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Why do they not “10 second run off” all game?
Posted on 10/25/26 at 12:23 am
Posted on 10/25/26 at 12:23 am
Why only when there’s less than 2 min left?
Posted on 10/25/26 at 12:40 am to cubsfan5150
quote:Because thats when a clock stoppage from a penalty becomes advantageous
Why only when there’s less than 2 min left?
Nobody is going to intentionally false start to stop the clock when there’s 7 minutes left. But that might not be the case if you’re trailing with no timeouts and short on time
This post was edited on 10/25/26 at 12:42 am
Posted on 10/25/26 at 12:45 am to Tiger Prawn
quote:
Because thats when a clock stoppage from a penalty becomes advantageous Nobody is going to intentionally false start to stop the clock when there’s 7 minutes left. But that might not be the case if you’re trailing with no timeouts and short on time
Understandable, but a clock stoppage for a review during a running clock should cause a runoff any time or no time.
Posted on 10/25/26 at 12:53 am to cubsfan5150
Most of the game, the offense isnt in a super big hurry to get a snap off. So the game clock just starts running once the ready to play whistle is blown following a replay review or penalty
Posted on 10/25/26 at 12:55 am to Tiger Prawn
Great response
Also, why does the clock stop when you go out of bounds only at the end of the half? Same reason.
Also, why does the clock stop when you go out of bounds only at the end of the half? Same reason.
Posted on 10/25/26 at 3:29 am to TheWalrus
This is a rule they put in several years ago, last two minutes of the first half and last five minutes of the second half. Intended to shorten the game duration so they could squeeze in some more commercials.
Posted on 10/25/26 at 10:12 am to Tiger Prawn
Why does a helmet coming off cause a runoff
Posted on 10/25/26 at 11:08 am to Yeti_Chaser
So a team can’t gain an advantage by having a player “lose” his helmet to conveniently stop the clock
Posted on 10/25/26 at 11:20 am to Tiger Prawn
Why should losing your helmet stop the clock

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