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re: Dark Souls (Remastered) Thread for replay discussion and first timers

Posted on 2/23/24 at 9:51 pm to
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/23/24 at 9:51 pm to
The first time I fought him and Artorias, I thought they were utter fricking bullshite. Now on replays, I consider them among the most fair fights in the game.
Posted by LSUNWO1988
Member since Feb 2024
405 posts
Posted on 2/23/24 at 10:30 pm to
quote:

Manus is one of my favorite fights in the series.


You’re killing me. I’ve killed every boss in DS1 (outside the dlc), DS2, DS3, Bloodborne, Elden Ring, Niohs, etc.

Manus is a bastard. If it wasn’t NG+1….
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/23/24 at 10:38 pm to
Do. A. Suicide. Dodge. Run.

I generally avoid anything close to one upping people in Souls games, but here we go: last time I played a NG+ run, I think Manus took me three tries. He’s honestly not that complicated once you learn his move set. I found the four kings harder on NG+ than I did Manus. On NG runs, I usually first try him.

Go back, read the advice you’ve been given on this thread, and stay calm. If you have questions, ask them, because Manus isn’t an unfair fight.
Posted by jefforize
Member since Feb 2008
44085 posts
Posted on 2/24/24 at 7:18 am to
There is a summon you can leverage if you’d like. Not extremely helpful though. More of a lore thing.
Posted by Devious
Elitist
Member since Dec 2010
29152 posts
Posted on 2/24/24 at 7:37 am to
quote:

Manus is a bastard.
True. Manus punishes sloppy play, hits really hard, and can one shot. But he has fair openings the player can punish as well. It's a very balanced fight.
Posted by LSUNWO1988
Member since Feb 2024
405 posts
Posted on 2/24/24 at 8:22 am to
quote:

Joshjrn


I BEAT him! You are the man. Here’s what helped me:

1. Took a deep breath before playing again and did a few suicide runs watching his moves. Was so much easier to just react to him instead of worrying about my health.
2. Turned the sound off. Weirdly helped
3. In the magic phase I found having the pendant on your quick access instead of Estus is crucial. The magic attacks are really easy to block besides the frontal one. Yesterday, I lost several times because I couldn’t hit it fast enough for the frontal one because I had my estus up instead.

Not going to lie, when he only had a few hits left I just abandoned everything and recklessly pummeled him to kill him. Had like 10 estus left
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/24/24 at 8:29 am to
That’s awesome, man! Yeah, there’s nothing quite like getting destroyed over and over again and then having the fight just click for you, wrecking the boss while barely using estus.

Now enjoy your victory for a bit and then let us know when you want to bang your head against Kalameet
Posted by Devious
Elitist
Member since Dec 2010
29152 posts
Posted on 2/24/24 at 8:34 am to
Nice work!
Posted by VinegarStrokes
Georgia
Member since Oct 2015
13295 posts
Posted on 2/24/24 at 9:22 am to
quote:

Turned the sound off. Weirdly helped


lol I could definitely see this working. I find myself gripping the controller tighter than usual when the FromSoft boss music ramps up into high gear
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/24/24 at 9:24 am to
I need that plin plin plon in my life
Posted by SaintLSUnAtl
THE REAL MJ
Member since Jan 2007
22128 posts
Posted on 2/24/24 at 5:57 pm to
Did a mage run last year I think. Maybe earlier this year

My 9 year old is in Anor Londo on his first ever souls experience. Too make it more enjoyable I used the soul glitch and got him pretty OP but let him do most of the work. I mean, dude is 9. He’s used to Lego games and fifa

He tried the Anor Longo archers for like a week before he finally asked me to do it

I told him he had to roll and parry. I did it and he was like “I need to practice parrying more”.
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/24/24 at 6:11 pm to
There’s actually a pretty consistent way to get the archer on the right to fall off the ledge, if they are ever being particularly county
Posted by LSUNWO1988
Member since Feb 2024
405 posts
Posted on 2/24/24 at 9:19 pm to
quote:

Now enjoy your victory for a bit and then let us know when you want to bang your head against Kalameet


Let’s hear it haha. One Souls boss left until
I join the club
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/24/24 at 10:01 pm to
Alright, a few things about Kalameet…

His hitboxes are bullshite, especially when attacking. Just get used to being frustrated by it and keep your health topped off. His fire breath isn’t fire. I want to say it’s a mix of dark magic and physical, but I don’t remember for certain, just keep that in mind when picking your gear. He has, basically, four fire moves. If he flies up, he’s going to do a large circle of fire straight down. Get away as fast as I can. When he dashes, he’s going to rotate around with fire. At mid range, he’ll sweep fire across the field. At long range, he’ll shoot fire straight around, and it has a much larger hitbox than you think and lasts longer than your stamina can hold out. If you try to stay under his feet, he’ll repeatedly do his fly straight up thing. You have to fight him from the front for the most part, only getting underneath enough to hit. If you stay behind him, he’ll tail whip you. If he rears up red, he’s coming down with a grab attack that has a fricking massive hit box. It’s bullshite. Dodge sideways at least twice.

Kalameet is a straight up endurance fight. He has tons of HP and very high armor. To make up for this, he has much longer delays between attacks than Manus. Several of his attacks, if you can dodge them correctly, allow for multiple hits. For example, if you can close distance when he starts his sweep fire attack, you can hit him 3-4 times in the neck. Multiple attacks can be punished several times.

Also because it’s an endurance fight, fully kindle the township fire and put your stack of single humanities on your hot bar. Don’t burn through them to save an obviously hopeless try, but you don’t want to run out of estus with him low on health and have to do it all over again just because you ran out of healing because you’re keeping your health topped off.

That’s it just off the cuff. If you find yourself having issues with particular moves, come back and post them. It will likely jog our collective memory.
Posted by VinegarStrokes
Georgia
Member since Oct 2015
13295 posts
Posted on 2/26/24 at 7:56 am to
Every time I fire up Dark Souls my wife comes in wanting to continue our second run of Baldur’s Gate, so it’s been tough to find the time lol.

Stayed up late last night and took down Havel (easier than I remembered), the big butterfly (way easier than I remembered), and did all of the darkroot stuff up (including the hydra) until the Sif fight. I don’t remember the darkroot areas being as small/short as they felt this time around unless I missed something. I got clapped a couple of times by Sif and went to bed. I know the strategy but was probably just too tired to execute
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/26/24 at 8:54 am to
quote:

Stayed up late last night and took down Havel (easier than I remembered), the big butterfly (way easier than I remembered), and did all of the darkroot stuff up (including the hydra) until the Sif fight. I don’t remember the darkroot areas being as small/short as they felt this time around unless I missed something. I got clapped a couple of times by Sif and went to bed. I know the strategy but was probably just too tired to execute

Havel’s difficulty is basically inversely linear with either your level, your ability to parry, or both. I usually try to save him until I have enough HP to face tank one “mistake”, but if I’m feeling froggy, I’ll take him on immediately after kicking down the bridge ladder. Usually takes 10-15 perfect parries/ripostes at that low of a level, but as long as you don’t panic and don’t get juked by his delayed shoulder heft strike, it’s perfectly doable.

Not sure which areas in Darkroot you did, but in Forest, don’t forget the back path down to the grass crest shield and the hally knight and then the golden gollum beyond the hydra that has Dusk. In Garden, you have the optional area behind the living trees with the wolf ring, the area off to the side with the three cats, and frankly, just a lot of optional square footage to explore, but none of it is necessary.
This post was edited on 2/26/24 at 8:55 am
Posted by VinegarStrokes
Georgia
Member since Oct 2015
13295 posts
Posted on 2/26/24 at 9:20 am to
quote:

Not sure which areas in Darkroot you did, but in Forest, don’t forget the back path down to the grass crest shield and the hally knight and then the golden gollum beyond the hydra that has Dusk. In Garden, you have the optional area behind the living trees with the wolf ring, the area off to the side with the three cats, and frankly, just a lot of optional square footage to explore, but none of it is necessary.


yep, got it all. I think when I played the game the first time I got lost in that area and ended up wandering around too much which made it felt like a bigger zone than it really is. The darkness and the quality of graphics can make it a difficult time where everything kinda looks the same.

quote:

Havel’s difficulty is basically inversely linear with either your level, your ability to parry, or both. I usually try to save him until I have enough HP to face tank one “mistake”, but if I’m feeling froggy, I’ll take him on immediately after kicking down the bridge ladder. Usually takes 10-15 perfect parries/ripostes at that low of a level, but as long as you don’t panic and don’t get juked by his delayed shoulder heft strike, it’s perfectly doable.


Yeah, would agree with this although my strategy was working for the backstabs instead of the parry. He made it very easy for me to work in 2-3 backstabs with my level 8 Halberd.



Speaking of backstabs, I got invaded when I was walking down that steep winding cliffside path in the darkroot area. I lured the guy into larger flat space and was holding my own (I never do PvP in these games...just not very good at it and I don't focus my builds towards PvP success). As I was making my way behind him for a backstab, his fricking character morphed from in front to behind me and he ended up doing the backstabbing. It was a frustrating way to lose 14k souls (I was on my way back to where I previously died and dropped 14k).
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/26/24 at 9:24 am to
I avoid DkS pvp for exactly that reason. The latency is off the charts high, so it just feels “unfair” because your actions so rarely match what’s on screen. What should be clear hits missing, what should be clear misses hitting, teleporting enemies, etc. Just sucks.

And yeah, very shitty way to lose souls.
Posted by Devious
Elitist
Member since Dec 2010
29152 posts
Posted on 2/26/24 at 9:25 am to
They're called lagstabs for a reason
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
27062 posts
Posted on 2/26/24 at 2:06 pm to
I think Kalameet ate NWO
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