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re: ***Official Blops II Fap Thread***

Posted on 11/19/12 at 3:52 pm to
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89498 posts
Posted on 11/19/12 at 3:52 pm to
quote:

Also, take notice that there are no real maps that have a side with a elevation advantage. They are all equal or the elevation advantage has a very limited sight line. Therefore there's no need for people to fight over those spots.

When you pair all that with the score system, being that you can't really just sit back and rack up scorestreaks off of kills, you have to push and play objectives to really get scorestreaks.
Turbine, Yemen, the one in the jungle, the map with villa and blinged out cars...all have elevation changes.

And God forbid you play an objective and not be able to spawn trap. The horrors of balanced gameplay!

I do agree with you on the SMGs and snipers and catering to the 12 year old sickscoperzomg types.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 11/19/12 at 3:59 pm to
Its near impossible to control a map is what he's sayin.

Controlling terrain is a legitimate IRL war strategy.

However I do agree that giving trapped teams increase ways to escape was/is greatly needed.

I hated getting to the fountain on Havana and having to fight over choke points. Now I can basically make my own with equipment, attachments and killstreaks.

I like that
Posted by Klark Kent
Houston via BR
Member since Jan 2008
67051 posts
Posted on 11/19/12 at 4:01 pm to
quote:

And God forbid you play an objective and not be able to spawn trap. The horrors of balanced gameplay!



i know your intention was to take a shot at me, but you're missing the point here. Anti kind of touched on it.

There are no longer elevation advantages, choke points, or sight lines on the maps. So the better team and the team effectly communicating with one another can no longer use teamwork to gain and take advantage of said areas on the maps that give them an advantage.

To Anti's point, the only way to win on COD now with a team is to all be mobile and sprint from Point A to Point B an entire match.


if being able to hold down a chokepoint on a map with a team of better players is considered unbalanced, then i suppose anyone opposed to that is one of those, "Every kid deserves a trophy" types. IMO.
Posted by Blitzed
Member since Oct 2009
21360 posts
Posted on 11/19/12 at 4:03 pm to
+1.

Not a shot at anyone, but i think the spawns are what they are for a reason. To stop trapping and camping.
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