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re: Bethesda announces Fallout 76 **Full E3 Presentation in OP**

Posted on 6/11/18 at 8:34 am to
Posted by sicboy
Because Awesome
Member since Nov 2010
79564 posts
Posted on 6/11/18 at 8:34 am to
quote:

When you play the game, you'll be on a map with a dozen or so other players. Not hundreds, not thousands - just few. It is the apocalypse, after all.
Posted by Devious
Elitist
Member since Dec 2010
29422 posts
Posted on 6/11/18 at 8:35 am to
Can I preorder yet?
Posted by sicboy
Because Awesome
Member since Nov 2010
79564 posts
Posted on 6/11/18 at 8:37 am to
yep
Posted by Devious
Elitist
Member since Dec 2010
29422 posts
Posted on 6/11/18 at 8:37 am to
OMG OMG OMG sooooo excite!
Posted by Greace
Member since May 2009
4838 posts
Posted on 6/11/18 at 8:39 am to
Coulda swore I heard dozens. Ah well. Ill look at it for sure. I dont have any problems with the type of game it will be. Should be a fun time
Posted by Devious
Elitist
Member since Dec 2010
29422 posts
Posted on 6/11/18 at 8:40 am to
The tension when you run across another wastelander is going to be great.
Posted by sicboy
Because Awesome
Member since Nov 2010
79564 posts
Posted on 6/11/18 at 8:41 am to
Posted the entire Fallout 76 presentation in the OP.
Posted by Greace
Member since May 2009
4838 posts
Posted on 6/11/18 at 8:43 am to
He definitely says dozens Timestamp
Posted by jefforize
Member since Feb 2008
45891 posts
Posted on 6/11/18 at 8:45 am to
i thought I heard dozens too.

the most angry bunch on the fallout subs are all quoting todd howard word for word when whining and they always use "dozens" when describing how this game will violate them
Posted by Devious
Elitist
Member since Dec 2010
29422 posts
Posted on 6/11/18 at 8:46 am to
I can't wait to violate them with a nuke
Posted by jefforize
Member since Feb 2008
45891 posts
Posted on 6/11/18 at 8:50 am to
in theory, unless they make "safe zones", people are going to camp the fallout76 exit vault and just mow down noobs with a mini gun as they exit the first week.

once again though, griefers wont keep griefing unless there is some kind of reward. currency, resources, cosmetic, in game notoriety, control over land, etc


Posted by sicboy
Because Awesome
Member since Nov 2010
79564 posts
Posted on 6/11/18 at 8:52 am to
quote:

in theory, unless they make "safe zones", people are going to camp the fallout76 exit vault and just mow down noobs with a mini gun as they exit the first week.


I'd like to think there will be "tutorial period" where you learn the mechanics, leave the vault, and maybe find your first settlement before being opened to attacks. Would be a gross oversight if not.
Posted by jefforize
Member since Feb 2008
45891 posts
Posted on 6/11/18 at 8:55 am to
yea, has to be.

the lack of human NPCs is a bit concerning. I know the overseer gives tasks but that's just a recording. and probably will be based on building and resource development.

Posted by Greace
Member since May 2009
4838 posts
Posted on 6/11/18 at 8:56 am to
quote:

once again though, griefers wont keep griefing unless there is some kind of reward. currency, resources, cosmetic, in game notoriety, control over land, etc


This is so not true Griefers will always grief for the fun of pissing other people off. Add in that Voice chat will probably be included and the pleasure of hearing other people rage will fuel those people.
Posted by sicboy
Because Awesome
Member since Nov 2010
79564 posts
Posted on 6/11/18 at 8:58 am to
Yeah he does. But again, if the world is going to be as big as they say it is and it would only be 11 other players running around, could possibly not see another person ever, and what's the point? I know some will like that, sure, but that's not the point of this game.


It's really going to depend on how this game operates. Will being open to invasions and attacks be optional, like Peaceful mode in Minecraft?


What I'm curious about is are you going to be with the same group of players every time you log on? Like, me and my crew take out a settlement, and the next time we log on, we aren't even in the same game as the guys we took down so, so really that just makes the game a multiplayer shooter. If they address this, please correct me. Still need to watch the entire presentation.
Posted by sicboy
Because Awesome
Member since Nov 2010
79564 posts
Posted on 6/11/18 at 8:59 am to
quote:

the lack of human NPCs is a bit concerning. I know the overseer gives tasks but that's just a recording. and probably will be based on building and resource development.


Did they say no NPC's at all? I know everyone in the vault will be another player, but they'll need quest givers, right? 7 Days to Die, there's NPC's manning the trading outposts.
Posted by jefforize
Member since Feb 2008
45891 posts
Posted on 6/11/18 at 9:00 am to
with small server pops, the opportunity to do such wont be as often I expect

time will be better spent collecting resources and killing mobs and hunting for guns


I get what you are saying though. people do enjoy causing others misery. I just expect the novelty of doing it will wear off quick
This post was edited on 6/11/18 at 9:02 am
Posted by Greace
Member since May 2009
4838 posts
Posted on 6/11/18 at 9:03 am to
quote:

It's really going to depend on how this game operates. Will being open to invasions and attacks be optional, like Peaceful mode in Minecraft?


I dont see this happening at all. Can you imagine if you farmed up launch codes and somebody swapped to peaceful right before you launched a nuke at their base?

quote:


What I'm curious about is are you going to be with the same group of players every time you log on? Like, me and my crew take out a settlement, and the next time we log on, we aren't even in the same game as the guys we took down so, so really that just makes the game a multiplayer shooter. If they address this, please correct me. Still need to watch the entire presentation.



I also dont see being with the same group of players every time you log on. I would say this game is most likely going to be be Conan/Ark/Rust. You will be able to save your settlements in those C.A.M.P.S and when you spawn on a new server you will be able to pop it out.
Posted by jefforize
Member since Feb 2008
45891 posts
Posted on 6/11/18 at 9:03 am to
Bethesda official posted on twitter "every human you meet will be a real person"

so speculation is that it means no human NPCs.
Posted by sicboy
Because Awesome
Member since Nov 2010
79564 posts
Posted on 6/11/18 at 9:04 am to
quote:

I dont see this happening at all. Can you imagine if you farmed up launch codes and somebody swapped to peaceful right before you launched a nuke at their base?



Well, you don't have to make it 1:1 how minecraft does it

But if you'll have the option to solo, I'd argue it's only logical to have it where you can avoid being attacked as well. If you want to make this a building/collecting sim, have at it.
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