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re: Madden Ultimate Team Topic

Posted on 4/9/16 at 5:25 pm to
Posted by Weagle25
THE Football State.
Member since Oct 2011
47651 posts
Posted on 4/9/16 at 5:25 pm to
Just played a roster with no players under 98.

Come out first drive and drive it all the way to the one. Somehow I get stuffed on the first three plays and then I get a false start on 4th down. But at this point I'm too pissed to kick a FG. So I pass it and get tackled at the one. FML.

He drives down slowly but surely and gets to around the five. My defense stuffs him and backs him to about the 8 or 9. He smartly lines up for a FG. Shanks it.

Next play Elway over the middle to Lockett who spins around the Safety and takes it 80 yards for a TD.

I guess at that point he just got absolutely rattled or something. Ends up 21-0 after my next two drives and he rage quits.
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/9/16 at 5:35 pm to
There are so many players that are just so garbage.


That split back shotgun formation cheese that so many of these pussies love to run, used to burn me all the time, now that I figured out how to lock it down, I'm getting so many rage quits, it's unreal.
Posted by theducks
Where The Blazers Play
Member since Aug 2013
14268 posts
Posted on 4/9/16 at 5:42 pm to
I haven't gotten far enough into MUT to play those beast teams since M13. As I remember my team rating was a 92 or 93 and id routinely face 99 teams. Most of them were garbage and relied strictly on their player attributes rather than what they could do with them.

I'd imagine it's still the same. They can beat all of those lesser teams but against teams they don't have an advantage at every position, they lose 99% of the time. Or when they face teams that though they do not have 99s they still have good players and get stomped, like weagles game above.
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/9/16 at 5:50 pm to
I think once you get to 92 overall or higher, it's 95% scheme 4% team and 1% luck.



ETA: There are so many cards that are better than their overall rating, Aaron Donald being a great example. 94 overall that plays like a 150 overall.
This post was edited on 4/9/16 at 5:54 pm
Posted by Weagle25
THE Football State.
Member since Oct 2011
47651 posts
Posted on 4/9/16 at 7:45 pm to
I think I'm at like 93 or 94 overall and the only game I've had no shot in was one against a nanoblitzer.

Im in 2nd string All-pro with a record of something like 37-10.


There's almost nothing that I can think of that absolutely can't be countered. I haven't been able to counter the nano blitz but I've only faced it once and I'm told you can counter it
This post was edited on 4/9/16 at 7:47 pm
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/9/16 at 7:56 pm to
You can counter anything, if you know what the blitz is. There's a ton of them though.


I'm struggling in AM1, sick of these 5-5, 6-4, and 7-3 seasons. It's driving me crazy
Posted by Weagle25
THE Football State.
Member since Oct 2011
47651 posts
Posted on 4/9/16 at 10:27 pm to
So get this. I'm playing a guy who's actually probably better than me if I'm being honest. Hes nano blitzing every now and then but not excessively. I'm occasionally picking it up but I throw one or two completely boneheaded picks because of the pressure. He's tearing my defense apart too.

So I end up down 21 with two minutes to go. I decide I'll just have fun with the rest of the game since I know I'm going to lose. End up scoring a TD in about 40 seconds so down 14 at this point.

Onside kick for shits and giggles and somehow wind up getting it. Drive a little bit, throw another pick. He runs it fumbles it right back to me. I end up scoring on the drive. Down 7 with like 20 seconds to go.

Onside kick it and don't get it. So now I'm actually done. He tosses it to Gurley and my guy completely wiffs and he runs it in with like 5 seconds to go. In the middle of the Extra point the game freezes and it says your connection to the opponent has been lost.

Get to the menu and it gave me the win
This post was edited on 4/9/16 at 10:28 pm
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/9/16 at 10:41 pm to




I bet he smashed his xbox
Posted by xxKylexx
Louisiana
Member since Nov 2011
4039 posts
Posted on 4/10/16 at 2:40 pm to
So some more ideas for MUT in Madden 17

1. Contracts should not count when doing Journey moments. Only when you do full games.

2. In a CPU game, if you get up by 21, that should end the game. I hate having to play full games when I'm up by 3 or 4 scores and gotta kill clock.

3. When bidding on a card, you should be able to pick the price you wanna bid, not just up the current price a couple hundred coins thus leading to bidding wars that last however long.
Posted by theducks
Where The Blazers Play
Member since Aug 2013
14268 posts
Posted on 4/11/16 at 1:16 am to
quote:

1. Contracts should not count when doing Journey moments. Only when you do full games. 2. In a CPU game, if you get up by 21, that should end the game. I hate having to play full games when I'm up by 3 or 4 scores and gotta kill clock. 3. When bidding on a card, you should be able to pick the price you wanna bid, not just up the current price a couple hundred coins thus leading to bidding wars that last however long.


4. Remove the aggressive catch feature.
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/11/16 at 8:16 am to
That's probably the most annoying thing about this game. No matter how good your corners are, EVERYONE can get "Mossed".


One other thing, the jumping ability of some of these linebackers is absurd. Anthony Barr does not have a 60 inch vertical for frick's sake
Posted by xxKylexx
Louisiana
Member since Nov 2011
4039 posts
Posted on 4/11/16 at 3:25 pm to
One reason why I think you need to get rid of ratings. Everything should be about schemes and fits into systems. Like I said, if I have a DL of three players with ratings of 95+, there shouldn't be an OL in the league that can stand up to them.
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/11/16 at 3:28 pm to
If you nano blitz, there isn't an OL in the league that can stand up to them


Posted by xxKylexx
Louisiana
Member since Nov 2011
4039 posts
Posted on 4/11/16 at 3:29 pm to
I refuse to nano blitz, I've actually never even looked up how to do it.
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/11/16 at 3:39 pm to
I won't do it either.


Made 2 nano blitzers rage quit last night, I couldn't resist sending them a troll message after the game.


If someone Nanos me, if I can figure out how to block it, I'll burn them, and blitz the living shite out of them when they get the ball. And I'll run up the score. The only way these pussies will learn is to crush their fricking souls.
Posted by Weagle25
THE Football State.
Member since Oct 2011
47651 posts
Posted on 4/11/16 at 6:21 pm to
I miss the days when I could play the journeys...
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/11/16 at 6:31 pm to
Me too. I need some solos
Posted by theducks
Where The Blazers Play
Member since Aug 2013
14268 posts
Posted on 4/11/16 at 7:12 pm to
quote:

That's probably the most annoying thing about this game. No matter how good your corners are, EVERYONE can get "Mossed".


Right it would be like "Steph can hit threes from half court...so any 3pter worth a damn can because Steph can" How often is ODBJ catch repeated in this game and then how often do we see a catch of that magnitude irl? I think Madden wanted to try to make something "cool" and easy to play. Now any dumbass can throw 50 yards down field and even if covered, he can catch it 1 handed in traffic. Noobs gonna noob though.

quote:

One other thing, the jumping ability of some of these linebackers is absurd. Anthony Barr does not have a 60 inch vertical for frick's sake


This is like what I think of when I think of defense in Madden It's been that way forever.
Posted by Vols&Shaft83
Throbbing Member
Member since Dec 2012
70096 posts
Posted on 4/11/16 at 7:31 pm to
I figured out that if a Go route looks open and there's a LB in pursuit, 10 yards behind, throw it somewhere else


Posted by Weagle25
THE Football State.
Member since Oct 2011
47651 posts
Posted on 4/11/16 at 8:17 pm to
If you play man with Safety help over the top, you essentially shut down the chunk and aggressive catch. Or at least it works for me.
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