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Anthem is bombing and bombing hard

Posted on 2/26/19 at 9:49 am
Posted by Scruffy
Kansas City
Member since Jul 2011
72102 posts
Posted on 2/26/19 at 9:49 am
LINK

quote:

The launch of Anthem…could have gone better. That’s perhaps an understatement as the game launched with both massive technical problems and in a general state that led most to believe it needed far more time in the oven. That’s led to some truly bad reviews, hovering around 60 on Metacritic, exactly what Microsoft’s much-mocked Crackdown 3 came in at as well. Not a great look.
quote:

Now the sales info is starting to trickle out and even though it’s just the UK and just physical copies, the metrics are looking dark, with Anthem selling half of what Andromeda did and a tenth of Destiny, if you can believe that. That’s not the full picture, but even after the dust settles it is not hard to imagine that given all the launch issues and the game itself, that it’s going to sell below EA’s expectations.
Holy shite.

Now this is just the UK, but that is insane.
quote:

Anthem is continuing a tradition of almost every game in this genre, however. These loot-based games launch in a relatively bad-to-average state (Destiny, The Division, Diablo) and then over the next few months and years are built into powerhouses that address all of their problems one by one, be that interesting loot, an engaging endgame, better storytelling, etc. Everyone hoped Anthem would learn from the mistakes of these games, but even if they didn’t, this is a relatively standard story.
Hopefully this is the end of that tactic.
quote:

But there are key differences here between those games and Anthem, namely that it’s EA pulling the strings. EA, like Activision did with Destiny, rushed Anthem to release and is at least partially responsible for the state it’s in, but unlike its rivals, EA may not be so patient allowing Anthem to find its footing over the long term. Why?
quote:

I keep thinking back to how EA absolutely ghosted Andromeda almost as soon as it came out. Some bad reviews, some claims it had tainted the Mass Effect series and lower than expected sales and that game was just…over. It had an entire story based entirely around DLC and sequels to expand it, and not only are we never going to see Andromeda 2, they didn’t even let them make a single bit of single player DLC to answer clear cliffhangers with the game. The game was a failure, and they forced BioWare to not only just move onto Anthem, but to shelve the entire Mass Effect series indefinitely. So now what happens if Anthem disappoints in a similar way?
That is a very good question.

Will it have enough of a following to maintain it for even the near future?

I was listening to Angry Joe’s review and they referenced that there aren’t any scheduled raid releases until May.

If that holds true, this game will not survive.

On top of that, The Division 2 will release in a few weeks and will likely have raids prior to Anthem’s first release of one.

ISO, Anthem is fricked.

Hopefully, the chickens have finally come home to roost for EA.
Posted by Supravol22
Member since Jan 2011
14413 posts
Posted on 2/26/19 at 9:52 am to
frick EA, hope this bankrupts them.
Posted by Triple Bogey
19th Green
Member since May 2017
5985 posts
Posted on 2/26/19 at 9:57 am to
They keep putting out half of a game at $60 and locking the rest of the game behind paywalls. Its bullshite. EA needs to leave their developer studios alone.
Posted by Greace
Member since May 2009
4696 posts
Posted on 2/26/19 at 9:59 am to
The game is shite. It has almost no content and it sucks that it turned out that way because people are looking for the next big game to play. The Division 2 is going to sell like hotcakes if its any good.
Posted by Brettesaurus Rex
Baton Rouge
Member since Dec 2009
38259 posts
Posted on 2/26/19 at 10:02 am to
shite on Destiny at your own risk. I'll be right there with the justified criticisms, but repeating that success is easier said than done.
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 2/26/19 at 10:05 am to
quote:

But there are key differences here between those games and Anthem, namely that it’s EA pulling the strings. EA, like Activision did with Destiny, rushed Anthem to release and is at least partially responsible for the state it’s in, but unlike its rivals, EA may not be so patient allowing Anthem to find its footing over the long term. Why?


I blame EA for basing cosmetic items almost entirely around microtransactions, but it's really tough for me to agree with EA "rushing" the game. Anthem has been in development for 6 years. It doesn't take 6 years to make a game with the amount of content Anthem has at launch.

You could look at those "gameplay trailers" from 2015 and realize that there's almost no way current gen consoles are putting out those visuals.

I feel like they had grand ambitions for Anthem in much the same vein as Mass Effect Andromeda but they lacked the ability and/or tools to implement their vision for the game, thus they scrambled at the last minute to put together what we ended up with.
This post was edited on 2/26/19 at 10:11 am
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
66422 posts
Posted on 2/26/19 at 10:08 am to
As expected
Posted by Hook Em Horns
350000 posts
Member since Sep 2010
15089 posts
Posted on 2/26/19 at 10:25 am to
Have you played a call of duty game? They pretty much repeated success.
Posted by Scruffy
Kansas City
Member since Jul 2011
72102 posts
Posted on 2/26/19 at 10:28 am to
quote:

Anthem has been in development for 6 years. It doesn't take 6 years to make a game with the amount of content Anthem has at launch.
One common complaint that I’ve heard is that the game seems as if they restructured it halfway through.

Characters speak to you through your headset before you have even met them, missions appear out of order, etc.

Anyone who has the game, did you get that feeling?

If that is the case, then someone took a buzzsaw to the game late in development.

The way critics have described it, there was a complete game, but it was cut up so that EA could nickel and dime gamers.
This post was edited on 2/26/19 at 10:30 am
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 2/26/19 at 10:36 am to
quote:

If that is the case, then someone took a buzzsaw to the game late in development.


I think this is true. It doesn't sound like there was ever a clear, realistic vision for Anthem would end up being. EA said enough is enough and they had to put something out there.

quote:

Characters speak to you through your headset before you have even met them, missions appear out of order, etc.


I haven't had this problem. There is a "random mission" feature. I have no idea if the random mission option can place you into missions that you haven't completed yet.

quote:

The way critics have described it, there was a complete game, but it was cut up so that EA could nickel and dime gamers.


That describes Destiny fairly accurately

No, the plan thus far for Anthem is no paid content updates. The micro-transactions seem exclusively geared towards cosmetic items. For the record though, I would absolutely pay for expansion DLC similar to Destiny. The problem with no season pass always seems to be these games receive updates that are tied directly to the amount of money they bring in hence why the updates to Battlefront 2 are so paltry compared to the original game.
This post was edited on 2/26/19 at 10:43 am
Posted by Scruffy
Kansas City
Member since Jul 2011
72102 posts
Posted on 2/26/19 at 10:41 am to
quote:

No, the plan thus far for Anthem is no paid content updates.
EA survives off of people who continue to believe them.
Posted by JetsetNuggs
Member since Jun 2014
13918 posts
Posted on 2/26/19 at 10:43 am to
This was one of the games that I had a bad feeling about from the beginning.

For such a big game, they didn't really explain what is was and what the story was about.

Never a good sign for me so I'm glad I didn't buy it.
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 2/26/19 at 10:45 am to
quote:

EA survives off of people who continue to believe them.


Battlefront 2 has no season pass, so I see no reason why Anthem will.

The amount of support Anthem receives in the future though my depend entirely upon microtransaction sales though.
This post was edited on 2/26/19 at 10:47 am
Posted by Scruffy
Kansas City
Member since Jul 2011
72102 posts
Posted on 2/26/19 at 10:53 am to
quote:

Battlefront 2 has no season pass, so I see no reason why Anthem will.
That is an apt comparison considering that Battlefront 2 was released with minimal content and then had 4 map packs, which each cost $15.

And that was on top of the initial loot box/grind scandals.

The game was released in a minimalist state and then required that you spend an additional $60 (the price of another game) to play the full content.

As I said in another thread, DLC is great...when it complements an already complete game.

Instead, you are paying to complete the game you thought you already purchased.
This post was edited on 2/26/19 at 10:57 am
Posted by ShoeBang
Member since May 2012
19358 posts
Posted on 2/26/19 at 10:54 am to
quote:

then someone took a buzzsaw to the game late in development.


This has to be what happened. The combat is FANTASTIC fun and it is pretty. Everything else about the game sucks. Literally everything. Build diversity, loot mechanics, mission mechanics, the story, cosmetics, equipment variety, mission variety, voice acting, the hubs, the menus, everything.

All of that lines up to make the fun part not worth it. I wasted $85. I will play again if they fix the shite, but right now I am leaving it on the PSN waiting for a giant download one day in the future when it gets a Final Fantasy 14 "relaunch".

The Division 2, on the other hand, will have a mostly fully featured end game at launch with a road map. They have the advantage of being a sequel, but Anthem will not be able to compete once it releases.
This post was edited on 2/26/19 at 11:00 am
Posted by Scruffy
Kansas City
Member since Jul 2011
72102 posts
Posted on 2/26/19 at 10:57 am to
quote:

The Division 2, on the other hand, will have a mostly fully featured end game at launch with a road map. They have the advantage of being a sequel, but Anthem will not be able to compete once it releases.
Anthem is going to crash HARD once TD2 is released.

There will be no playerbase.
Posted by BulldogXero
Member since Oct 2011
9764 posts
Posted on 2/26/19 at 11:00 am to
quote:

That is an apt comparison considering that Battlefront 2 was released with minimal content and then had 4 map packs, which each cost $15. And that was on top of the initial loot box/grind scandals.


That was the first game.

The second game launched with more content but in nearly the same span of time hasn't seen the same level of support from the devs because EA has no way to monetize the game.

I would rather there be a season pass to fund content updates than having to rely on microtransactions.
This post was edited on 2/26/19 at 11:03 am
Posted by Mear
Member since Oct 2010
4836 posts
Posted on 2/26/19 at 11:08 am to
I'm not sure if they count downloads from their origin premier access as sold copies or not. If they aren't, I would understand the low numbers.

The problem for them is that most people will cancel the subscription before the first month is finished.
Posted by Scruffy
Kansas City
Member since Jul 2011
72102 posts
Posted on 2/26/19 at 11:09 am to
quote:

That was the first game.
You are right.

The 2nd was built solely to survive off loot boxes and the grind which crushed the playerbase.

You are correct.
Posted by Scruffy
Kansas City
Member since Jul 2011
72102 posts
Posted on 2/26/19 at 11:11 am to
quote:

I'm not sure if they count downloads from their origin premier access as sold copies or not. If they aren't, I would understand the low numbers.

That is a topic that is commented on in some articles.

It is hard to say what the actual numbers are and EA would never be honest about it, but the UK purchase numbers are bad, abysmally bad.
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