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re: NCAA has become unplayable online
Posted on 4/19/26 at 8:35 pm to 21st Amendment
Posted on 4/19/26 at 8:35 pm to 21st Amendment
Best online experience I’ve ever had playing football was early 2000’s. Found an online league. Win/Loss was irrelevant. The league accepted 2 new people each year and had an online message board. Rules were you had 1 week to play your weekly game (set up with opponent). After the game, go to the message board and post all game stats along with a blog about how your opponent plays.
It forced people to play different styles. Truly cool and positive people as well. Very fun!
It forced people to play different styles. Truly cool and positive people as well. Very fun!
Posted on 4/26/26 at 11:05 pm to bad93ex
quote:
Fix matchmaking so the bad players play other bad players and the sweats can play against one another, not everyone wants to implement multiple audibles in their playbook, shift blocking and find the hot route within 5 seconds before snapping the ball. Sometimes people just want to pick the game up and play a couple matches running a vanilla offense and defense.
You realize that’s what the different divisions are right.
Posted on 4/27/26 at 4:38 am to 7thWardTo314
Nothing he said makes any sense for anyone that has took more than 5 seconds to actually think about what they are doing before eager quitting and posting online how it's the games fault.
Road to cfp doesnt allow custom playbooks/audibles.
My main complaint with the game is lack of the power run feasibility on user games on heisman.
Used to run for 200 yards per game with I form power last year in online dynasty and this year lucky to catch someone in pass commit on 3rd down for a decent run play.
Prolly average 60 rush yards per game. I wish it was viable to run the ball more and compete but it just isnt.
So much easier to be pass dominant and run it as a change of pace
Road to cfp doesnt allow custom playbooks/audibles.
My main complaint with the game is lack of the power run feasibility on user games on heisman.
Used to run for 200 yards per game with I form power last year in online dynasty and this year lucky to catch someone in pass commit on 3rd down for a decent run play.
Prolly average 60 rush yards per game. I wish it was viable to run the ball more and compete but it just isnt.
So much easier to be pass dominant and run it as a change of pace
This post was edited on 4/27/26 at 4:44 am
Posted on 4/27/26 at 9:26 pm to cfish140
quote:I quit wayyyy before that. 1st time I ever played madden online I played a few games over a 2 or 3 day period. I was ok taking my loses but when the few games I was winning, my opponent would leave forcing me to vacate my win or finish the game against the CPU which seemed to be dialed to the hardest difficulty.
A has become unplayable onlineby cfish140
I quit playing madden probably 10 years ago
Posted on 5/1/26 at 10:07 am to Relham10
New screens from EA College Football 27, on-campus views for LSU


Posted on 5/2/26 at 12:53 pm to bad93ex
quote:Maybe they should add a wood rank so you guys won't have to worry about those sweaty bronze players
Fix matchmaking so the bad players play other bad players and the sweats can play against one another,
Posted on 5/2/26 at 3:17 pm to DownSouthCrawfish
quote:
Maybe they should add a wood rank so you guys won't have to worry about those sweaty bronze players
Or just call it the Pac-12?
Posted on 5/2/26 at 5:29 pm to bad93ex
quote:
Or just call it the Pac-12?
Posted on 5/3/26 at 10:17 am to 1BamaRTR
quote:
Kind of like the gaming version of travel ball
I gave up online gaming a while ago. Its not fun being cannon fodder for basement dwellers.
Posted on 5/21/26 at 8:30 pm to 21st Amendment
Get some friends and play Dynasty baw
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