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Do you care if AI is used?

Posted on 3/23/26 at 1:29 pm
Posted by Gusoline
Jacksonville, NC
Member since Dec 2013
10782 posts
Posted on 3/23/26 at 1:29 pm
I sure as shite do not.

Does it look good? Perfect.

Is the game good? Then who cares?


Imagine living in the 1790s and having to read stories like..

"Clothing buyers outraged after finding out cotton was picked with machine instead of by hand"

I dont understand the faux outrage yet for some reason google pushes 3-5 stories a week to my phone about it.
Posted by Henry Jones Jr
Member since Jun 2011
76805 posts
Posted on 3/23/26 at 1:35 pm to
If it makes the game look better or makes a game I enjoy, I do not care. I get the pushback because artists are going to be out of a job but at the end of the day, I don’t care. If the game looks great and performs well due to AI, I’m all for it.
Posted by St Augustine
The Pauper of the Surf
Member since Mar 2006
71899 posts
Posted on 3/23/26 at 1:59 pm to
I’d rather AI be used over a bunch of activist developer human created slop.
Posted by JetsetNuggs
Member since Jun 2014
15449 posts
Posted on 3/23/26 at 2:47 pm to
Depends on what it's used for but as a whole, not at all.

People like Mr. Matty Plays (who I like) are complaining about DLSS 5 being AI slop and homogenizing the art, but I don't think the demo the other day is how they're going to use it.

I think it it'll be a useful tool for developers to combine with their art to make games look incredible.

As a huge Bethesda fan, I can only imagine how awesome it'll be for the npcs to actually learn instead of the set loops/ routines they make
This post was edited on 3/23/26 at 2:51 pm
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
32504 posts
Posted on 3/23/26 at 3:02 pm to
quote:

"Clothing buyers outraged after finding out cotton was picked with machine instead of by hand"

That's not a particularly apt comparison, in my opinion. How the cotton was picked wasn't the point; obtaining the physical cotton was the point.

Now, can one argue that having the game is the point, not the process of making it? Sure. But "the cotton" and "the game" aren't really the same thing. Cotton is cotton no matter how you pick it. The concern with AI is that the game isn't the game no matter how you make it. As always bears repeating: Artificial Intelligence isn't actually intelligent. It might be one day, but it sure as shite ain't now. All current "AI" can do is steal what already exists and recombine it in a different order. It can't create anything truly novel because it doesn't actually know what anything is.

Now, as I've said before, I 100% think AI has its place in gaming. No one needs to be making grass or tree or rock or whatever textures by hand anymore. Those things exist in real life. Just let AI copy it. It's also potentially useful for things like ambient dialogue.

But for core gameplay, narrative, art direction, etc? Unless we just want to play derivative slop for the rest of our lives, humans need to be front and center on those items, in my opinion.
Posted by Brosef Stalin
Member since Dec 2011
42029 posts
Posted on 3/23/26 at 3:02 pm to
Games are the one place where AI is acceptable. I don't want it in movies or music.
Posted by imjustafatkid
Alabama
Member since Dec 2011
64617 posts
Posted on 3/23/26 at 3:46 pm to
quote:

I’d rather AI be used over a bunch of activist developer human created slop.


Ding ding ding.

These woke leftists don't realize the only thing they're advocating for is their own unemployment.
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
32504 posts
Posted on 3/23/26 at 4:53 pm to
quote:

I’d rather AI be used over a bunch of activist developer human created slop.

Why are y’all under the impression that woke as frick devs won’t use AI to churn out more woke as frick games? Where did this “AI is going to crush woke” bit come from?
Posted by St Augustine
The Pauper of the Surf
Member since Mar 2006
71899 posts
Posted on 3/23/26 at 5:14 pm to
quote:

Where did this “AI is going to crush woke” bit come from?


Definitely didn’t say that but thanks for jumping to conclusions. I’m simply saying that if folks can make a great game with AI I’ll play it and play it over some bloated arse “AAA” game that was done the “traditional way.” Not because of the developers politics or whatever but because it’s done better.

I’d definitely think that AI would allow MANY studios, some quite small to create games easier than in the past and with less need for bloat and expense. A lot of these companies will actually be in the business of making the best games they can make without any frills.

I’d also assume that regardless of persons beliefs that due to the AI trimming a lot of the fat those left standing will likely have to focus on the task of making more enjoyable games.

At the end of the day there won’t be the hive for the hive mind to feed off of.
This post was edited on 3/23/26 at 5:23 pm
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
32504 posts
Posted on 3/23/26 at 5:21 pm to
quote:

Definitely didn’t say that but thanks for jumping to conclusions. I’d definitely think that AI would allow MANY studios, some quite small to create games easier than in the past and with less need for bloat and expense. A lot of these companies will actually be in the business of making the best games they can make without any frills. I’d assume that regardless of persons beliefs that due to the AI trimming a lot of the fat those left standing will likely have to focus on the task of making more enjoyable games. At the end of the day there won’t be the hive for the hive mind to feed off of.

You say I’m jumping to conclusions, then double down on the conclusion?

I fundamentally disagree. The “fat” that’s going to get cut is the poor fricks who previously had to create textures of every vine variation in four different resolutions by hand. Lowering the cost of entry means more games of all kinds, but particularly more games that otherwise wouldn’t have gotten significant financial backing. I think you’re going to end up with more woke games, not fewer.
Posted by St Augustine
The Pauper of the Surf
Member since Mar 2006
71899 posts
Posted on 3/23/26 at 5:25 pm to
I don’t give a frick about woke games.

I don’t play them anyway as most of them are shite and I don’t have a lot of bandwidth for many games anyway.

I’m saying if a game is better and made with AI in a non traditional way I’ll play it because it’s better than the bloated mess the big developer came up with (some of which are “woke).
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
32504 posts
Posted on 3/23/26 at 5:33 pm to
quote:

I don’t give a frick about woke games. I don’t play them anyway as most of them are shite and I don’t have a lot of bandwidth for many games anyway. I’m saying if a game is better and made with AI in a non traditional way I’ll play it because it’s better than the bloated mess the big developer came up with (some of which are “woke).

Then why not say “big developer” in your first post? Why “activist developer”? If the woke ain’t the focus, why make it the focus?
Posted by St Augustine
The Pauper of the Surf
Member since Mar 2006
71899 posts
Posted on 3/23/26 at 5:50 pm to
You said yourself

quote:

woke as frick devs


I don’t care if the company is big or small or whatever. I don’t even care if a game is “woke” if it’s good.

I don’t think it’s a controversial statement to say that a lot of gaming companies have at least a bit of focus diverted to their social views.

If AI allows better entry/easier production to people who are primarily focused on making great games unencumbered by the social culture of these developers then I don’t care if they use AI to make it.

And I think we’re all kidding ourselves if we think it’s simply going to remain for tasks as mundane as pixels and textures


This post was edited on 3/23/26 at 5:52 pm
Posted by StansberryRules
Member since Aug 2024
4921 posts
Posted on 3/23/26 at 5:58 pm to
Using AI to help speed up automating mundane, time consuming tasks is a great use of it.

Using it to auto-generate core aspects of the game itself (like level design or skill trees or shite like that) would be absolutely awful.

There's no way in hell AI at it's current state could generate something interesting and cohesive. Maybe one day but not now and not for awhile.

Plus, an AI is never going to create anything truly new, that's not what they do. They are basically just really sophisicated pattern recongition/auto completers. If you did have an advanced AI that could generate a full game from scratch and you said "generate me a FromSoft style Soulslike game" or something, you are going to get a weird synthetic mashup of every single "soulslike" game it's been trained on.

The talk about AGI or actually creativity in AI is still way, way away, if ever. It's mostly just smoke blowing by people selling AI shite.

Regardless, AI is a powerful tool and all software development will be using it extensively in many capacities going forward, games included.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83229 posts
Posted on 3/23/26 at 6:03 pm to
I have said many times, I don't care, so long as it is good
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83229 posts
Posted on 3/23/26 at 6:04 pm to
quote:

Why are y’all under the impression that woke as frick devs won’t use AI to churn out more woke as frick games?
I am sure they already are.

Nobody is buying them

Wokie goes hungry

The market works
Posted by SaintEB
Member since Jul 2008
23617 posts
Posted on 3/23/26 at 9:54 pm to
AI alone will not put game writers out of work. A human using AI will put game writers out of work if they refuse to adapt to new tools, like AI. This has happened before and it will happen again when a great new technology comes out. Human jobs will not be replaced by AI. Humans using AI for a job will replace human jobs that do not.
Posted by DarthRebel
Tier Five is Alive
Member since Feb 2013
25524 posts
Posted on 3/24/26 at 9:16 am to
AI can bring us a completely "new" way games are made and played. Speeding up development is an obvious product of AI, allowing indie developers to act like AAA developers. The quantity of quality games should increase, as well as decrease development cost. Will this glut of games be a good thing, time will tell. It will be similar to the migration of people looking forward to a couple of tentpole movies a year, to having plenty of entertainment on Youtube and no need to go to the theater.

Open world, will actually mean "open world". Currently open world games are limited to development limitations. AI can expand that to true real-time procedural drawn worlds with greater detail. Starfield would be an example where this could change everything. Play got stale, as all the worlds basically felt the same. AI could use the knowledge of everyone known sci-fi story written, movie made and known science to constantly expand the game.

NPCs can have an actual life. Beloved NPCs are very limited at the end of the day, however with AI their roles can expand or even change. Everyone's interactions could be unique to their game only and subsequent replays could have an entire different experience. POCs in certain game could be feeding off real time world events, either within the game ecosystem or real world.

AI will make gaming better and should be embraced.
Posted by BulldogXero
Member since Oct 2011
10283 posts
Posted on 3/24/26 at 10:04 am to
Not necessarily know. I care about lazy and blatant AI use like when you see artwork in an advertisement and the character has 6 fingers.

Posted by SaintEB
Member since Jul 2008
23617 posts
Posted on 3/24/26 at 6:28 pm to
quote:

I care about lazy and blatant AI use like when you see artwork in an advertisement and the character has 6 fingers.



This shouldn't be a thing anymore. I can generate a pretty realistic pic of people with the proper number of fingers on my pc alone using Comfy.
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