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re: Ghost Recon Future Soldier

Posted on 5/18/12 at 1:26 pm to
Posted by polarbehr
behind gump lines
Member since Sep 2011
6568 posts
Posted on 5/18/12 at 1:26 pm to
the guns in the ghost recon series have always been top notch
Posted by USAF Hart
My House
Member since Jun 2011
10273 posts
Posted on 5/18/12 at 1:27 pm to
alright, im not posting or reading anymore in this thread. I don't want to wait until the 22nd anymore. I want the game now!
Posted by polarbehr
behind gump lines
Member since Sep 2011
6568 posts
Posted on 5/18/12 at 1:31 pm to
and not to hype up my headset yet again but the beta sounded amazing
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/18/12 at 1:33 pm to
The Headshot cam is boss.
However you must havE not run into the shotty I did. One shot deaths and distance like crazy. Had a clan run it exclusively and it sucked. When I say range I mean on pipeline from the patio on bodark side to stairs on its left to an objective area.that kind of rangE
Posted by polarbehr
behind gump lines
Member since Sep 2011
6568 posts
Posted on 5/18/12 at 1:36 pm to
did they have slugs? is that even possible?
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/18/12 at 1:42 pm to
It did sound good. I hope they work on objective update voice over. It was laggy and unwelcome at times. Sometimes it was completely wrong or updated you like you were on the opposing team.

Explosive and smoke effect was awesome. Don'T know about you guys but I wasn't thrilled about the optics and the graphics of them.
Opinion?
Posted by polarbehr
behind gump lines
Member since Sep 2011
6568 posts
Posted on 5/18/12 at 2:07 pm to
tbh i only got in a few games that weren't totally fuct. server issue kept me down most of the beta.

graphics were soso though, but then again the gr series is more about teamwork and authenticity vs shiny flash graphics. not sure what engine they are using this time but for graw2 i believe it was havok. which does a far better job of rendering large scale environments(think halo or crackdown)

Posted by sicboy
Because Awesome
Member since Nov 2010
79616 posts
Posted on 5/18/12 at 2:07 pm to
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/18/12 at 2:22 pm to
The xbox servers were bad but i played a shitton. Level 35 rifleman. 75% of the games were fine. 20% made me want to smash babies over the head with a kitten. 5% were unplayable
Posted by polarbehr
behind gump lines
Member since Sep 2011
6568 posts
Posted on 5/18/12 at 2:23 pm to
quote:

5% were unplayable

lucky bastard only 5% were playable for me
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