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The Last of Us MP game delayed, development team reduced
Posted on 5/26/23 at 2:33 pm
Posted on 5/26/23 at 2:33 pm
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This is Bethesda and Fallot 76 all over again. Even though 76 is in a good place now, Bethesda had only been a single player developer and even though they brought in some people with MP/online experience, development of a game like that is a completely different beast.
quote:
Sony Group Corp. has slowed down development on an upcoming multiplayer game in its long-running The Last of Us video game series as the creators reassess its quality and long-term viability, according to four people familiar with the project.
The team working on the game was scaled back after a recent evaluation, said the people, who asked not to be named because they weren’t authorized to speak publicly. A small group remains on the project while the company reevaluates the direction. While the game has not been canceled, many of its developers have been moved to other projects.
Following requests for comment from Bloomberg News, Naughty Dog, the Sony subsidiary working on the project, put out a statement on Twitter saying that “we’ve realized what’s best for the game is to give it more time.”
quote:
Naughty Dog has been developing the multiplayer title for at least four years. It started as a complementary mode to The Last of Us: Part II, the single-player game released in 2020, but the creators grew ambitious and decided to make it into its own game, Naughty Dog said.
Sony has invested heavily in “games as a service,” or video games designed to be monetized beyond their initial sales through ongoing purchases. As part of that push it asked another of its video-game studios, Seattle-based Bungie, to evaluate the games across its portfolio. Bungie raised questions about the The Last of Us multiplayer project’s ability to keep players engaged for a long period of time, which led to the reassessment.
Single and multiplayer games generally require different skillsets to develop. Although Naughty Dog has found some success with multiplayer modes in some of its titles, the company is primarily known for developing single-player hits. Still, fans were excited for the project and raised questions after it was not present at a PlayStation video game showcase this week.
In the statement, Naughty Dog said it will continue to work on this multiplayer project as well as other games “including a brand new single-player experience.”
This is Bethesda and Fallot 76 all over again. Even though 76 is in a good place now, Bethesda had only been a single player developer and even though they brought in some people with MP/online experience, development of a game like that is a completely different beast.
Posted on 5/26/23 at 3:21 pm to sicboy
I never liked the MP for any of their Uncharted games.
This post was edited on 5/26/23 at 3:22 pm
Posted on 5/26/23 at 5:02 pm to UltimateHog
quote:
I never liked the MP for any of their Uncharted games
I agree. Games which are heavily driven by their story do not make good MP.
Posted on 5/26/23 at 5:04 pm to sicboy
No significant amount of people were going to play that anyway.
Posted on 5/26/23 at 5:10 pm to BigBinBR
quote:
Games which are heavily driven by their story do not make good MP.
One of the early Assassin's Creed games, Revelations I think, had a surprisingly fun hide and seek type multi player mode.
Posted on 5/26/23 at 5:50 pm to sicboy
quote:
Sony has invested heavily in “games as a service,” or video games designed to be monetized beyond their initial sales through ongoing purchases. As part of that push it asked another of its video-game studios, Seattle-based Bungie, to evaluate the games across its portfolio. Bungie raised questions about the The Last of Us multiplayer project’s ability to keep players engaged for a long period of time, which led to the reassessment.
God I hate modern gaming
Posted on 5/28/23 at 1:27 pm to UltimateHog
quote:
I never liked the MP for any of their Uncharted games.
Factions was much better than any of those.
ND has shown some talent with multiplayer but they've never done live service. It would really suck if ND was about to produce a pretty good multiplayer experience but has it axed because they failed to figure out microtransactions.
This post was edited on 5/28/23 at 1:28 pm
Posted on 5/28/23 at 1:30 pm to finchmeister08
quote:
No significant amount of people were going to play that anyway.
Nonsense. All it has to do is be decent. There was a lot of interest.
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