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re: Do you care if AI is used?

Posted on 3/24/26 at 6:31 pm to
Posted by SaintEB
Member since Jul 2008
23649 posts
Posted on 3/24/26 at 6:31 pm to
quote:

Open world, will actually mean "open world". Currently open world games are limited to development limitations. AI can expand that to true real-time procedural drawn worlds with greater detail. Starfield would be an example where this could change everything. Play got stale, as all the worlds basically felt the same. AI could use the knowledge of everyone known sci-fi story written, movie made and known science to constantly expand the game.

NPCs can have an actual life. Beloved NPCs are very limited at the end of the day, however with AI their roles can expand or even change. Everyone's interactions could be unique to their game only and subsequent replays could have an entire different experience. POCs in certain game could be feeding off real time world events, either within the game ecosystem or real world.


I do not think this will happen with games soon. The power and memory needed to generate simple motion would dictate that this would be very difficult to do. Maybe a cloud based game could so something like this but training models to react to prompts is a pretty time consuming task. Large language learning has come a long way, but to get NPCS to react to players or change roles mid-game would take time, memory, processing power, and storage....gobs of storage.

ETA: I would have to be programmed in using the coding and that just is not AI anymore and would be limited in NPC reaction/dialogue.
This post was edited on 3/24/26 at 6:33 pm
Posted by caro81
Member since Jul 2017
6316 posts
Posted on 3/25/26 at 12:43 pm to
quote:

for core gameplay, narrative, art direction, etc? Unless we just want to play derivative slop for the rest of our lives, humans need to be front and center on those items, in my opinion.


This is my take on it. Use it as a tool to make game development more streamlined and efficient. But when it comes to the actual creative side of the process, humans need to be the driving force. Otherwise we will wind up in a situation where we never get any innovation or fresh ideas.
This post was edited on 3/25/26 at 12:52 pm
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83794 posts
Posted on 3/25/26 at 4:06 pm to
quote:

AI alone will not put game writers out of work.


My "wokie goes hungry" is predicated purely on people not buying their trash.

The poster I was responding to suggests that wokies making woke trash games with AI presents a concern.

My rebuttal is that people won't buy it, so who caes?

People can waste their time in all manner of ways. If a wokie wants to waste his time using AI to make hundreds of woke games, I really don't care.

Live your bliss.

Go hungry waiting for someone to buy it.
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
32784 posts
Posted on 3/25/26 at 7:47 pm to
quote:

The poster I was responding to suggests that wokies making woke trash games with AI presents a concern.


Point of clarification: I don't cite it as a concern; I cite it as a rebuttal to the assertion that I've seen repeated on this board that AI is going to cut out the woke devs. As best as I can tell, AI is utterly irrelevant to the issue of woke devs, so I'm a bit baffled as to why the two frequently get brought up together.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83794 posts
Posted on 3/25/26 at 8:55 pm to
quote:

Point of clarification: I don't cite it as a concern; I cite it as a rebuttal to the assertion that I've seen repeated on this board that AI is going to cut out the woke devs.
You are saying their woke devs using AI to make a woke slop game before his shift at Burger King is a rebuttal to the claim that AI will lead to fewer woke devs?


Or is your contention that only the based devs are being laid off?
This post was edited on 3/25/26 at 8:56 pm
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
32784 posts
Posted on 3/25/26 at 9:30 pm to
quote:

You are saying their woke devs using AI to make a woke slop game before his shift at Burger King is a rebuttal to the claim that AI will lead to fewer woke devs? Or is your contention that only the based devs are being laid off?

My contention is that AI will affect woke devs and non-woke devs exactly the same, whether that turns out to be much or little, so bringing up woke vs non-woke in the context of AI in gaming pointlessly politicizes a non-political issue.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83794 posts
Posted on 3/26/26 at 6:49 am to
quote:

My contention is that AI will affect woke devs and non-woke devs exactly the same
I think that is only accurate if we assume that woke, activist games sell at the same rate as non-woke games.

Considering current trends, I would say that is obviously incorrect, no?

We can agree, if reality is still reality, that less profit-generating devs will be replaced before more profit-generating devs?
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
32784 posts
Posted on 3/26/26 at 8:15 am to
quote:

I think that is only accurate if we assume that woke, activist games sell at the same rate as non-woke games. Considering current trends, I would say that is obviously incorrect, no? We can agree, if reality is still reality, that less profit-generating devs will be replaced before more profit-generating devs?

If there were a hypothetical hard cap on the numbers of game devs, sure. But there isn’t. All AI does is reduce the cost of developing games for everyone, such that a game that might not have been profitable being created through the traditional development cycle is now profitable because of an AI development cycle. This will reduce the power of the monied publishers and will allow pretty much anyone to churn out a game. Want to make money? Go for it. Want to put out a political/social message? Godspeed; it costs less than ever. I think we are going to see games of all types explode.

But let me ask a question: a fairly common refrain on TD is that woke media producers aren’t doing it for the money; they are doing it to propagandize. Do you not believe that? If you do, why would AI reduce that?
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83794 posts
Posted on 3/26/26 at 4:56 pm to
quote:

a fairly common refrain on TD is that woke media producers aren’t doing it for the money; they are doing it to propagandize. Do you not believe that?
There are likely a few who fit that mold, but they would be very few.

I think much of what we are seeing is devs that get on Reddit and think there is a huge market for woke trash. The elusive "modern audience" as it were. They almost assuredly believe their messaging is subtle, because in their circles, that IS subtle.

Do I think Leslie Hedlund believed she made overt woke slop with "The Acolyte"? No, because in her circles she is probably damn near right wing.

They think whatever political or social causes they see around them in their bubble are going to coalesce into both a movement and a blockbuster.

Life in a bubble, including right-wing bubbles, is very discomforting when exposed to broader reality.

My stance is that you will always need devs to have a vision, direct the AI, and debug the AI code. Knowing that, with fewer devs needed, the priority IMMEDIATELY becomes effectiveness. Hierarchical competence tends to exclude ideologues. Fewer devs needed, less room for devs that will lose you money for "a cause"

Will it free up wokies to use AI to make games?

I am sure it already is, and nobody is buying it. . .because nobody was buying it when those same wokies were at big studios with big money. . . wrecking Veilguard, Dustborn, Forspoken, and what have you.

I am fine with individuals making whatever they want for whatever reason, gamewise (aside from CSAM of course). The market corrects for that.

ETA: I will never say "Dragon Age", in front of Veilguard. I am still waiting for the fourth DA game.
This post was edited on 3/26/26 at 4:59 pm
Posted by skrayper
21-0 Asterisk Drive
Member since Nov 2012
35328 posts
Posted on 3/27/26 at 8:31 am to
quote:

"Clothing buyers outraged after finding out cotton was picked with machine instead of by hand"


While I have varying opinions on AI depending on purpose, it's egregious to compare people losing jobs that require little to no training vs people losing jobs that typically take several years of practice and training to truly get good at.
Posted by skrayper
21-0 Asterisk Drive
Member since Nov 2012
35328 posts
Posted on 3/27/26 at 8:43 am to
quote:

This is my take on it. Use it as a tool to make game development more streamlined and efficient. But when it comes to the actual creative side of the process, humans need to be the driving force. Otherwise we will wind up in a situation where we never get any innovation or fresh ideas.


People asked a similar question on the music board, and I think you have so many people angry at artists for various reasons that they take a "nuke it from orbit" opinion on it all.

With AI, you don't get the future John Williams, or Freddie Mercury, or David Bowie, or Dizzy Gillespie. With AI you don't get the future Van Gogh or DaVinci or such.

Yes, some art is goofy and sadly that's usually what gets the most attention - but the vast majority of artists out there aren't the ones putting different sizes of blank canvases on a wall and calling it "Empty".

I'm not terribly interested in the day when AI creates all our art, makes our movies, writes and plays our music, plays our sports, drives our trucks, farms our fields, etc.
Posted by caro81
Member since Jul 2017
6316 posts
Posted on 3/27/26 at 11:06 am to
quote:

I'm a bit baffled as to why the two frequently get brought up together.


because certain people here have made it 100% their identity to talk about this shite whenever they can shoehorn it into a discussion?
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