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re: The great zombie manifesto... part 2.. i guess??!!
Posted on 4/2/08 at 3:11 pm to CocomoLSU
Posted on 4/2/08 at 3:11 pm to CocomoLSU
We were talking about this at work the other day-
what is better in a zombie attack- to be in a bunker/ basement OR take a higher position on, say, a tall building?
Both have advantages and disadvantages....
The island is a great idea.
what is better in a zombie attack- to be in a bunker/ basement OR take a higher position on, say, a tall building?
Both have advantages and disadvantages....
The island is a great idea.
Posted on 4/2/08 at 3:12 pm to Tygerfan
Posted on 4/2/08 at 3:13 pm to True Grit
quote:for a couple days
with a few thousand rounds of ammo we should be fine
Posted on 4/2/08 at 3:14 pm to True Grit
Are these like the zombies in grind house/planet of terror? if their goo gets on you then you turn into a zombie?
Posted on 4/2/08 at 3:14 pm to CocomoLSU
quote:
Let me tell you a story bout a man named Currents.
Obviously I wouldn't be expecting some kind of mass attack on an island, but you would still have to be always vigilant.
quote:
Fish/sharks eat meat/flesh. Zombie or not.
This could bring up another point. If a fish/shark eats infected flesh, how does that affect the animal? Would it just poison and kill the animal or infect it as well? Something we don't know if we are not trusting the guide, and something we can't assume either way.
Posted on 4/2/08 at 3:14 pm to Bengal
quote:
for a couple days
not if everybody has a few thousand rounds and they are good shooters.
that gun can also shoot grenades.
Posted on 4/2/08 at 3:16 pm to TexasTiger05
quote:
We were talking about this at work the other day-
what is better in a zombie attack- to be in a bunker/ basement OR take a higher position on, say, a tall building?
Both have advantages and disadvantages....
The island is a great idea.
No zombie is gonna be able to climb up a building if you destroy the stairs/ramps that connect it. I don't think a zombie (at least the kind we are talking about) has the dexterity or intelligence to climb a ladder.
A zombie can always fall into a basement. In this situation, higher is always better.
Posted on 4/2/08 at 3:16 pm to TigerNutwhack
quote:
This could bring up another point. If a fish/shark eats infected flesh, how does that affect the animal? Would it just poison and kill the animal or infect it as well? Something we don't know if we are not trusting the guide, and something we can't assume either way.
Good point- even if sea animals do not become infected the water could possibly carry the zombie virus.
Posted on 4/2/08 at 3:17 pm to TexasTiger05
quote:
the water could possibly carry the zombie virus.

Posted on 4/2/08 at 3:18 pm to TigerNutwhack
quote:
This could bring up another point. If a fish/shark eats infected flesh, how does that affect the animal?
Read the thread. That's been answered.
Posted on 4/2/08 at 3:18 pm to TexasTiger05
quote:
he water could possibly carry the zombie virus.
Jesus...

This is what the night crew will do to this thing...it's already happening.
This post was edited on 4/2/08 at 3:19 pm
Posted on 4/2/08 at 3:21 pm to CocomoLSU
quote:
Jesus...
This is what the night crew will do to this thing...it's already happening.
Simmer down. It is a reasonable theory.
Posted on 4/2/08 at 3:22 pm to Bengal
then we'ld be super fuct and if they are anything like planet terror or 28 days/weeks later. Never thought about that...Slow zombies are never that scare. I guess the only problem with being elevated is that you have only one place to go and thats up. Kind of screws you if they find a way in. Would you rather fight till the death or jump if they did get in. Or would you blow yourself up and take out a bunch of them.
Posted on 4/2/08 at 3:24 pm to True Grit
quote:
not if everybody has a few thousand rounds and they are good shooters.
All I know is bullets eventually run out. I'm not going anywhere without a few of these (I use to compete in axe throws for LSU).
This post was edited on 4/2/08 at 3:25 pm
Posted on 4/2/08 at 3:25 pm to CocomoLSU
quote:
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How the hell are we supposed to get from TS to the island without having our brains munched on by the Zombies?
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Zombies would make this trip very difficult. Think of the port allen zombies
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How the hell are we supposed to get from TS to the island without having our brains munched on by the Zombies?
--------------------------------------------------------------------------------
quote:
MS River.
Zombies would make this trip very difficult. Think of the port allen zombies
Posted on 4/2/08 at 3:28 pm to CocomoLSU
quote:
Read the thread. That's been answered.
Ok, I missed that post. No zombie animals. Still, there's no conclusive evidence that animals would eat zombies. Wouldn't it be safer to assume the worst case scenario (animals don't eat zombies) and plan accordingly? I just don't like the idea of entrusting my safety to fish and sharks.
I think the ideal island scenario would be to have two or three "safe islands" with a strong defense around the dock/harbor to ensure that escape ships remain zombie free. So if a stray zombie washes up on a beach and starts an infection, survivors can make their way to the safe zone and flee the island to the other islands.
Posted on 4/2/08 at 3:28 pm to chip207
quote:
Think of the port allen zombies

I don't even like to think of the Porties that aren't zombies
Posted on 4/2/08 at 3:40 pm to Bengal
Since I haven't seen it claimed, I'd like to commandeer the USS Kidd and do stuff like blow up the Miss. River Bridges after everyone makes their get away across them. Also, if someone sets up a zombie decoy and gets them into a large group I can blast them with the Kidd's cannons
This post was edited on 4/2/08 at 3:41 pm
Posted on 4/2/08 at 3:41 pm to chip207
quote:
Zombies would make this trip very difficult. Think of the port allen zombies
Port Allen is on the opposite side of the river.
Posted on 4/2/08 at 3:43 pm to TigerNutwhack
quote:
I just don't like the idea of entrusting my safety to fish and sharks.
Well, the moat was just a precautionary/extra measure anyway, right? Sharks and pirahna would at least help (or not hurt)..that'd be my guess, though I don't know.
quote:
I think the ideal island scenario would be to have two or three "safe islands" with a strong defense around the dock/harbor to ensure that escape ships remain zombie free. So if a stray zombie washes up on a beach and starts an infection, survivors can make their way to the safe zone and flee the island to the other islands.
Well, we'd have run of any island we wanted, so that would be doable.
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