- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Coaching Changes
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: For those of you hating on the X1
Posted on 6/17/13 at 8:39 pm to taylork37
Posted on 6/17/13 at 8:39 pm to taylork37
Ok for this on the know I saw this on another gaming forum.
How accurate is said person assessment? I was leaning toward the Xbox cause of the 100,000 server where it suppose to do all the work and you just sit back and relax.
quote:
The DDR5 is a much better solution for gaming. Just look at it this way. If DDR3 actually was competitive. Graphic cards would still use the much cheaper. There are many sites out there to get technical, basically the DDR3 lacks the bandwidth and overall speed in what is important to gaming programmers and developers.
The memory win is that Sony got lucky.
Originally it was suppose to be faster PS4 (unified so easier to program for) Memory but Xbox has more.
PS4: 4GB of DDR5 vs Xbox One: 8GB DDR3 and Esram (Used only to help the memory performance gap between the two)
This would of made things more interesting. PS4 uses less than 1GB of memory and the Xbox One uses 3GB. So what was predicted at the time was 3.5GB of DDR5 vs 5GB DDR3 and 32MB Esram. Then the DDR5 market crashed. Sony was able to buy DDR5 on the cheap, got a deal...and PS4 will have 8GB of DDR3 and all they had to do was get double density ram. This couldn't be done on the Xbox One because they'd have to change the motherboard and the processor as Esram would no longer be necessary. The only thing Esram does is help fill the gap between DDR3 and DDR5. It does not do anything else and is expensive. 32MB is also limiting. Really the fact that Sony was able to change from 4GB to 8GB was a lucky break due to market conditions. It was a gamble that paid off.
I was against the Esram solution for the start because it means.
GPU would be significantly weaker
Lower Yields
Generally Runs hotter
All my engineering fears came to life. The GPU is significantly weaker, we have reports of lower yields because more PS4 units are available, and it must run hot as it needs and external power brick and the system itself is bigger than the PS4.
Now as you know with PC gaming. The GPU makes a huge difference. On the same CPU you could get 50% more gaming performance from the GPU alone. Because the Esram solution took up precious die space. That is exactly what happened. The PS4 has a much faster on-board GPU as it didn't have to sacrifice the space for it.
CPU wise the PS4 is slightly better. This is an insignificant win as because the GPU will not be bottle necked on either CPU.
Knowing the significant hardware differences between the two. Microsoft is trying to mask it with the power of the cloud. Which is funny because Sony has been using the cloud for years with MMO's. Gaika is owned by Sony and has so many patents it'd make your eyes spin. The cloud improving gaming performance is a joke. The technology is not there it's all PR talk outside of streaming games.
Sony and a couple 3rd party developers are saying if you compare games side by side they will run smoother and look better on the PS4. Sony even recommends you compare third party games visually before you buy. That's how secure they are.
Then we had the E3 showing. Developers were busted when people took pictures that there games running on Hewlett Packard high end computers to make them look better. With an unknown CPU be cooled by Cosair H100 and a 700 series GTX card. All while the PS4's side were running on PS4 development kits. This shows developers are programming for the PC first as they have similar architecture then tailoring it to the systems from their. This is probably why the PS4 games will always look greater. Similar architecture but with more power.
How accurate is said person assessment? I was leaning toward the Xbox cause of the 100,000 server where it suppose to do all the work and you just sit back and relax.
This post was edited on 6/17/13 at 8:43 pm
Posted on 6/17/13 at 8:52 pm to The_Joker
To some people it is a cool feature and there is a lot more it does than that but I know you wanted to describe it as simplistic as possible for the sake of your argument. Also don't forget the much better xbox live and dedicated servers. There are a lot of things the xbox will do well, if not better.
Posted on 6/17/13 at 8:59 pm to Duzz
quote:
Then we had the E3 showing. Developers were busted when people took pictures that there games running on Hewlett Packard high end computers to make them look better. With an unknown CPU be cooled by Cosair H100 and a 700 series GTX card.
LINK
quote:
How accurate is said person assessment?
Some of it is fanboy fantasy and hyperbole and some of it is slightly accurate.
This post was edited on 6/17/13 at 9:08 pm
Posted on 6/17/13 at 9:08 pm to stout
XB1: 1 SL4M: 0
ETA: Is this discussing hands on only, or video shown from the E3 conference? Cuz the video from the conference was so good I assumed it had to be PC
ETA: Is this discussing hands on only, or video shown from the E3 conference? Cuz the video from the conference was so good I assumed it had to be PC
This post was edited on 6/17/13 at 9:11 pm
Posted on 6/17/13 at 9:36 pm to stout
quote:
Some of it is fanboy fantasy and hyperbole and some of it is slightly accurate.
Can you separate the facts from the fiction?
Posted on 6/17/13 at 9:46 pm to stout
quote:
Then we had the E3 showing. Developers were busted when people took pictures that there games running on Hewlett Packard high end computers to make them look better. With an unknown CPU be cooled by Cosair H100 and a 700 series GTX card.
LINK
LINK
quote:
Microsoft has a credibility problem. Xbox One launches in less than six months and yet its E3 press conference featured visibly poor performing software and a bunch of games actually running on PC-based surrogate hardware. We're told that these computers are either "target hardware" or "debug environments" but debate still surrounds the technological make-up of this kit - photos from E3 have emerged showing watercooled CPUs with Nvidia GeForce hardware, a world apart from production Xbox One silicon. We have reports of games crashing to Hewlett Packard branded desktops, stories of crashed game executables being terminated from the Windows Task Manager, and a conference reveal replete with the groan-inducing chicanery of "in-engine" footage and CG trailers.
Suffice to say, it's somewhat dismaying and very concerning that the majority of Xbox One games we saw at E3 were not actually running on console hardware, to the point where we were wondering whether the title of this article was somewhat disingenuous. ...
And yes, there were some games that were - categorically, without a shadow of a doubt - running on Xbox One hardware. It'll come as little surprise to learn that first party software was more likely to be showcased running on the new console, with Turn 10's Forza Motorsport 5 the most high profile title we saw that was visibly operating on the actual console.
quote:
Of course, the E3 state of affairs will almost certainly change for the better as we near the Xbox One's vaunted November release. However, these early slices of gameplay are telling of where Microsoft stands in its preparations for that eventual launch day. The biggest shock remains in how few of these games were actually running directly from console hardware right now, with almost every third-party developer openly admitting to a reliance on PC-based debug machines. The accuracy of this approach doesn't precisely pinpoint the end result, though we do see Dead Rising 3 and Crimson Dragon struggling to sustain 30FPS under such conditions. This at least reveals each studio's attempts to demonstrate realistic results without the actual hardware to hand, rather than showing off overly flattering ones using unbounded specs.
Software running on genuine, visible Xbox One hardware falls in with a small first-party club, including titles like Forza Motorsport 5, Killer Instinct and Ryse. Each at a promised 1080p native resolution, with the former two targeting 60fps as well, both of which showing huge promise as launch titles, covering off the racing and fighting genres quite nicely. The lack of games optimised to this point on actual Xbox One hardware is worrying, but even so, if the E3 demos are at all indicative, fans of zombie action games and rail-shooters should also be very well catered for when the hardware launches.
This post was edited on 6/17/13 at 9:47 pm
Posted on 6/17/13 at 9:50 pm to Bunta
quote:
The lack of games optimised to this point on actual Xbox One hardware is worrying
Why when it's 6 months out?
More overreaction from the internet about shite that won't even matter upon release day.
Posted on 6/17/13 at 9:51 pm to Jakeyura
Posted on 6/17/13 at 9:53 pm to stout
Just posting the article to show that only a few games were running on actual hardware.
Posted on 6/17/13 at 10:09 pm to Bunta
How many PS games were running on actual consoles? How many froze?
Posted on 6/17/13 at 10:14 pm to Duzz
That post is parroting things already proven untrue. When it comes to performance and cloud computing, I'll take the developers word for it over some guy on the net who clearly has an agenda.
Posted on 6/17/13 at 11:09 pm to LSU Tiger 216
quote:
How many PS games were running on actual consoles? How many froze?
"Coming out of E3, it's difficult to avoid the sense that Microsoft is not as prepared for its upcoming launch as it should be, especially in comparison to Sony, which was able to show all of its titles running on actual PlayStation hardware."
Posted on 6/17/13 at 11:24 pm to skullhawk
quote:
That post is parroting things already proven untrue. When it comes to performance and cloud computing, I'll take the developers word for it over some guy on the net who clearly has an agenda.
Even if the next generation of consoles could fully harness the power of cloud computing (which they can't), the PS4 will also be using cloud computing. So I'm not really sure why they are touting it so much.
Posted on 6/17/13 at 11:45 pm to ZTiger87
Man, Sony is sitting pretty. It's all made up bullshite BUT if it is real, they'll have it too. Amazing piece of technology that PS4.
Sony's statement in regards to cloud computing would have been crucified on the Internet had it come from a MS rep.
Sony's statement in regards to cloud computing would have been crucified on the Internet had it come from a MS rep.
Posted on 6/18/13 at 12:23 am to ZTiger87
Maybe the pure fact of how much better xbox live already was plus the fact they now have 300,000 dedicated servers leads me to believe all services involving Internet will be better on xbox. But what ever I guess.
Posted on 6/18/13 at 12:23 am to Ninja Looter
You need to link that one.
Posted on 6/18/13 at 8:08 am to LSU Tiger 216
quote:
You need to link that one.
That's directly from the article I linked.
Posted on 6/18/13 at 8:17 am to Ninja Looter
quote:
"Coming out of E3, it's difficult to avoid the sense that Microsoft is not as prepared for its upcoming launch as it should be, especially in comparison to Sony, which was able to show all of its titles running on actual PlayStation hardware."
I find it mighty convenient that they forgot to mention the AC IV Demo on the PS4 that kept freezing up and ultimately hung and was cut short.
Posted on 6/18/13 at 8:20 am to SG_Geaux
Are we really all still talking about who ran what game on what hardware and who's demo froze or who's sound cut out?
This is a waste of time.
This is a waste of time.
Posted on 6/18/13 at 8:22 am to taylork37
quote:
This is a waste of time.
I mainly agree. But... there is a difference between an audio feed issue in an auditorium and a console freezing up.
I think too big a deal is being made of both, but when a guy with an agenda writes a lopsided article about how MS wasn't ready, it needs to be pointed out.
Popular
Back to top


2







