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Can someone explain the sound mixing style that drowns out dialogue?

Posted on 4/13/26 at 1:59 pm
Posted by jbgleason
Bailed out of BTR to God's Country
Member since Mar 2012
20090 posts
Posted on 4/13/26 at 1:59 pm
I am legitimately asking because I don't understand this sound mixing where the background sounds and music basically drown out the dialogue.

I first ran into it with Tenet and thought it was something wrong with my home theater setup or the video feed. Then I heard it was a Chris Nolan thing and didn't think about it much more.

I just watched Crime 101 last night and there are scenes where it is very apparent they are doing the same thing.

Why?
Posted by SlowFlowPro
With populists, expect populism
Member since Jan 2004
474819 posts
Posted on 4/13/26 at 2:10 pm to
quote:

Why?




In all seriousness, I don't know. Nolan got butthurt about it after Tenet and could never really explain it.

LINK

quote:

“We got a lot of complaints,” Nolan said about the “Interstellar” sound design. “I actually got calls from other filmmakers who would say, ‘I just saw your film, and the dialogue is inaudible.’ Some people thought maybe the music’s too loud, but the truth was it was kind of the whole enchilada of how we had chosen to mix it.”


quote:

Nolan added “there’s a wonderful feeling of scale” that can come by experimenting with sound design and “a wonderful feeling of physicality to sound that on ‘Interstellar’ we pushed further than I think anyone ever has.” For “Interstellar,” Nolan and his team “tapped into the idea of the sub-channel, where you can just get a lot of vibration.”

“A lot of it was the music where Hans [Zimmer] had this organ and he used the absolutely lowest note, which would literally make your chest drop,” Nolan continued. “There’s certain low end frequencies that automatically get filtered out by the software. He took all of those controls off, so there are all those sub-frequencies there. And we did the same on the dub stage. It’s a pretty fascinating sound mix. If you see it particularly in an IMAX theater, projected, it’s pretty remarkable.”


LINK

quote:

Over the last decade, Christopher Nolan‘s sound mixing has become as hotly debated as Christopher Nolan’s storytelling. “Tenet” is no exception. One of the biggest complaints against the director’s $200 million espionage epic is that its over-bearing sound mix makes important dialogue unintelligible. It’s a criticism Nolan has often faced, notably with Bane’s dialogue in “The Dark Knight Rises” and the overpowering “Interstellar” score. Many moviegoers even complained the explosive sound design of “Dunkirk” was deafening.

“I don’t know what Chris Nolan has against dialogue,” Forbes critic Scott Mendelson writes in his “Tenet” review. “What was a glorified joke with Tom Hardy’s masked monologuing in ‘The Dark Knight Rises’ and a relative annoyance in ‘Interstellar’ becomes a clear and present danger in ‘Tenet.’ Yes, film is a visual medium, but ‘Tenet’ is an espionage thriller with copious amounts of exposition…Once again, the audio mix emphasizes music, key sound effects, and seemingly irrelevant background noise over dialogue.”

Christopher Nolan Says ‘The Odyssey’ Contains ‘a Bit of Everything in It’
Mendelson adds, “For a film that’s supposed to show audiences that theatrical moviegoing is worth saving, ‘Tenet’ will probably play better on Blu-ray with the subtitles turned on.”

Are Christopher Nolan movies too loud? It’s a question IndieWire’s Chris O’Falt attempted to answer in 2017 just as “Dunkirk” was taking off at the box office to an abundance of complaints about its sound design. That each of Nolan’s last four movies have been met with the same sound mixing criticisms means that Nolan’s sound design is here to stay whether moviegoers like it or not. And there’s a reason for it, too, at least in the director’s eyes.

“There are particular moments in [“Interstellar”] where I decided to use dialogue as a sound effect, so sometimes it’s mixed slightly underneath the other sound effects or in the other sound effects to emphasize how loud the surrounding noise is,” Nolan said in 2014 in response to the “Interstellar” sound complaints, proving to his fans that the divisive sound mix was purposeful and not some audio mistake.

“I don’t agree with the idea that you can only achieve clarity through dialogue,” Nolan continued. “Clarity of story, clarity of emotions — I try to achieve that in a very layered way using all the different things at my disposal — picture and sound. I’ve always loved films that approach sound in an impressionistic way and that is an unusual approach for a mainstream blockbuster, but I feel it’s the right approach for this experiential film.”


quote:

“Chris wants that dense, like punk-rock kind of vibe,” Nolan’s longtime sound editor/sound designer Richard King told IndieWire in 2017. “Not trying to present an idea of how something is, but try to convey the actuality of it within the realms of how we could do it.”

Nolan also admitted in a 2017 interview with IndieWire that his team decided “a couple of films ago that we weren’t going to mix films for substandard theaters,” adding, “We’re mixing for well-aligned, great theaters.” For this reason, seeing “Tenet” or any Christopher Nolan movie in a theater with substandard audio equipment won’t make hearing his dialogue any easier. Nolan understands his films put a pressure on theaters to keep up with the best sound and projector systems, and he can’t mix his films to please every exhibitor.

“At a certain point, you have to decide if you’ve made the best possible version of the film and you’re trying to account for inadequacies in presentation,” Nolan told IndieWire. “That’s chasing the tail. It doesn’t work. I will say, with our sound mixes, we spent a lot of time and attention making sure that they work in as predictable a way possible.”
Posted by CatfishJohn
Member since Jun 2020
19947 posts
Posted on 4/13/26 at 2:30 pm to
Didn't bother me in anything Nolan did except for Tenet. Really brutal in that movie.
Posted by BugAC
St. George
Member since Oct 2007
57674 posts
Posted on 4/13/26 at 2:31 pm to
quote:

“Chris wants that dense, like punk-rock kind of vibe,” Nolan’s longtime sound editor/sound designer Richard King told IndieWire in 2017. “Not trying to present an idea of how something is, but try to convey the actuality of it within the realms of how we could do it.”


TThis dude sniffs farts a little too long.

Posted by oatmeal
NOLA
Member since Apr 2014
600 posts
Posted on 4/13/26 at 2:39 pm to
it's bad compression but first let's start with phase bc everything needs to be in phase for clarity.

for example, a song with a kick drum solo in the beginning of the song...the kick sounds huge and monstrous, bc it's the only audible object. add the guitars, vocals, bass, rest of the drums keys etc. whatever and it gets lost but still felt. that's phase relations. certain things are in phase competing with other things that are out of phase. the speaker can only go in two directions, forward and backwards. if two objects are out of phase, the speaker will push and pull simultaneously and null out.

now that we understand phase we can discuss compression. you can use compression to "duck," so that when a voice comes into the picture, the background noise or song or whatever gets lowered bc of the compression and the voice is heard. as soon as the voice disappears, the song or whatever will go back up to the played volume. bad compression makes the music drown out the dialogue.

my two cents: the shite is mixed way too loud in movies and commercials. makes most things unwatchable and unlistenable.

Posted by i am dan
NC
Member since Aug 2011
31458 posts
Posted on 4/13/26 at 3:11 pm to
I keep my center channel speaker maxed out at +10.
This post was edited on 4/13/26 at 3:12 pm
Posted by KosmoCramer
Member since Dec 2007
80459 posts
Posted on 4/13/26 at 3:28 pm to
In a similar vein, Game of Thrones episode The Long Night was so dark you couldnt hardly tell what was going on.
Posted by Jmcc64
alabama
Member since Apr 2021
2117 posts
Posted on 4/13/26 at 4:23 pm to
I don't know if anybody else had trouble but the opening(?) scene in "The Social Network". I couldn't understand a word. Yeah, I know , it's a restaurant, bar or club, but that's not the point. It's the conversation. and it's buried in bar sounds / music. turn up the volume and it's just louder bar sounds. Of course I was watching on a normal TV. maybe different with multi speakers in home theatre but wasn't worth the time.
This post was edited on 4/13/26 at 4:35 pm
Posted by Pendulum
Member since Jan 2009
8017 posts
Posted on 4/13/26 at 4:42 pm to
Not sure if I just got old, but it started for me with true detectives season 2. I swear I would max out volume and be getting blown away by random sound effects but could not for the life of me, understand a sentence.


I started then, and now watch every thing where dialogue matters with subtitles.
Posted by bad93ex
Walnut Cove
Member since Sep 2018
35829 posts
Posted on 4/13/26 at 5:05 pm to
quote:

I started then, and now watch every thing where dialogue matters with subtitles.



I watch everything with subtitles
Posted by Fewer Kilometers
Baton Rouge
Member since Dec 2007
38348 posts
Posted on 4/13/26 at 5:09 pm to
quote:

Can someone explain the sound mixing style that drowns out dialogue?
It is specifically created to make old people think that their hearing is worse than it is.

It also ensures that movie goers are under the age of 60.
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