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re: Ghost of Tsushima Director's Cut coming to Steam May 16
Posted on 6/4/24 at 10:05 am to Carson123987
Posted on 6/4/24 at 10:05 am to Carson123987
quote:
Yeah, one of the best endings in recent memory
If I wasn't 100% sure they would ruin it, this would make a great series.
Posted on 6/4/24 at 3:42 pm to SaintEB
John Wick director Chad Stahelski is working on a movie version of it. His plans sound really good.
Posted on 6/4/24 at 6:18 pm to Brosef Stalin
So ya….over 50 hours in this game and I’m still on act one.
Posted on 6/4/24 at 6:29 pm to SaintEB
quote:
I just finished (not Iki). Wow. That ending.
After about 50 hours, I'm nearing the end of Act 2 and this story hits HARD.
I got kind of bored towards the end of Act 1 because I was trying to 100% everything before moving on, but I'm glad I stuck with it. Absolutely loving it right now and find myself going back and forth between the first and second areas to do more exploring.
Posted on 6/4/24 at 7:27 pm to Brosef Stalin
quote:
John Wick director Chad Stahelski is working on a movie version of it. His plans sound really good.
I guess a movie could work, but I think there is depth to the story that will be missed in a 2-2.5 hr movie.
ETA: From IMDB.
quote:
Samurai warrior Jin Sakai, the last surviving member of his clan, who must set aside the traditions that have shaped him as a warrior to wage an unconventional war for the freedom of Tsushima.
shite hit hard.
This post was edited on 6/4/24 at 7:30 pm
Posted on 8/25/24 at 8:26 pm to Joshjrn
Put this down for a while (got busy, which meant I didn't want to dive into a game like this), and got back into it this weekend. Actually went from Lethal back to Medium this morning and I've really enjoyed it, though I might push it to hard because I'm fricking shredding everything.
While I was enjoying the challenge of Lethal, I was finding that it was distracting me from enjoying the game itself. Most scenarios weren't giving me much trouble, but any time I had to face a large group in with my small set of abilities, it became a slog. My breaking point was homegirl going straight Leroy Jenkins in For Tsushima. It was just Live. Die. Repeat. Over and over until I knew the fight by heart and meta'd it to death. Then I just kinda stood there, "victorious", thinking "what the frick am I doing? This isn't what this game is supposed to be about..."
And I've enjoyed the frick out of my gaming today. Just a gorgeous game on every level.
If I do a NG+ run at some point, I'll almost certainly go back to Lethal. But for now, this is good.
While I was enjoying the challenge of Lethal, I was finding that it was distracting me from enjoying the game itself. Most scenarios weren't giving me much trouble, but any time I had to face a large group in with my small set of abilities, it became a slog. My breaking point was homegirl going straight Leroy Jenkins in For Tsushima. It was just Live. Die. Repeat. Over and over until I knew the fight by heart and meta'd it to death. Then I just kinda stood there, "victorious", thinking "what the frick am I doing? This isn't what this game is supposed to be about..."
And I've enjoyed the frick out of my gaming today. Just a gorgeous game on every level.
If I do a NG+ run at some point, I'll almost certainly go back to Lethal. But for now, this is good.
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