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Posted on 5/18/18 at 9:21 am to hg
Weren't they all about motion sensors and C4, or sheilds? Total cheese play?
Posted on 5/18/18 at 9:30 am to DownSouthCrawfish
that was the one with the jump off the cliff huh.
damn that game was good
damn that game was good
Posted on 5/18/18 at 9:32 am to jefforize
I know the decision has already been made, but I feel DICE needs to understand that, yes, they'll still be successful with a WWII game, but they will ABSOLUTELY KILL IT with a true successor to BF3/4.
This post was edited on 5/18/18 at 9:47 am
Posted on 5/18/18 at 9:45 am to sicboy
I just forwarded that to their HQ, I quoted sicccccccc though
Posted on 5/18/18 at 9:50 am to sicboy
quote:
ABSOLUTELY KILL IT with a true successor to BF3/4
They just need to update the netcode and dsync in BF3 and it would fly off the shelves
Posted on 5/18/18 at 9:57 am to bluebarracuda
quote:
They just need to update the netcode and dsync
That makes me laugh as much as anything when people say COD BR will be better than the current BR games. Its like people haven't played it in so long, they forgot how fricking terrible it is on those games. And that shite is never addressed their either because COD=moneygrab
Posted on 5/18/18 at 10:08 am to Blitzed
quote:
Blitzed
.63 running all weekend, when you want to binge?
Posted on 5/18/18 at 10:10 am to RATeamWannabe
The AN-94 on Metro was absolutely killer. Helped me achieve a 3 k/d. Had same k/d in bf4 thanks to the scout choppies. I had one match that my friend and I ruled on the Shanghai map. He was in a tank and I was in the scout. We finished a combined 104-0.
Can't wait to see what bfv is going to be!
Can't wait to see what bfv is going to be!
Posted on 5/18/18 at 10:17 am to RATeamWannabe
quote:
when people say COD BR will be better than the current BR games
Doesn't COD use hit-scan as opposed to projectile time? How is that going to work on a much larger map than what COD is used to? Will you be able to snipe someone from whatever distance just because you have them in your crosshairs?
Posted on 5/18/18 at 10:20 am to MaroonDawg
quote:
Doesn't COD use hit-scan as opposed to projectile time?
Choco and shroud were talking about this yesterday. It would be terrible on a map that large to have hit-scan. Only reason fortnite can get away with it is because it's TPP firing only (the bolt actions aren't hit-scan though).
Posted on 5/18/18 at 10:20 am to MaroonDawg
Not sure, maybe itll be different on Battlenet?
Posted on 5/18/18 at 10:21 am to RATeamWannabe
Hit scan isnt about the server side. It's all about how the game is programmed.
Posted on 5/18/18 at 10:23 am to LewDawg
quote:Hey buddy. Half-competent, checking in. Remember when the pilot AND gunner could flare?!?!? LOLOLOL. We had some fun times patrolling the air.
That shite was fun. Flying in the chopper with a half-competent gunner was the absolute best.
Posted on 5/18/18 at 10:24 am to bluebarracuda
But in COD, whatever is in the crosshairs the moment you pull the trigger, it registers as a hit.
Currently in all BR games, you have a bullet travel time which drastically changes things.
Currently in all BR games, you have a bullet travel time which drastically changes things.
Posted on 5/18/18 at 10:24 am to MaroonDawg
quote:
But in COD, whatever is in the crosshairs the moment you pull the trigger, it registers as a hit.
Posted on 5/18/18 at 10:25 am to sicboy
Yeah... well it supposedly works that way
Posted on 5/18/18 at 10:27 am to MaroonDawg
BF3 M27 IAR still occupies a space in my heart.
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