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Help settle a debate about luck: Gaming tournaments vs Poker tournaments

Posted on 9/10/19 at 10:02 am
Posted by MoroccoMole
Baton Rouge
Member since Dec 2015
334 posts
Posted on 9/10/19 at 10:02 am
A debate came up in my workplace while discussing hosting a video game tournament. Someone asked about the prize money, and legalities. It was said that it's not gambling so it would be no different from a bowling or darts tournament. We would just accept money to enter and use that as the prize pool. We got into an argument because some people think a video game tournament is akin to a poker tournament in regards to luck and skill. Others say the gaming tournaments are more skill based while poker has a heavier influence from luck making it considered gambling. Are these two things even remotely comparable? We bout to fight in here.
Posted by JetsetNuggs
Member since Jun 2014
13884 posts
Posted on 9/10/19 at 10:05 am to
Gaming is completely based on skill unless you're playing a battle royale game, which is still skill based with a little luck of finding a great weapon.

The complainers probably just suck at gaming.
This post was edited on 9/10/19 at 10:08 am
Posted by LSU Coyote
Member since Sep 2007
53390 posts
Posted on 9/10/19 at 10:08 am to
Competitive gaming has very little RNG if any at all.
Posted by McCaigBro69
TigerDroppings Premium Member
Member since Oct 2014
45084 posts
Posted on 9/10/19 at 10:12 am to
quote:

Gaming is completely based on skill unless you're playing a battle royale game, which is still skill based with a little luck of finding a great weapon.


Agreed.

Shooter games that feature bloom would be my only disagreement. I’ve seen a lot of better players lose matches because of ghost rounds in Destiny, but it was never an esport. Not sure if that matters or not. There was private matches and places to gamble on them though.
Posted by illuminatic
Manipulating politicans&rappers
Member since Sep 2012
6962 posts
Posted on 9/10/19 at 1:11 pm to
There's no arguing that gaming and poker are both skill based but they are vastly different. Anybody can win a few hands of poker against the best players in the world. Poker is a game of making correct decisions consistently over a long period of time. Winning poker players can have periods of breaking even or losing just due to variance. If we are talking about FPS games, then the better player will win almost always. I'm not sure how someone can make the comparison. You could sit down and take a couple pots from someone in poker heads up but it doesn't prove anything but it's safe to say who the better FPS player is in a much smaller sample size.
Posted by imjustafatkid
Alabama
Member since Dec 2011
50304 posts
Posted on 9/10/19 at 1:18 pm to
No comparison in my view. Gaming is a display of skill. The skill of poker lies in reading people, reading the cards, and knowing when to play and what to bet. Even knowing all of that, you can still lose.

A poker player that is better than everyone else in a tournament still isn't a safe bet to win it. A gamer who is better than everyone else in a tournament will only lose if he screws up or someone else has a banner day.
This post was edited on 9/10/19 at 1:19 pm
Posted by skrayper
21-0 Asterisk Drive
Member since Nov 2012
30851 posts
Posted on 9/11/19 at 12:39 am to
quote:

Competitive gaming has very little RNG if any at all.


Didn't they tweak the base games to remove the RNG (like Fortnite and PUBG) for comp play?
Posted by McCaigBro69
TigerDroppings Premium Member
Member since Oct 2014
45084 posts
Posted on 9/11/19 at 11:31 am to
quote:

Didn't they tweak the base games to remove the RNG (like Fortnite and PUBG) for comp play?


I have no clue if it was tweaked, but bloom was very evident in Fortnite and it was done on purpose by the developers to give players time to build. It was one of the major reasons why I quit the game like in season 5.
Posted by TotesMcGotes
New York, New York
Member since Mar 2009
27871 posts
Posted on 9/13/19 at 12:58 pm to
Competitive BRs certainly have a large aspect of luck. Loot, circle placement, shield, etc.

The fact that fortnite has such a large comp scene is crazy to me since that game has bloom.
Posted by bluebarracuda
Member since Oct 2011
18228 posts
Posted on 9/13/19 at 1:25 pm to
H1Z1 had it as well. It's kind of necessary to have bloom in a 3rd person shooter. With no recoil and being solely hitscan, it would make gun play way too easy and every gun be an absolute laser

They would have to place some hard distance limits per gun if they were to remove bloom
Posted by TotesMcGotes
New York, New York
Member since Mar 2009
27871 posts
Posted on 9/13/19 at 3:07 pm to
It makes more sense to have damage drop off and bullet projectile than bloom, at least from a comp perspective.

The fact that you can have perfect accuracy and still miss through no fault of your own cheapens it, in my opinion.
Posted by bluebarracuda
Member since Oct 2011
18228 posts
Posted on 9/13/19 at 3:24 pm to
quote:

It makes more sense to have damage drop off and bullet projectile than bloom


Well yea, but that isn't fortnite. And as someone already stated above, that would make the building meta vastly worse, which is something epic doesnt want to do
Posted by LB84
Member since May 2016
3338 posts
Posted on 9/23/19 at 12:07 pm to
Depends on what game. Games like Madden and 2k have RNG. You hit stick someone in Madden you have a percentage of them fumbling and even then your opponent could be lucky enough to have a computer controlled player recover the ball.

I've seen a ton of good shots miss while terrible ones go in playing 2k.
Posted by Dam Guide
Member since Sep 2005
15498 posts
Posted on 9/23/19 at 12:46 pm to
Video game tournament of pokerstars vr
Posted by reauxl tigers
Tiger Woods Fan
Member since Aug 2014
7933 posts
Posted on 11/24/19 at 11:00 pm to
quote:

It makes more sense to have damage drop off and bullet projectile than bloom, at least from a comp perspective.

The fact that you can have perfect accuracy and still miss through no fault of your own cheapens it, in my opinion.
I know this is months late, but I can attest to this. I played h1 competitively from '15-'17. The concept of having bullet drop vs hit scan and bloom is what made that game so exhilarating in a competitive environment.

They tried to incorporate bloom (while still having bullet drop) into the game and it was a complete disaster. Just 1 of the many straws that broke the camel's back for the player base.
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