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No one talking about the return of Trials in Destiny?
Posted on 3/17/20 at 6:15 am
Posted on 3/17/20 at 6:15 am
This weekend was an absolute blast. Anyone else playing it?
Posted on 3/17/20 at 7:13 am to GleauxTigers
Is this like OG Trials from Destiny 1? or the shitty Trials that existed during the launch of D2?
Some of the best times I had in my life were those late night/early morning runs to the Light House after the group was like "Alright guys this is our last card" for the fifth time. "Seriously I have to work in four hours"
Some of the best times I had in my life were those late night/early morning runs to the Light House after the group was like "Alright guys this is our last card" for the fifth time. "Seriously I have to work in four hours"
Posted on 3/17/20 at 7:48 am to GleauxTigers
I played a good bit on Friday and Saturday and had fun with the group I ran with on D1.
I did not enjoy seeing Hard Light for every match.
Still was relatively enjoyable.
Highlight was playing a dude from Bungie that had a teammate with a 3.5 KD or something wild like that in our sixth game. They beat us, but we still had our mercy.
I did not enjoy seeing Hard Light for every match.
Still was relatively enjoyable.
Highlight was playing a dude from Bungie that had a teammate with a 3.5 KD or something wild like that in our sixth game. They beat us, but we still had our mercy.
Posted on 3/17/20 at 7:49 am to LSURep864
quote:
Is this like OG Trials from Destiny 1? or the shitty Trials that existed during the launch of D2?
They pretty much brought back Trials from D1. It’s 3v3 again. They even had the Burning Shrine as the map for the comeback.
Posted on 3/17/20 at 8:52 am to GleauxTigers
D2 crucible just isn't in a good place. It was nice having trials back, but overall crucible just isn't well balanced. The P2P connections have been as bad as i've seen them in a while.
I can't believe they didn't touch snipers for pvp. They've needed a nerf for a while. I think they need to cut the Hardlight's magazine in half.
Overall it was refreshing to have back though.
I can't believe they didn't touch snipers for pvp. They've needed a nerf for a while. I think they need to cut the Hardlight's magazine in half.
Overall it was refreshing to have back though.
Posted on 3/17/20 at 9:00 am to GoCrazyAuburn
Yep, without PvP then there isn't much staying power to keep players interested.
D2 PvP (Crucible) did get a little better, but still sucks compared to D1.
D2 PvP (Crucible) did get a little better, but still sucks compared to D1.
Posted on 3/17/20 at 9:10 am to GleauxTigers
do they even do a destiny 3 at this point?
Posted on 3/17/20 at 9:34 am to geauxtigers87
Oh yeah, they gonna milk it.
Sadly, Destiny COULD be an all time great. It is such a smooth feeling shooter.
Sadly, Destiny COULD be an all time great. It is such a smooth feeling shooter.
Posted on 3/17/20 at 9:58 am to GoCrazyAuburn
quote:
The P2P connections have been as bad as i've seen them in a while.
Tbh I had no connectivity issues with it over the weekend. I think I ran into one dude that would randomly teleport, but we won the game.
quote:
I can't believe they didn't touch snipers for pvp. They've needed a nerf for a while.
I’m curious to hear what you would nerf with snipers, because they’re pretty much what they’ve always been in regards to their strength in the game.
I do agree on hard light. Gun is just awful, especially with the ricochet rounds.
Posted on 3/17/20 at 10:06 am to McCaigBro69
Problem with snipers is more with regards to the revoker and the special ammo economy in general. I don’t mind too much right now though because there are still effective counters to sniping, but the aim assist on some of them is a little outrageous. I routinely hit headshots that I know I have absolutely no business hitting, and with revoker there’s no penalty on trying to pull off those crazy hero snipes. Without revamping the entire ammo economy, targeting aim assist is likely the most fair way to balance them at this point.
This meta is definitely better than where it was with the slight nerf to shotgun range, but as someone mentioned pvp is stil way outclassed by D1.
Overall enjoying the game, but something’s gotta give before D3 comes out. All of the interesting loot is locked behind Eververse for the most part, and there are still so many things D1 did better that somehow still haven’t made it into D2 yet.
This meta is definitely better than where it was with the slight nerf to shotgun range, but as someone mentioned pvp is stil way outclassed by D1.
Overall enjoying the game, but something’s gotta give before D3 comes out. All of the interesting loot is locked behind Eververse for the most part, and there are still so many things D1 did better that somehow still haven’t made it into D2 yet.
Posted on 3/17/20 at 10:12 am to LSU Coyote
it's probably the best shooter i've ever played i'll give it that. the controls and gunplay are great. content on the other hand..
Posted on 3/17/20 at 10:21 am to geauxtigers87
They really need to work on the storytelling part of the game. All of the great lore is buried in the triumph and lore entry tabs instead of being presented to you in an engaging way. One new cut scene every 3 months is just garbage presentation and doesn’t even come close to some of the cool shite that’s presented in the lore entries (there’s one recently that came out on the gardener and winnower that goes into the morality of existence from a cosmic perspective and is extremely well written).
Also, everything I’ve seen and read indicates they really need to update the underlying code and engine. Probably a major reason why content and updates are currently drip fed every 3 months.
Also, everything I’ve seen and read indicates they really need to update the underlying code and engine. Probably a major reason why content and updates are currently drip fed every 3 months.
This post was edited on 3/17/20 at 3:36 pm
Posted on 3/17/20 at 10:59 am to Big_Slim
quote:
All of the great lore is buried in the triumph and lore entry tabs instead of being presented to you in an engaging way
The grimoire in D1 was incredible if you ever took the time to read it. I miss that part of the game.
Posted on 3/17/20 at 11:16 am to Big_Slim
quote:
Problem with snipers is more with regards to the revoker and the special ammo economy in general. I don’t mind too much right now though because there are still effective counters to sniping, but the aim assist on some of them is a little outrageous. I routinely hit headshots that I know I have absolutely no business hitting
That’s fair somewhat. I hit some wild drag scopes with revoker as well and yeah there is a magnet on the opponents head.
Only thing I would argue is that it goes both ways. Every player can use the same weapons for the most part, so nobody is really handicapped as long as you’ve put in the work to get the weapon.
Right now is honestly one of the better metas I can remember. Aside from Widows Court I cant think of a map where fusions and shotguns, even after the nerf, haven't carved me up at some point in comp. A lot of people are just really bad at PvP that play Destiny and that makes it seem like a certain class of weapons are super unbalanced at times. In the past it was just that primaries were weak and specials just way stronger. Now there are multiple viable options in both slots and so I’ve been enjoying that.
The hard light meta won’t last, at least not if you keep playing Trials. A good player with a HC will still beat an auto user 9/10 times and very small percentage of the player base can actually use those effectively.
Posted on 3/17/20 at 12:14 pm to McCaigBro69
quote:
Right now is honestly one of the better metas I can remember.
Couldn’t agree more. Auto rifles are actually in a great place and it’s so fun having double primaries being just as viable as primary/special loadouts outside of the sweatiest of the sweaty lobbies. Sidearms fricking slap right now and are such a fun CQ weapon especially with high mobility builds.
They killed my handheld supernova unfortunately but I’ll admit it was a necessary change.
Posted on 3/17/20 at 1:04 pm to Big_Slim
The handheld supernova is one of several things that I still have no clue how to do
I’m honestly just bad all around with any kind of super.
I’m honestly just bad all around with any kind of super.
Posted on 3/17/20 at 1:07 pm to McCaigBro69
It was the warlocks one hit kill grenade, not a super
Paired with a certain exotic, basically had huge damage reduction while charging grenade and nearly constant uptime. Was just way OP and super easy to cheese for free kills.
Regardless been having a ton of fun with nightstalker Hunter lately so it’s all good.
Paired with a certain exotic, basically had huge damage reduction while charging grenade and nearly constant uptime. Was just way OP and super easy to cheese for free kills.
Regardless been having a ton of fun with nightstalker Hunter lately so it’s all good.
Posted on 3/17/20 at 2:45 pm to McCaigBro69
quote:
Tbh I had no connectivity issues with it over the weekend. I think I ran into one dude that would randomly teleport, but we won the game.
I do think my game might have gotten broken with the update. I've been having a ton of error message issues and my character was never showing a power level to my friends. it would silenty crash some as well after an error message. I was having a ton of hit detection issues. Seemed about 1/3 bursts with a pulse rifle wouldn't register at all. Did a re-install so we shall see.
quote:
I’m curious to hear what you would nerf with snipers, because they’re pretty much what they’ve always been in regards to their strength in the game.
I think the most realistic change that needs to be made is to add more flinch to them under fire. The good rolled ones, like Revoker, are basically glorified scout rifles at this point with how they can be used. I think their hit boxes need to be tweaked some as well, because there is some truly garbage stuff that still registers as a headshot. The aim assist is really off the charts with some of them. I pulled one out this weekend, not even a meta sniper with good rolls, just a shitty sniper I had.
Hadn't used one in well over a year, and was able to get some pretty absurd headshots with it, and I suck at sniping. Without changing the core setup of the weapon system though, those are probably to only reasonable tweaks that can be made.
I think the real correction that needs to be made is to the ammo availability in general. I'd much rather see snipers go to heavy weapons or at least like in D1, have the special drop in game like it did.
ETA: Big_Slim beat me to it.
This post was edited on 3/17/20 at 2:46 pm
Posted on 3/17/20 at 2:48 pm to Big_Slim
The Ashen Wake Titan build needs to be nerfed as well, though it is nowhere near as cheap as the Supernova was.
If you can get someone's shield down to I think around 20% or so, the solar fusion grenade will kill them on impact, and the gauntlets will give you your grenade back. It is fun, but i can even admit maybe a little too much.
If you can get someone's shield down to I think around 20% or so, the solar fusion grenade will kill them on impact, and the gauntlets will give you your grenade back. It is fun, but i can even admit maybe a little too much.
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