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Xbox One memory performance improved for production console
Posted on 7/1/13 at 2:08 pm
Posted on 7/1/13 at 2:08 pm
quote:
Bandwidth is at a premium in the Xbox One owing to the slower DDR3 memory employed in the console, which does not compare favourably to the 8GB unified pool of GDDR5 in the PlayStation 4. The 32MB of "embedded static RAM" within the Xbox One processor aims to make up the difference, and was previously thought to sustain a peak theoretical throughput of 102GB/s - useful, but still some way behind the 176GB/s found in PlayStation 4's RAM set-up. Now that close-to-final silicon is available, Microsoft has revised its own figures upwards significantly, telling developers that 192GB/s is now theoretically possible.
LINK
So due to the already low latency of DDR3 and adding in that the bandwidth of the ESRAM being faster than the PS3s DRR5 it looks like that performance gap people have been boasting got a little smaller.
Of course DDR3 is going to benefit the CPU more and DDR5 will benefit graphics more but the ESRAM gives the Xbone the best of both worlds. High data transfer and low latency needed for linear calculations of a CPU.
Posted on 7/1/13 at 2:15 pm to LSU Tiger 216
quote:
In b4 Taylor!
Cs, Bunta, and tom aren't going to let this one slide either
Posted on 7/1/13 at 2:15 pm to LSU Tiger 216
LOL
I expect it to be Cs actually since it is technical info he enjoys talking about
I also thought this was cool
I expect it to be Cs actually since it is technical info he enjoys talking about
I also thought this was cool
Posted on 7/1/13 at 2:17 pm to stout
But but but something another this and that is something wrong there rabble rabble took his job from Microsoft thing or what ever!
Posted on 7/1/13 at 2:20 pm to stout
Ummmm well actually the PS4 is better just because its playstation and Xbox sucks
but good stuff
but good stuff
Posted on 7/1/13 at 2:22 pm to stout
whoa
could you imagine... late at night, zombie horde chasing. you are hiding...
wife or S/O comes into the room, flips the light on... "honey?"
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
could you imagine... late at night, zombie horde chasing. you are hiding...
wife or S/O comes into the room, flips the light on... "honey?"
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Posted on 7/1/13 at 2:22 pm to stout
The Dead Rising thing is interesting.. but I've never found the Dead Rising games to be all that scary 
Posted on 7/1/13 at 2:23 pm to stout
quote:
but still some way behind the 176GB/s found in PlayStation 4's RAM set-up. Now that close-to-final silicon is available, Microsoft has revised its own figures upwards significantly, telling developers that 192GB/s is now theoretically possible.
But... but... Have you seen the new larger PS4 controller ? And PS+ is $10 /yr less !!! And the DRM !!!
This post was edited on 7/1/13 at 2:24 pm
Posted on 7/1/13 at 2:33 pm to SG_Geaux
quote:
But... but... Have you seen the new larger PS4 controller ? And PS+ is $10 /yr less !!! And the DRM !!!
SERIOUSLLY
I like to not have to pay to play online. well shite I guess i dont want to pay 50 cents more a month.
and the controller is now bigger so remember when I said PS3 controller is better because its smaller??? I was just joshin
Posted on 7/1/13 at 2:37 pm to wish i was tebow
It seems quieter here than I expected..
Posted on 7/1/13 at 2:43 pm to stout
Don't worry I am here.
So just like it is theoretically possible to release Halo 3 and AC2 in July?
ETA:
The dead rising thing sounds very cool.
quote:
telling developers that 192GB/s is now theoretically possible.
So just like it is theoretically possible to release Halo 3 and AC2 in July?
ETA:
The dead rising thing sounds very cool.
This post was edited on 7/1/13 at 2:46 pm
Posted on 7/1/13 at 2:46 pm to taylork37
MS sure rustled your jimmies hard huh?
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