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re: Why should Developers and Console Manufactures get money from Used games?

Posted on 5/26/13 at 7:19 pm to
Posted by stout
Smoking Crack with Hunter Biden
Member since Sep 2006
167861 posts
Posted on 5/26/13 at 7:19 pm to
quote:

I can't think of one tangible item that does.



Any and everything that is copyrighted?

Music and movies in particular are very protected. The only reason they aren't blocking used Blueray and CDs is because that would make piracy worse.

The TV/Movie industry and the recording industry are both counting on their media being 100% digital soon anyway and music is already there pretty much. Then you won't be able to trade it away, share it, etc. So that's another reason they aren't pushing it on physical media though obviously they could.

It's not as easy to pirate console games without modifying your console at a financial cost and the cost of not being able to use your console online to keep it from getting bricked. They know they can do it and all the consumers will do is bitch and moan for a while but will still buy their product.

Developers know piracy happens on PC but they also know once people buy the game on Steam, Origin, etc there is no trading it. The lack of a secondary market on PC makes the piracy sort of a wash.
Posted by sbr2
Member since Apr 2011
15025 posts
Posted on 5/26/13 at 7:34 pm to
I agree with pretty much everything except the PC piracy part. Publishers overestimate the piracy rate but it is still really high and a concern for the industry.
Posted by Vood
Enjoying a Forty with Lando
Member since Dec 2007
8355 posts
Posted on 5/26/13 at 8:17 pm to
quote:

Any and everything that is copyrighted?


Personally I think video games are the only thing that is copyrighted other than movie or music where there is a used market.

If I have a copyright on a photograph I cannot buy the rights "used" I can sell the actual photograph again but no one can re-print it legally due to its copyright. If the new buyer wants the rights it has to get new rights from the original photographer.

This is uncharted waters for sure.
Posted by Alandial
Baton Rouge
Member since Dec 2004
2558 posts
Posted on 5/27/13 at 11:57 am to
I pirate whenever developers do a-hole things like day 1 DLC. Smaller publishers don't do this so I don't feel like it hurts them. When I play free online games like LoL or Dragon's Nest I will make cash purchases if it has held my attention for a month as a sort of self-imposed monthly fee.

And online DRM is able to be circumvented without really that much effort.
Posted by vodkacop
Louisiana
Member since Nov 2008
7880 posts
Posted on 5/27/13 at 8:55 pm to
Have to disagree. You buy a book once. Then you can sell it to a flea market and they in turn can sell it without the publishers or writers getting a cut. I'm sure there are plenty of other things you can do this with that are copyrighted.
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