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re: GOTY: God of War vs Red Dead Redemption 2
Posted on 10/30/18 at 12:42 pm to LSU Coyote
Posted on 10/30/18 at 12:42 pm to LSU Coyote
I'm right. The story changes but the formula doesn't.
Same thing with any story.
Introduction or Exposition. The introduction is where the basic characters and plot elements such as setting are revealed. ...
Rising Action. ...
Climax. ...
Falling Action. ...
Resolution.
It's not a bad thing to follow a formula. Great stories have come from that formula but changed the industry...
Star wars
LOTR
Scarface
I can go on and on
It's about what the formulas characteristics can be changed. Style, defining moments, quotable sayings, visuals....these are the things that make a movie great.
MW2 was great because the guns felt great, it was repeatable to play for years, memorable guns (ACR, intervention)....
Same thing with any story.
Introduction or Exposition. The introduction is where the basic characters and plot elements such as setting are revealed. ...
Rising Action. ...
Climax. ...
Falling Action. ...
Resolution.
It's not a bad thing to follow a formula. Great stories have come from that formula but changed the industry...
Star wars
LOTR
Scarface
I can go on and on
It's about what the formulas characteristics can be changed. Style, defining moments, quotable sayings, visuals....these are the things that make a movie great.
MW2 was great because the guns felt great, it was repeatable to play for years, memorable guns (ACR, intervention)....
This post was edited on 10/30/18 at 12:46 pm
Posted on 10/30/18 at 12:44 pm to Hu_Flung_Pu
quote:
My argument in bare bones is that single players should not default to GOTY. There are other people who would rather play MP.
But that's preference, not quality. I'm not saying a solely MP game CAN'T be GOTY, but it's going to have to be genre bending and mind blowing to take the mantle when you have a year with God of War and Red Dead Redemption 2. PUBG, with all of it's faults, was that game. They tapped into battle royale, not first, but more streamlined than anyone else had up until that point. It blew the gaming world up. Fortnite has taken that formula and made it more mainstream.
I honestly would be fine with Fortnite taking that award, but it's a weird one since it's an add-on to a game that was already released, correct?
That's semantics someone else could argue.
Posted on 10/30/18 at 12:51 pm to Hu_Flung_Pu
quote:
I'm right. The story changes but the formula doesn't.
So the 15th installment of COD has really changed up the formula ehh? Outside of the Battle Royal PUBG clone the game operates solely on the same shitty formula it always has...
ETA:
If you think the game is GOTY, great...just don't dismiss other games that really operate under the same rinse and repeat method as your favorites.
This post was edited on 10/30/18 at 12:55 pm
Posted on 10/30/18 at 12:54 pm to sicboy
quote:
reductive
Are you a science major? You would know that everything is fundamentally basic but things can complicate it but can still be explained in lay terms.
If you can't explain it simply, you don't understand it well enough.
- Albert Einstein
Posted on 10/30/18 at 12:56 pm to taylork37
I don't dismiss other games. The title shows people like you dismiss MP games.
Posted on 10/30/18 at 12:58 pm to Hu_Flung_Pu
We're talking about games, dipshit.
Posted on 10/30/18 at 1:00 pm to Hu_Flung_Pu
You seem like you're being difficult for the sake of being difficult. The level of engineering that went into making RDR2 is something I didn't think I'd ever see in a video game. It is nothing short of remarkable.
So you're mad at single player games for following THE universal archetype for human storytelling that has predated the game industry by a few centuries
You could say the same thing about multiplayer games. They all follow the same formula, and just tweak
time to kill
movement speeds
weapon mechanics
quote:
Introduction or Exposition. The introduction is where the basic characters and plot elements such as setting are revealed. ...
Rising Action. ...
Climax. ...
Falling Action. ...
Resolution.
So you're mad at single player games for following THE universal archetype for human storytelling that has predated the game industry by a few centuries
You could say the same thing about multiplayer games. They all follow the same formula, and just tweak
time to kill
movement speeds
weapon mechanics
Posted on 10/30/18 at 1:00 pm to taylork37
quote:
15th installment of COD
GoW Has like 13 releases
GTA (Rockstar) has 15.
Posted on 10/30/18 at 1:02 pm to Big_Slim
I think you missed a few arguments and that's fine.
It was said that MP follows the same cookie cutter formula and I was just saying single player does too.
It was said that MP follows the same cookie cutter formula and I was just saying single player does too.
Posted on 10/30/18 at 1:04 pm to sicboy
Why are you mad? You found a nice little word and used it more than once. I showed why I was simplifying my argument and you take offense? Weird.
Posted on 10/30/18 at 1:04 pm to Hu_Flung_Pu
quote:
I think you missed a few arguments and that's fine.
Probably so because frankly I don't really give a shite who wins that stupid award. It's like people getting butthurt that their favorite actor didn't win an oscar
Posted on 10/30/18 at 1:06 pm to Hu_Flung_Pu
You can't argue for or against a game being "GOTY" worthy by reducing it to it's basic formula, because that's now how they are judged. It's usually a tactic when someone isn't smart enough to make a counter argument about why they don't think a game is any good.
Posted on 10/30/18 at 1:11 pm to sicboy
I didn't play GoW or RDR2 so I can't say they could be GOTY or not but to dismiss MP games because they don't have the "story" is terrible.
So what's your counter argument against MP games?
So what's your counter argument against MP games?
Posted on 10/30/18 at 1:11 pm to Hu_Flung_Pu
quote:quote:
15th installment of COD
GoW Has like 13 releases
GTA (Rockstar) has 15.
Come on dude...my point if that if you are going to knock the repetitive and formulaic method that is RDR and other similar single player games...you are clearly forgetting that repetitive and formulaic 15th installment of COD....again outside of a cloned DayZ/PubG/Fortnight battle royal mode.
If it has always worked for you and you like it, great....call it your GOTY.
Posted on 10/30/18 at 1:15 pm to Hu_Flung_Pu
I argued for MP games already. A certain "retired" poster is lurking this thread and brought up Overwatch, which was GOTY for a lot of people. It's possible, but think about that game: MOBA turned shooter that was actually a hit on consoles as well as PC. Buttload of playable characters with their own personalities and ablilities, ones which players would argue over who's the best of each play style constantly.
Those types of shooters happen only so often. Black Ops 4 isn't going to be one of them. MP is still the same, Blackout is fun not anything we haven't seen 15 versions of already.
Those types of shooters happen only so often. Black Ops 4 isn't going to be one of them. MP is still the same, Blackout is fun not anything we haven't seen 15 versions of already.
Posted on 10/30/18 at 1:17 pm to taylork37
Like I said before, MP and single players are inherently formulaic. It's the defining moments, design, replayability, and visuals that distinguish it from others.
Posted on 10/30/18 at 1:17 pm to Hu_Flung_Pu
Agreed, and like I've said, those are pretty rare in shooters.
Posted on 10/30/18 at 1:25 pm to sicboy
Good. That was my basic argument.
I'm not really suggesting any game (BLOPs 4 was in a troll post) because I don't really care in the long run as I play competitive e sports style games.
My ultimate goal was to show that MP can be GOTY and maybe the GOTY should be Casual GOTY and Competitive GOTY.
I'm not really suggesting any game (BLOPs 4 was in a troll post) because I don't really care in the long run as I play competitive e sports style games.
My ultimate goal was to show that MP can be GOTY and maybe the GOTY should be Casual GOTY and Competitive GOTY.
Posted on 10/30/18 at 1:29 pm to Hu_Flung_Pu
quote:
Like I said before, MP and single players are inherently formulaic. It's the defining moments, design, replayability, and visuals that distinguish it from others.
Well formulas become more complex.
When a game changes or adds to the formula (for the better) then it should be rewarded. Most multi-player shooters are copy an paste and your example of that old formula is the "source code" if you will. (I know, using it for context)
You injected a ton of "personal preference" into your initial arguments.
But think we all basically agree.
This post was edited on 10/30/18 at 1:29 pm
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