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Posted on 6/21/14 at 6:05 pm to GalvoAg
quote:
Just get Destiny, it should hold you over until November.
When does destiny drop? I was assuming November(I've just lumped everything into then as all the games I want seem to be forever away). Is it a September release?
Posted on 6/21/14 at 6:16 pm to wish i was tebow
Well, that's better than November I guess 
Posted on 6/21/14 at 6:21 pm to wish i was tebow
quote:The greatest day ever created.
sept 9
This post was edited on 6/21/14 at 6:21 pm
Posted on 6/21/14 at 7:54 pm to BuckeyeFan87
September, October, and November are all extremely busy.
Posted on 6/21/14 at 9:32 pm to RTR America
Looking at the old Halo 1 and Halo 2 stuff brings back great memories. Wish I could re-live some of those days. Guess an XBone is in my future.
Posted on 7/5/14 at 12:55 pm to danny d lsu
They just announced Coagulation as 2nd remastered map.
The did an hour table talk at RTX. Was really awesome and I will try to post a video when it comes up
The did an hour table talk at RTX. Was really awesome and I will try to post a video when it comes up
Posted on 7/5/14 at 1:04 pm to wish i was tebow
Just saw this on Facebook. 
Posted on 7/5/14 at 1:06 pm to Poxxxx says GFR
quote:
Over 30 skulls in Halo 2 anniversary
Remastered audio
Terminals in Halo 2 (learn about the backstory of the Arbiter)
Blur studios worked with them to remaster the cinematics
A walkthrough of (Ascension). The map has an energy shield in the middle (forerunner structure) that can be activiated by hitting the right bumper at one of 3 controller panels. They mentioned minor changes to the map to enchance gameplay
Halo 2 Anniversary: Game Types
Original:
CTF
1 Flag CTF
Assault
Multi-bomb
Single-bomb
Neutral-bomb
Territories
Juggernaut
and more
New:
Ricochet
Race
Swat
Infection
And more
Improvements/additions:
modernization
weapons
weapon sets
Lacked mid-range weapon choices
Magnum tuning (upped damage)
Vehicles
Director's cut:
Assault Rifle
Silence SMG
Speed Boost
Mongoose
New vehicle (M274- "Gungoose) - Also mentioned Gungoose CTF gamemode
They showed concept art for:
Blood gulch
Coagulation
Some info from the Q&A:
Gameplay as originally launched; no mix and match
Forge for 2, 3, and 4
Easter eggs, and possibly achievements based around new and original ones
Theater mode as in the original games
Classic and pre-rendered cutscenes
Mentioned again that there is some Arbiter backstory.
pretty much an overview of all that was discussed
They also talked to the guy that was the brains behind h2 multi player. showed original drawings of maps. was really cool
Posted on 7/5/14 at 1:13 pm to wish i was tebow
Some of this stuff had me asking myself, the frick??
quote:
Recap
Each games menu will play music from that specific game Controller options can be applied for every game with one press of a button All the original Halo 2 skulls will be in the same place, alongside brand new skulls in Halo 2: Anniversary The terminals will cover the back story of the Arbiter in Halo 2: Anniversary Ascension was almost cut from Halo 2 Ascension Anniversary will have an interactive Energy Shield in the middle of the map, which can be activated from three points on the map Halo 2: Anniversary will add new gametypes, as well as bringing back the old favorites. These new gametypes will be: Ricochet, SWAT, Race, Infection and more! The Mongoose, Assault Rifle, Speed Boost and Silenced SMG will be introduced into Halo 2: Anniversary A new vehicle being introduced into Halo 2: Anniversary is the ‘Gungoose’ –a Mongoose with guns Coagulation will be another remastered map featured in Halo 2: Anniversary Halo 2: Anniversary’s multiplayer will not feature button combos, but the original Halo 2 multiplayer will.
Posted on 7/5/14 at 1:14 pm to Poxxxx says GFR
Can't wait to play some swat 
Posted on 7/5/14 at 1:15 pm to Poxxxx says GFR
What do you mean?
They said you can choose to have same controls across the board or can have them game by game. which I liked
They said you can choose to have same controls across the board or can have them game by game. which I liked
Posted on 7/5/14 at 1:21 pm to wish i was tebow
I don't like that they're adding the AR to H2A. It may not seem like a big deal, but it will change gameplay in gametypes like TS and doubles. Speed boost is another one.
ETA: I'm curious about this.
ETA: I'm curious about this.
quote:
Ascension Anniversary will have an interactive Energy Shield in the middle of the map, which can be activated from three points on the map
This post was edited on 7/5/14 at 1:25 pm
Posted on 7/5/14 at 1:27 pm to Poxxxx says GFR
They said their goal was to not change the fundamentals of the game. but add some stuff that they look back on saying man we should have done this or stuff they just didnt have the tech for at the time. I agree with you though. But they said 50 times how they wanted it not to change the game and stuff.
Energy shield looked interesting. gonna make the level more accessible to make moves
Also said the gave the pistol a slight boost to make it a more usable weapon
Energy shield looked interesting. gonna make the level more accessible to make moves
Also said the gave the pistol a slight boost to make it a more usable weapon
This post was edited on 7/5/14 at 1:29 pm
Posted on 7/5/14 at 1:30 pm to Poxxxx says GFR
quote:
I don't like that they're adding the AR to H2A. It may not seem like a big deal, but it will change gameplay in gametypes like TS and doubles. Speed boost is another one.
You don't have to play H2A tho. You can just play H2 vanilla multiplayer.
Posted on 7/5/14 at 1:33 pm to LSUSaintsHornets
I dont think the AR will be a big change though. I agree with what Poxxx is saying about changing the game I just dont think that will be an issue with the AR. they said it was due to a real lack of mid range guns in the original game
Posted on 7/5/14 at 1:50 pm to wish i was tebow
I just want team swat back
Posted on 7/5/14 at 1:55 pm to LSUSaintsHornets
quote:
You don't have to play H2A tho. You can just play H2 vanilla multiplayer.
I know, and this is what i plan on playing the most.
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