 at 10:49 am to sbr2
Its basically turned into quickscopers, shotgunners, darters (oma+dc), rpgers, hardscopers with lmg.... A mw2 clone
(without the fun killstreaks)
This post was edited on 4/17/12 at 10:51 am
Posted on 4/17/12 at 10:50 am to The Sad Banana
I agree with you on the vehicles and I suppose that every Metro map is going to have it's fair share of shotgunners. All close quarters once you get underground just makes sense to use them at that point. I used sqd supp last night but not sure if I should switch to cover
Posted on 4/17/12 at 10:56 am to jefforize
To be fair, you guys have an obsession with joining servers that only play the close maps. I prefer Stouts server where it varies from close-quarters maps to huge 300 ticket conquest games. You play only the section where the most flaws are present and you will find all the flaws (weapon imbalances).
Posted on 4/17/12 at 10:59 am to sbr2
Agreed, all these flaws I mention come on the clusterfrick metro servers that most ppl love.
close quarters map pack , ugh
close quarters map pack , ugh
Posted on 4/17/12 at 11:01 am to jefforize
quote:On Metro. And Bazaar, I guess. But I'll be honest, I don't find a lot of the things y'all are finding in your 360 lobbies. I have a blast on Metro and Bazaar. Vehicles were never really my favorite part of the game (although I do like them), so I have no problem playing CQ maps.
Its basically turned into quickscopers, shotgunners, darters (oma+dc), rpgers, hardscopers with lmg.... A mw2 clone (without the fun killstreaks)
Once you get out into the open maps, it's a different ball game. I like to spend a lot of time flag running as support or engineer and anybody I come across usually doesn't expect me.
I guess what it comes down to is that you have to adapt if you want to have fun.
Posted on 4/17/12 at 11:04 am to The Sad Banana
quote:Same. Since the patch, I've enjoyed the CQ maps much more. Yes, there's shotgunners, RPG spam, and LMGers supressing their balls off, but I expect that...especially when trying to take an objective.
I don't find a lot of the things y'all are finding in your 360 lobbies.
Maybe it's worse on Rush because the action is much more concentrated around the MCOMs.
Posted on 4/17/12 at 11:05 am to sbr2
quote:
where it varies from close-quarters maps to huge 300 ticket conquest games.
I like this too
quote:
Maybe it's worse on Rush because the action is much more concentrated around the MCOMs.
Valid point since everything funnels to the MCOMS. The metro map last night was conquest though, I believe, but all the cheese comes into play at the center flag.
This post was edited on 4/17/12 at 11:08 am
Posted on 4/17/12 at 11:09 am to Devious
When I said "fix suppression" I didn't mean it was supposed to go back to before the patch. The guy who was in charge of the patch, I think it was Adam Kertz (correct me if I'm wrong), said that it has unintended effects like bullets that are kind of far away are causing too much suppression effect. And the loss of accuracy is kind of out of whack, it causes you to use SQD COVR or get your cage rattled all match long.
I think suppression should blur your screen and cause the sound to fade, sort of like an "in the zone" type of thing. If you've ever played baseball, it's that feeling of when the pitcher starts his windup and you can't remember hearing anything until the ump makes his call.
I think suppression should blur your screen and cause the sound to fade, sort of like an "in the zone" type of thing. If you've ever played baseball, it's that feeling of when the pitcher starts his windup and you can't remember hearing anything until the ump makes his call.
Posted on 4/17/12 at 11:11 am to sbr2
quote:
I prefer Stouts server where it varies from close-quarters maps to huge 300 ticket conquest games.
I feel my server has the best balance of maps and game types.
Posted on 4/17/12 at 11:13 am to The Sad Banana
quote:I miss playing baseball. sigh
If you've ever played baseball, it's that feeling of when the pitcher starts his windup and you can't remember hearing anything until the ump makes his call.
I like the supression as is. It forces you to GTF or get shot.
Posted on 4/17/12 at 11:14 am to stout
I'm on a big ticket op metro kick atm. I'm getting to use a lot of guns that i wouldn't normally use. That being said, i do miss normal rush and conquest, and your server does have the good maps. 
Posted on 4/17/12 at 11:25 am to The Sad Banana
quote:i have experienced this, never heard a sniper round go off but my screen shows i am suppressed and there is nobody around. But i think it adds to the experience somewhat because it may be a stray bullet flying by my head but it is still flying by my head.
said that it has unintended effects like bullets that are kind of far away are causing too much suppression effect
quote:sometimes it does feel a bit ridiculous
And the loss of accuracy is kind of out of whack,
Posted on 4/17/12 at 11:27 am to stout
Stout has a pc server?1?!?!?!1
Posted on 4/17/12 at 11:31 am to MaroonDawg
quote:I went one day without squad cover, that was patch day. After that, all my kits have it.
sometimes it does feel a bit ridiculous
Posted on 4/17/12 at 11:32 am to stout
Stout, i got a 1600 ms point card for you. i'll get you the number on it one day.
Posted on 4/17/12 at 12:51 pm to B1rdman15
lulz at stout subletting his server. Make money money! Make money moneeeeeeeeeeeeyyyyyyyyyyyyy!!!!!!!!!!!!!!
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