
- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
Posted on 8/4/16 at 10:51 pm to Vols&Shaft83
quote:
I chose to be a Jew in the Stick of Truth
LOL
But did you get the achievement for Finding Jesus as a Jew?
Posted on 8/5/16 at 11:05 am to DoUrden
The good thing about a game like SWTOR is the good/evil combos you can make. Good-Republic, Evil-Empire, Evil-Republic (bad Jedi's are fun), and good-Sith (a friendly Darth)
Posted on 8/5/16 at 11:08 am to CockCommander
quote:
I hate how choices pigeonhole you into either "good" or "evil" black and white bullshite. It's particularly bothersome in Star Wars. I'm a sith. Doesn't mean I'm a psychopath. I hate how they won't let you play that way.
SWTOR lets you chose light or dark decisions during your game play...you can stay "grey" through the entire thing if you decide to. And your decisions affect the story line.
Posted on 8/5/16 at 11:09 am to DoUrden
I personally hate this freedom when the game outlines right and wrong for the player. something like red dead or metal gear solid.
Take the last metal gear solid. I happen to think i was a good guy, but the horn on my head kept growing
red dead, the whole honor thing...eh.
I love the freedom to make choices, but I don't like when the game gives me feedback on the quality or nature of my choices.
Take the last metal gear solid. I happen to think i was a good guy, but the horn on my head kept growing
red dead, the whole honor thing...eh.
I love the freedom to make choices, but I don't like when the game gives me feedback on the quality or nature of my choices.
This post was edited on 8/5/16 at 11:29 am
Posted on 8/5/16 at 12:27 pm to DoUrden
I usually choose good because the game rewards it more later on. For example, in Witcher 3. Seemingly insignificant decisions can help you later on in the game.
Posted on 8/5/16 at 1:24 pm to DoUrden
Baldur's Gate and Neverwinter Nights were great as evil characters.
Posted on 8/5/16 at 1:32 pm to DoUrden
Good. I hate awkward situations, and being the a-hole creates awkward situations.
Posted on 8/5/16 at 1:39 pm to JumpingTheShark
quote:exactly why I hate systems within the game...it's like an excise tax
I usually choose good because the game rewards it more later on
you can do what you want, but we have decided right and wrong for you.
I like freedom, and I like choices impacting the gamed, but I hate being discouraged from a choice. instead of reward/punish why aren't both rewarding and both punishing.
the whole point of making a choice is tradeoffs.

Popular
Back to top


0








