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re: Crimson Desert discussion thread - Try to be spoiler free

Posted on 3/24/26 at 12:32 pm to
Posted by sgallo3
Lake Charles
Member since Sep 2008
26953 posts
Posted on 3/24/26 at 12:32 pm to
I won't be buying this but i wanna see it succeed because it was really ambitious.

As long as the devs keep working on it they have a lot to work with. It sold enough where i don't think theyll abandon it.
This post was edited on 3/24/26 at 12:34 pm
Posted by BulldogXero
Member since Oct 2011
10292 posts
Posted on 3/24/26 at 3:08 pm to
I like it a lot and hate it at the same time.

Had to clear out bandits from a quarry, and the amount of enemies I had to kill was just insane. Was not difficult once I upgraded my gear except for I kept hitting the exploding barrels and killing myself. Luckily it respawned me close enough to the place that progress was intact, and I just kept chipping away at it.

I think I may end up somewhere on the side of favoring quality over quantity, but it's truly a beautiful game with some interesting mechanics.
Posted by Scuttle Buttin
Member since May 2020
467 posts
Posted on 3/24/26 at 4:14 pm to
I had another mission where I had to clear out a few locations, with a meter, before getting to the boss. You can eventually use your camp to help clear these out.

This game is great and doesn't hold your hand. Slow burn to start, but getting into chapter 4 and it picks up.
Posted by Centinel
Idaho
Member since Sep 2016
45871 posts
Posted on 3/24/26 at 4:44 pm to
quote:

Slow burn to start, but getting into chapter 4 and it picks up.


Lawd. It may take me months just to get out of Chapter 1 at this rate....

ETA: But man does it look beautiful running on my new rig. 5080 paired to a 32in Asus OLED HDR display. Running everything at 4k cranked to the max.
This post was edited on 3/24/26 at 4:46 pm
Posted by Sl0thstronautEsq
Member since Aug 2018
18055 posts
Posted on 3/24/26 at 5:47 pm to
quote:

I won't be buying this but i wanna see it succeed because it was really ambitious.

As long as the devs keep working on it they have a lot to work with. It sold enough where i don't think theyll abandon it.


I'm waiting to see what it looks like a year from now when all the performance/balance/QoL patches (and possibly some DLC) are out.
Posted by Veritas
Member since Feb 2005
10808 posts
Posted on 3/24/26 at 6:18 pm to
Yeah some questionable decisions, but you definitely get used to it.

I’m at 30 hours in and starting to understand how to put chain attacks together and starting to memorize specific skill attacks.

Definitely takes some getting used to, but it starts to flow.
Posted by Veritas
Member since Feb 2005
10808 posts
Posted on 3/24/26 at 6:20 pm to
I bet that looks gorgeous
Posted by BoomerandSooner
Member since Sep 2025
3062 posts
Posted on 3/24/26 at 7:43 pm to
quote:

ETA: But man does it look beautiful running on my new rig. 5080 paired to a 32in Asus OLED HDR display. Running everything at 4k cranked to the max.


You should see it running on Performance Mode on my Xbox Series X. Played on my $250 58" Hisense 4K TV.

1080p cranked out to the max!



Posted by SG_Geaux
Beautiful St George, LA
Member since Aug 2004
80675 posts
Posted on 3/24/26 at 8:10 pm to
quote:

You should see it running on Performance Mode on my Xbox Series X. Played on my $250 58" Hisense 4K TV.

1080p cranked out to the max!


I actually prefer it on my XBox running on quality mode over my PC, which has a 4070 ti super.

Something about kicking back on the couch in the home theater with this game just does it for me
Posted by Veritas
Member since Feb 2005
10808 posts
Posted on 3/24/26 at 8:22 pm to
Looks like it’s up to a 9/10 on steam.

Those early reviews continuing to look silly
Posted by DownSouthCrawfish
Lift every voice and sing
Member since Oct 2011
41179 posts
Posted on 3/24/26 at 10:28 pm to
Predicting that the next big patch will allow us to tame exotic mounts. As of now all those cool lion, bear, lizard, etc mounts are temporary. They’ll run away or become hostile as soon as you get off.
Posted by BoomerandSooner
Member since Sep 2025
3062 posts
Posted on 3/24/26 at 10:31 pm to
I prioritize framerate over graphics, though I would prefer both but gave up PC gaming 20 years ago. It does a good job of staying at 60fps.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83799 posts
Posted on 3/25/26 at 6:26 am to
quote:

Already went down an exploration rabbit hole before I even got to Hernand.
So many rabbit holes in this game

wonderful, irritating rabbit holes
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83799 posts
Posted on 3/25/26 at 6:28 am to
few days ago they hit 3 million sales

Their stock has almost completely rebounded from the initial drop.



Happy to see the good guys win.

Crimson Desert is the wake up call the gaming industry needs, like Project Hail Mary is for Hollywood
This post was edited on 3/25/26 at 6:33 am
Posted by Blitzed
Member since Oct 2009
22143 posts
Posted on 3/25/26 at 9:48 am to
I don’t know if I would call it a wake up call….but again I don’t really know what to call it either. I don’t know what this game is.

All I know is that I want to keep playing it . I learn something new every time I play. I’m having fun.

I think an awesome story, some better UI/ inventory management and better targeting would really elevate this to 10/10 status.

Right now I’ve got it at an 8.5/10 but that keeps growing. If I bc a build a house and have some sim actives…that number will rise.

I’m willing to bet the sequel to this…which there will be…will be much improved. There is a future here.
This post was edited on 3/25/26 at 9:50 am
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83799 posts
Posted on 3/25/26 at 10:19 am to
quote:

don’t know if I would call it a wake up call
it is a wake up call because:

quote:

All I know is that I want to keep playing it .


No microtransactions, no elaborate story, janky controls

And here we are at 10 AM on a Wednesday with 176k players, and 3 million in sales after many games journos have lbeen blasting it.

You make games for the players, not for the critics.
Posted by MFn GIMP
Member since Feb 2011
22999 posts
Posted on 3/25/26 at 12:46 pm to
quote:

Had to clear out bandits from a quarry, and the amount of enemies I had to kill was just insane.

I just beat that mission yesterday and I'm with you. Each person you killed counted for 0.55% of the total 100%. It was ridiculous. Not difficult but ridiculous, I was just ready for it to be over.

Overall, I'm really enjoying the game though.
Posted by Blitzed
Member since Oct 2009
22143 posts
Posted on 3/25/26 at 1:13 pm to
quote:

And here we are at 10 AM on a Wednesday with 176k players, and 3 million in sales after many games journos have lbeen blasting it. You make games for the players, not for the critics.


Ahh I see what you mean. I don’t keep up with the journalists or critics anymore. Always listen to the player “majority” not the ughhh loud outliers…who would say something like…I enjoyed the most recent dragon age.
Posted by JetsetNuggs
Member since Jun 2014
15480 posts
Posted on 3/25/26 at 3:44 pm to
quote:

You make games for the players, not for the critics


There's a term that I love for the critics of games like this, "yellow paint gamers".

It doesn't hold your hand at all and you just have to figure shite out.

I'm only 32 but I'm old enough to remember when you had to either figure it out or buy a magazine like Game Informer from EB games
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83799 posts
Posted on 3/25/26 at 4:01 pm to
The reason I have such a soft spot for ES Morrowind, is because I remember having to figure shite out.

You see a cave in the distance, enter and find yourself in the middle of a crazy Daedra ritual.

Just the feeling you are seeing shite and doing random shite in crazy ways all on your ownability and knowledge. . .

. . .man THAT is gaming.
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