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re: Switch looking more and more appealing: virtual console not available at launch

Posted on 2/23/17 at 4:16 pm to
Posted by Freauxzen
Utah
Member since Feb 2006
37402 posts
Posted on 2/23/17 at 4:16 pm to
quote:

This argument is so frustrating because it only makes you (not you, specifically) seem like you don't realize how many stupid decisions Nintendo makes.


I agree. Plenty of Nintendo fans don't see it.

There's a laundry of dumb business decisions they've made over time.

quote:

Just because they adapt to the market and start meeting the expectations of video games today, doesn't mean it is a copy of their competition.


I agree in theory, but aren't the PS4 and the Xbox, just ever closer in how they operate and what they do? Not only that, I just don't believe that they would suddenly sell 100 million consoles just by making it similarly powered. I don't think people leave their brand loyalty in that mass. Especially with multiplayer gaming and "where your friends are" being maybe a top 3 consideration when buying a $500 console.

quote:

As far as "Gritty Open World Zelda", I wouldn't ask for that ever, but the market has clearly dictated that open world games are in very high demand. I would think asking for a skilled and lauded developer like Nintendo to make one is hardly a stretch.



I'm ok with Nintendo taking a shot at a gritty open world game (maybe a continuation of Disaster?), but the request was specifically making Zelda more "realistic" in another thread. That I don't want.
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 2/23/17 at 4:36 pm to
Nintendo fans recognize their poor choices...I just think every little thing gets blown way out of proportion compared to others

as far as VC goes, they don't need to pump that out like crazy. We've all played and play those nes and snes games like crazy and somehow managed without switch plus we've played those games a million times...but I think a more expanded selection would be great. T&C surf or commando or rygar

But I do think they need to have a strong selection of GameCube titles...at what point, I don't know, but those games haven't had the tires kicked on them in a long time and unless you have a GameCube or Wii and a GameCube controller, you can't play them and they've aged a lot better
This post was edited on 2/23/17 at 4:37 pm
Posted by oauron
Birmingham, AL
Member since Sep 2011
14513 posts
Posted on 2/23/17 at 4:39 pm to
quote:

I agree in theory, but aren't the PS4 and the Xbox, just ever closer in how they operate and what they do?

They both have value propositions that can let people pick between them, but those similarities are seen as a minimum bar needed to be worth purchasing rather than copied methods or processes.

As far as what they do, they've added features that people use and like. The main thing is that they have games that people want to play.

quote:

I don't think people leave their brand loyalty in that mass. Especially with multiplayer gaming and "where your friends are" being maybe a top 3 consideration when buying a $500 console.

Where your friends are playing is definitely huge, I don't think that brand loyalty can mean all that much on a big scale. The fact that the Xbox 360 outsold the PS3 in any country proves this. MS did enough to go from 24m to 75m+, while Sony went from 150m+ to 85m+. There is a core group that won't go away, but the mass market isn't as tied down to a console as you might think.

quote:

I'm ok with Nintendo taking a shot at a gritty open world game (maybe a continuation of Disaster?), but the request was specifically making Zelda more "realistic" in another thread. That I don't want.

Hasn't Nintendo already done this? I feel like they change up tone and art style a bit with each release. I can understand why someone might want Zelda to tackle more mature stories and themes, because of the "I want it to grow up with me" mindset.
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