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Ubisoft has a quality problem
Posted on 12/6/25 at 9:47 am
Posted on 12/6/25 at 9:47 am
The normally EXTREMELY charitable and polite Luke Stephens goes in on Ubisoft. Yet still comes across as polite and likable. You can tell he wants them to be better.
Posted on 12/8/25 at 6:37 pm to Roaad
It's admirable but they're too far gone
Posted on 12/9/25 at 3:40 pm to Roaad
Ghost Recon Break Point was my breaking point with them and I never miss an opportunity to rant on that piece of shite.
They took a great formula they created with Wildlands (an open world tactical shooter) and buried it in a terrible , loot-driven, "games-as-a-service" model, resulting in a technically unpolished experience filled with bugs, poor AI, bland open-world design, and a confusing array of out-of-place survival mechanics (like food/water) that felt tacked-on and undermined the core Ghost Recon feel, especially compared to Wildlands. Even after years of reworking it through patches and gameplay options that allowed players to finagle some good tactical shooting fun out of it... I still would lose connection regularly to Ubisoft's crap servers and could'nt even play the single player game. The only thing that will bring me back is another Splinter Cell.
They took a great formula they created with Wildlands (an open world tactical shooter) and buried it in a terrible , loot-driven, "games-as-a-service" model, resulting in a technically unpolished experience filled with bugs, poor AI, bland open-world design, and a confusing array of out-of-place survival mechanics (like food/water) that felt tacked-on and undermined the core Ghost Recon feel, especially compared to Wildlands. Even after years of reworking it through patches and gameplay options that allowed players to finagle some good tactical shooting fun out of it... I still would lose connection regularly to Ubisoft's crap servers and could'nt even play the single player game. The only thing that will bring me back is another Splinter Cell.
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