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re: Titanfall 2 confirmed
Posted on 3/12/15 at 6:59 pm to RTR America
Posted on 3/12/15 at 6:59 pm to RTR America
The game was great and even had esports potential. Primarily, it suffered from shallow content, which sort of gave it a low skill ceiling, even lower than COD games. Secondly, applying to PC, it had no discriminators for the platform (because it was, after all, an XBox game first and foremost). It even left in the heavy aim assist that actually gave skilled controller users an upper hand on PC. Third, it suffered from severe team balance issues and technical bugs in the beginning, and the patches were slow to release and never 100% solved the issues on the first try, so interest was waning even faster than it would have. If you're judging it for its goal of being the super flagship, ultra exclusive game of the year that was going to accelerate XBox sales, then yeah, that failed. But the game was good for what it was. I put in a couple hundred hours, and I imagine I'll put in at least that many with the next one.
Posted on 3/12/15 at 7:09 pm to ILikeLSUToo
quote:
If you're judging it for its goal of being the super flagship, ultra exclusive game of the year that was going to accelerate XBox sales, then yeah, that failed. But the game was good for what it was. I put in a couple hundred hours, and I imagine I'll put in at least that many with the next one.
Yeah that was more my point. If the game started with all the content it has now then I think it would have done better. It has a ton of potential as a series.
Respawn had a relatively small team to work with iirc, so hopefully the 2nd version will have a bit more staying power.
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